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Forum: support.Games 13 August 2018, 19:55
Replies: 31
Views: 2,277
Posted By ross
Phew! This bug is absolutely hard to solve. ...

Phew! This bug is absolutely hard to solve.
There is evidence on the code that attempts have been made by the original programmers.

The routine used for this (unique!) water effect dynamically...
Forum: Coders. System 11 August 2018, 19:56
Replies: 22
Views: 495
Posted By ross
You can manually do it ;) I realize that it is...

You can manually do it ;)
I realize that it is a little inconvenient..
Forum: Coders. System 11 August 2018, 19:44
Replies: 22
Views: 495
Posted By ross
LoadSeg?

LoadSeg?
Forum: Amiga scene 08 August 2018, 16:28
Replies: 86
Views: 16,941
Posted By ross
True, but anyway in free mode and out of specs. ...

True, but anyway in free mode and out of specs.
And you can use another command for sync, like E8x :)

However it is really difficult to touch a format now stable for many years like that of PT..
Forum: project.WHDLoad 08 August 2018, 16:17
Replies: 85
Views: 7,537
Posted By ross
Immediate zero is allowed, so you can use subi.l...

Immediate zero is allowed, so you can use subi.l #0,$223D4 but is the same as tst.l ;) (and not directly usable in place because of the longer encoding).
Forum: project.WHDLoad 08 August 2018, 14:53
Replies: 85
Views: 7,537
Posted By ross
Well, the assembler could insert 0 in the quick...

Well, the assembler could insert 0 in the quick (3)bit encoding for the instruction but to gain a value the 0 is used as 8, so you can have only a subq from 1 to 8 ;)
Forum: project.WHDLoad 08 August 2018, 14:43
Replies: 75
Views: 7,483
Posted By ross
Sure!

Sure!
Forum: Amiga scene 08 August 2018, 14:41
Replies: 86
Views: 16,941
Posted By ross
Thanks! Not necessarily. Historically...

Thanks!


Not necessarily.
Historically command 8 is free so...

Simply new modules using command 8 would not play well with old players
(as happened for many other players of the past when...
Forum: Amiga scene 07 August 2018, 20:35
Replies: 91
Views: 3,770
Posted By ross
To the topic. Using "Amiga" (even in his...

To the topic.

Using "Amiga" (even in his virtual incarnations) makes me feel young and free :p
Forum: Amiga scene 07 August 2018, 20:29
Replies: 91
Views: 3,770
Posted By ross
Look at the coincidences. Just today I was...

Look at the coincidences.

Just today I was talking with a senior IT manager from a related company of B*W (yes, the Bavarian brand..)
He was cursing Windoze Powershell and the Un*x shell and...
Forum: project.WHDLoad 07 August 2018, 20:04
Replies: 85
Views: 7,537
Posted By ross
Actually I had not yet searched for the trainer's...

Actually I had not yet searched for the trainer's mem location so thanks modrobert :)

However, I will not look at it now :o
Forum: project.WHDLoad 07 August 2018, 19:55
Replies: 75
Views: 7,483
Posted By ross
I know ;) I looked for a moment in the SW...

I know ;)


I looked for a moment in the SW folder and I found this memo for myself (what i've done):
- 020+/aga fix
- PAL screen centered
- start with joystick(s) button
- high score fix
-...
Forum: project.WHDLoad 06 August 2018, 20:55
Replies: 75
Views: 7,483
Posted By ross
I'm a disaster! How many things have I left...

I'm a disaster!
How many things have I left pending?
:guru
Forum: project.WHDLoad 06 August 2018, 20:53
Replies: 85
Views: 7,537
Posted By ross
oh, thank you for reminding me. Well, so many...

oh, thank you for reminding me.
Well, so many things to do for the next season :)
Forum: project.WHDLoad 06 August 2018, 20:09
Replies: 75
Views: 7,483
Posted By ross
Just noticed that i've last modified Strider code...

Just noticed that i've last modified Strider code on April!

Well, don't worry, sooner or later I'll finish it, I just have to remind myself what was missing to make a proper release...

And...
Forum: Coders. Asm / Hardware 29 July 2018, 12:18
Replies: 87
Views: 3,623
Posted By ross
Yes, no more "pixels stretch" weird effect. And...

Yes, no more "pixels stretch" weird effect.
And I don't think there are more things to fix in this field.

Great work, thanks!
Forum: project.WHDLoad 25 July 2018, 20:49
Replies: 22
Views: 577
Posted By ross
I'm for a rewrite for the "random generator"...

I'm for a rewrite for the "random generator" through ROM patterns.
Two bird with a stone: no more ROM required by the slave and no more dumb absolute address check (so no more Access Fault error).
...
Forum: support.WinUAE 25 July 2018, 10:57
Replies: 13
Views: 498
Posted By ross
Why don't you simply speed up 68000 setup? ...

Why don't you simply speed up 68000 setup?


Yes you can.
There can be some limit cases where you can crash due to some bad code/timing, but I think rare enough,
or when you use system routine...
Forum: project.WHDLoad 25 July 2018, 10:11
Replies: 22
Views: 577
Posted By ross
Very clear, thanks. This explains the divergent...

Very clear, thanks. This explains the divergent operations in the various cases
(between similar versions of real hardware and also for the different configurations of WinUAE).

This is due to the...
Forum: support.WinUAE 25 July 2018, 08:33
Replies: 13
Views: 498
Posted By ross
You need to be more specific, but if you change...

You need to be more specific, but if you change from 020+ to 000 then is normal. A pure 68000 CPU cannot execute various enhanced instructions.


Also normal. Much games have only the first track...
Forum: project.WHDLoad 25 July 2018, 08:22
Replies: 22
Views: 577
Posted By ross
This is the Amigaaa Powaaa! :cool ...

This is the Amigaaa Powaaa! :cool


(checked on Ama*on, there are some really cheap crystal balls :D)
Forum: Coders. Asm / Hardware 25 July 2018, 00:29
Replies: 87
Views: 3,623
Posted By ross
You are welcome. :) Just to complete the...

You are welcome. :)

Just to complete the matter.
I've opened the right border (same exe, DIWSTOP=xxc8) and after some shift there also 'ghosting'. It's right this way?
(I perfectly remember the...
Forum: project.WHDLoad 25 July 2018, 00:05
Replies: 22
Views: 577
Posted By ross
Yes, checked the slave and the DIWs in copper...

Yes, checked the slave and the DIWs in copper list are not patched.
But there is a strangeness..
Yulquen74 specified that with WinUAE during the triangle sequence only a black screen and the red...
Forum: project.WHDLoad 24 July 2018, 22:57
Replies: 22
Views: 577
Posted By ross
I've only launched the exe (not have checked the...

I've only launched the exe (not have checked the slave) but it does not seem to have big problems.
Maybe the slave do not patch the wrong DIW values?
Forum: Coders. Asm / Hardware 24 July 2018, 18:03
Replies: 87
Views: 3,623
Posted By ross
I do not know if it can be useful, but attached a...

I do not know if it can be useful, but attached a little binary that takeover the system and you can perfectly observe the problem that I indicated in previous posts.

Setup: AGA, 020+, Subpixel...
Forum: Coders. Asm / Hardware 23 July 2018, 22:50
Replies: 87
Views: 3,623
Posted By ross
Good, another AGA feature emulated. At the end...

Good, another AGA feature emulated.
At the end the behavior that seemed so strange to me had a reason ;)
Not that now wants to try other oddities, I repeat, it was involuntary.

Thanks for the...
Forum: Coders. Asm / Hardware 23 July 2018, 19:28
Replies: 87
Views: 3,623
Posted By ross
More info about the "ghost" glitch. It's...

More info about the "ghost" glitch.

It's related to ddfstrt/ddfstop values: the max wide fetch ($18/$d8) generate the problem.
Any lower set (like $28/$d8 or $18/$c8, wb use these) do not create...
Forum: Coders. Asm / Hardware 23 July 2018, 17:37
Replies: 87
Views: 3,623
Posted By ross
Attached a working version. My apologies Toni. ...

Attached a working version.
My apologies Toni.


EDIT: I can also confirm that works like a charm in my patched Lionheart version.
That have a really delirantic copper list, BPLICON1 abuse and...
Forum: Coders. Asm / Hardware 23 July 2018, 17:28
Replies: 87
Views: 3,623
Posted By ross
aaargh, i've used the wrong bits! I reassemble...

aaargh, i've used the wrong bits!
I reassemble immediately a proper version.
Sorry :(
Forum: Coders. Asm / Hardware 23 July 2018, 16:55
Replies: 87
Views: 3,623
Posted By ross
DIWHIGH H0/H1 doesn't work as expected in my exe...

DIWHIGH H0/H1 doesn't work as expected in my exe from message #74 (can be my fault).
In same message I confirm that BPLCON1 is working properly (shift value by quarter pixel is working properly)....
Forum: Coders. General 22 July 2018, 22:19
Replies: 9
Views: 531
Posted By ross
Yes and yes :) Another yes and yes :) ...

Yes and yes :)


Another yes and yes :)

Logically you need the right DIW values and you loss 8pixels to the left.
I think the best use for this video mode is a centered 304 pixels wide...
Forum: Coders. Asm / Hardware 22 July 2018, 21:44
Replies: 87
Views: 3,623
Posted By ross
I'm sorry but it does not work well for me...

I'm sorry but it does not work well for me (version dated 22/07 16:35).
EDIT: because i'm dumb, wrong bits selected..

I've checked the code several times but this certainly does not rule out that...
Forum: Coders. General 22 July 2018, 19:24
Replies: 9
Views: 531
Posted By ross
Use DDFSTRT=$34. But you should take care of...

Use DDFSTRT=$34.
But you should take care of the wrong BPLCON1 shift values that are "aligned" with default DDFSTRT lowres value.
In other word: the shift 0 position is no more the shift 0 value....
Forum: Coders. Asm / Hardware 22 July 2018, 19:02
Replies: 87
Views: 3,623
Posted By ross
Sorry, for some reason i've downloaded a wrong...

Sorry, for some reason i've downloaded a wrong version (the 22/07 version report the same 21/07 date).
In this version BPLCON1(H1/H0) work properly.
Please wait a test binary.


Like i've said...
Forum: Coders. Asm / Hardware 22 July 2018, 18:45
Replies: 87
Views: 3,623
Posted By ross
Yes, my bug. High shift bits are masked out in...

Yes, my bug. High shift bits are masked out in (s)hires video modes and there is a early roll of LUT values :rolleyes


I disagree :p Trying some tricks is one of Amiga's funniest things.
Forum: Coders. Asm / Hardware 22 July 2018, 18:29
Replies: 87
Views: 3,623
Posted By ross
Ok, made a little test for the shres open border...

Ok, made a little test for the shres open border WinUAE behaviour.
SHRES=1, 1024 pixels wide screen from DDFSTRT=4e

In a real machine you could see it like this, maybe..:...
Forum: Coders. Asm / Hardware 22 July 2018, 17:47
Replies: 87
Views: 3,623
Posted By ross
Sorry Toni if I do not specify it all the times,...

Sorry Toni if I do not specify it all the times, but all my tests are in WinUAE (i've not a real machine).

Full overscan open at C8.

Ok :)


Ok, i'll test it.
Not releasing a binary because...
Forum: Coders. Asm / Hardware 22 July 2018, 15:27
Replies: 87
Views: 3,623
Posted By ross
Ok, I'm writing a test program. But found...

Ok, I'm writing a test program.

But found another strangeness..
I'm using SHRES bit of BPLCON0 with FMODE=0 for an AGA/ECS testbed and i've the right part [and left if DIWSTRT is covering some...
Forum: support.WinUAE 22 July 2018, 15:17
Replies: 3
Views: 314
Posted By ross
Yes, sure STOP related. I'm writing a little...

Yes, sure STOP related.
I'm writing a little snippet and when I use "z" or F11 to execute a _WaitTOF() the program ignore the stop at next instruction, thrown an Arabuusimiehet.WinUAE window with...
Forum: support.WinUAE 22 July 2018, 12:22
Replies: 3
Views: 314
Posted By ross
Latest PB0 (21/07/2018) seem to work. I'll...

Latest PB0 (21/07/2018) seem to work.

I'll do other tests.

Thanks.
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