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Forum: project.WHDLoad Today, 11:01
Replies: 24
Views: 828
Posted By Wepl
it's only in the beta release curently...

it's only in the beta release curently http://whdload.de/whdload/whd184dev.lha
Forum: Nostalgia & memories 14 August 2018, 23:13
Replies: 14
Views: 446
Posted By Wepl
Thanks for the interview, very nice reading :)

Thanks for the interview, very nice reading :)
Forum: project.WHDLoad 31 July 2018, 22:55
Replies: 24
Views: 828
Posted By Wepl
probably it was never saved, maybe icon is write...

probably it was never saved, maybe icon is write protected?
Forum: project.WHDLoad 28 July 2018, 22:32
Replies: 24
Views: 828
Posted By Wepl
@JOTD: you may try my newly implemented...

@JOTD: you may try my newly implemented nonvolitle.s, it doesn't need any directories
Forum: project.WHDLoad 24 May 2018, 17:21
Replies: 12
Views: 1,054
Posted By Wepl
I've closed the Workbench issue. The Epic...

I've closed the Workbench issue.
The Epic issues I want to leave open and hopefully finish them one day.
Forum: project.WHDLoad 18 April 2018, 14:03
Replies: 2
Views: 395
Posted By Wepl
As written in the docs you can immediately quit...

As written in the docs you can immediately quit by pressing Esc as long as splash window is open.
http://whdload.de/docs/en/opt.html#SplashDelay
Forum: project.WHDLoad 18 April 2018, 13:27
Replies: 4
Views: 574
Posted By Wepl
This is currently not possible. Only single keys...

This is currently not possible. Only single keys can be setup for QuitKey.
See http://whdload.de/docs/en/rawkey.html
Forum: project.WHDLoad 19 March 2018, 15:08
Replies: 5
Views: 520
Posted By Wepl
Most demos do not quit itself. You have to use...

Most demos do not quit itself. You have to use TimeOut (http://whdload.de/docs/en/opt.html#TimeOut) option for them.
Megademos and similar ones which require button press must be excluded.
Forum: project.WHDLoad 18 March 2018, 14:28
Replies: 25
Views: 1,558
Posted By Wepl
There is no local counter ATM and no plans to add...

There is no local counter ATM and no plans to add one.
Forum: project.WHDLoad 17 March 2018, 18:23
Replies: 25
Views: 1,558
Posted By Wepl
Preload/S has been made a global option. Beta can...

Preload/S has been made a global option. Beta can be found here http://whdload.de/whdload/whd184.lha
Forum: Coders. General 15 March 2018, 16:50
Replies: 8
Views: 1,357
Posted By Wepl
I'm using 6.3a which work well for me. ...

I'm using 6.3a which work well for me.
Concerning the : help function SnoopDos shows that vim always search for the help files on the current drive. This is a bit ugly.
Forum: project.WHDLoad 08 March 2018, 23:12
Replies: 25
Views: 1,558
Posted By Wepl
As already written PreLoad is a local option...

As already written PreLoad is a local option only.
The decision for this was probably that if globally set you cannot disable it for specific installs and I didn't want to introduce another option....
Forum: project.WHDLoad 27 February 2018, 17:31
Replies: 4
Views: 543
Posted By Wepl
If the install (Slave) requests AGA WHDLoad calls...

If the install (Slave) requests AGA WHDLoad calls gfx.SetChipRev(SETCHIPREV_BEST). The same does the SetPatch command in your startup-sequence. So I think the early startup menu will have no effect....
Forum: project.WHDLoad 09 January 2018, 12:06
Replies: 15
Views: 3,081
Posted By Wepl
try a 18.4 beta

try a 18.4 beta
Forum: Coders. Asm / Hardware 08 January 2018, 14:36
Replies: 26
Views: 1,418
Posted By Wepl
A7 could be used then to reference the...

A7 could be used then to reference the parameters.
AFAIK only Aztec-C is creating these link an,#0 stuff.
Forum: Coders. Asm / Hardware 06 January 2018, 23:36
Replies: 26
Views: 1,418
Posted By Wepl
Probably Devpac expects a negative immediate...

Probably Devpac expects a negative immediate value.
The instruction with #0 is senseless in the meaning of the instruction. It will reserve a stackspace of length 0 bytes. It's created by compilers...
Forum: Coders. Asm / Hardware 02 January 2018, 21:56
Replies: 10
Views: 873
Posted By Wepl
To display the copper list from dumps created by...

To display the copper list from dumps created by WHDLoad the SP tool (contained in the dev package) can be used. Dumps must be created with active Snoop option.
Forum: project.WHDLoad 14 December 2017, 11:37
Replies: 3
Views: 939
Posted By Wepl
Is there anywhere a file called whdload.key?

Is there anywhere a file called whdload.key?
Forum: support.Hardware 22 November 2017, 18:39
Replies: 53
Views: 6,292
Posted By Wepl
It wasn't diagnosed as a WHDLoad problem, so...

It wasn't diagnosed as a WHDLoad problem, so nothing has changed in this direction.
You may try option NoAutoVec if it is caused by NMI interrupts. It the reason is the chip memory speed, then there...
Forum: project.WHDLoad 16 November 2017, 22:56
Replies: 6
Views: 778
Posted By Wepl
Please send me an update ;)

Please send me an update ;)
Forum: Coders. Asm / Hardware 07 November 2017, 16:29
Replies: 12
Views: 1,975
Posted By Wepl
I would say from supervisor mode: disable...

I would say from supervisor mode:
disable interrupts...
cpusha dc
moveq #0,d0
movec d0,cacr
movec d0,pcr # on 68060 only!
Forum: project.WHDLoad 05 November 2017, 18:41
Replies: 2
Views: 896
Posted By Wepl
nice work :) The date in the database is...

nice work :)

The date in the database is date when the install has been published. The file date of the Slave in the archive should be always older.
Forum: project.WHDLoad 04 November 2017, 15:22
Replies: 10
Views: 880
Posted By Wepl
They just init the initial screen to...

They just init the initial screen to DblPAL/DblNTSC. But all games will overwrite this initialization.

There is no way to get all games working with DblPAL/DblNTSC with WHDLoad only. Each game...
Forum: project.WHDLoad 29 October 2017, 20:12
Replies: 10
Views: 880
Posted By Wepl
Eye of the Beholder 2 works in dblpal/ntsc, see...

Eye of the Beholder 2 works in dblpal/ntsc, see readme.
The majority of the install will not because the demos/games setup their display themselves.
Some other games which use kick31 emu may work...
Forum: Coders. System 23 October 2017, 23:29
Replies: 23
Views: 2,361
Posted By Wepl
There should be a 'moveq #-1,d0' before the rts...

There should be a 'moveq #-1,d0' before the rts at the start.
With that AmigaDOS will tell 'not excutable' when started from the CLI.
Forum: project.WHDLoad 02 October 2017, 13:28
Replies: 9
Views: 1,470
Posted By Wepl
Please open a issue at http://mantis.whdload.de/

Please open a issue at http://mantis.whdload.de/
Forum: project.WHDLoad 27 August 2017, 11:52
Replies: 9
Views: 1,470
Posted By Wepl
Are you sure you haven't a broken key present on...

Are you sure you haven't a broken key present on your disk?
You may also try latest beta http://whdload.de/whdload/whd184.lha
Forum: Coders. Asm / Hardware 26 August 2017, 16:55
Replies: 10
Views: 874
Posted By Wepl
Why do you need to use a different base register...

Why do you need to use a different base register then a7?
Are you calling your functions with registers on the stack? In this case it may be a bit uncomfortable.
STRUCTURE bla,0
WORD bla_bum
...
Forum: request.Apps 26 August 2017, 13:28
Replies: 5
Views: 644
Posted By Wepl
no sure what you search, but the wwarp package...

no sure what you search, but the wwarp package (http://whdload.de/whdload/WWarp128.lha) contains a mfm tool (with src) which calcs from from two longs (odd/even) the decoded value.
for larger chunks...
Forum: Coders. Asm / Hardware 22 August 2017, 00:53
Replies: 3
Views: 585
Posted By Wepl
I think there is no need to restore cop2lc...

I think there is no need to restore cop2lc because the list in gb_copinit will set cop2lc anyway.
Forum: Coders. Asm / Hardware 22 August 2017, 00:25
Replies: 10
Views: 874
Posted By Wepl
hi jotd, you maybe saw the N* macros in some of...

hi jotd, you maybe saw the N* macros in some of my sources, you can find the include file for example in the whdload_dev archive (WHDLoad/Src/macros/ntypes.i).
It defines most of the exec/types.i...
Forum: project.WHDLoad 21 August 2017, 22:14
Replies: 14
Views: 787
Posted By Wepl
I don't see how this can be avoided while...

I don't see how this can be avoided while preserving the support for the keyfiles. I could add an global option NoKeyfile, but feel this would be somehow oversized.

I will not release a keyfile.
...
Forum: project.WHDLoad 30 June 2017, 15:41
Replies: 39
Views: 3,993
Posted By Wepl
I have added a query for all slaves, contains...

I have added a query for all slaves, contains also Slaves from old/outdated installs. Can be downloaded here:
http://cgi.whdload.net/slaves.cgi
Forum: project.WHDLoad 27 June 2017, 23:11
Replies: 85
Views: 7,498
Posted By Wepl
Very nice to know :) On which CPU do you...

Very nice to know :)
On which CPU do you tested? And was there fast ram?


If there is an example game/demo which shows a slowdown because of WHDLoad extra code in the interrupts I will add an...
Forum: project.WHDLoad 27 June 2017, 00:14
Replies: 85
Views: 7,498
Posted By Wepl
I cannot approve changing the VBR in the Slave....

I cannot approve changing the VBR in the Slave. It breaks several WHDLoad functions and is not supported. :)
The extra cycles consumed by WHDLoad during interrupt processing are minimal. I doubt...
Forum: project.WHDLoad 22 June 2017, 17:38
Replies: 1
Views: 509
Posted By Wepl
Maybe a network issue. Try adding NoNetwork to...

Maybe a network issue.
Try adding NoNetwork to S:WHDLoad.prefs.
Forum: project.WHDLoad 23 May 2017, 22:02
Replies: 23
Views: 4,034
Posted By Wepl
I never saw a french version yet.

I never saw a french version yet.
Forum: project.WHDLoad 14 May 2017, 16:23
Replies: 10
Views: 1,661
Posted By Wepl
This is the case in all versions. Reason is that...

This is the case in all versions. Reason is that Data option is checked before NoReq. If you have a problem with it please put an issue in the bugtracker (http://mantis.whdload.de).
Forum: New to Emulation or Amiga scene 11 April 2017, 18:29
Replies: 7
Views: 1,248
Posted By Wepl
You can edit it using the Workbench 1.3...

You can edit it using the Workbench 1.3 preferences program.
For example install a wb13 (http://whdload.de/apps/Workbench13.html) copy the system-configuration from your game therein, edit and copy...
Forum: project.WHDLoad 08 April 2017, 22:30
Replies: 15
Views: 3,081
Posted By Wepl
please create a issue in the bugtracker...

please create a issue in the bugtracker (http://mantis.whdload.de)
and choose whdload as project
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