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Search: Posts Made By: aszu
Forum: Coders. Contest 12 December 2018, 23:56
Replies: 392
Views: 22,847
Posted By aszu
It looks great! Bloody well done!!!

It looks great! Bloody well done!!!
Forum: News 10 December 2018, 12:21
Replies: 29
Views: 3,478
Posted By aszu
BIG thanks Toni!!!!

BIG thanks Toni!!!!
Forum: News 08 December 2018, 10:23
Replies: 40
Views: 2,292
Posted By aszu
Completely agree! I believe there is a lot to...

Completely agree! I believe there is a lot to show and the situation with this one is so much different to the one that's been mentioned. As you can see we are getting more information, so there must...
Forum: News 06 December 2018, 17:56
Replies: 40
Views: 2,292
Posted By aszu
I reckon this could be an intro, introducing...

I reckon this could be an intro, introducing player into the game's world and starting the story
Forum: News 06 December 2018, 17:54
Replies: 76
Views: 21,244
Posted By aszu
As far as I know the game is practically...

As far as I know the game is practically finished; they test it, fix bugs and so on:)
Forum: News 03 December 2018, 18:04
Replies: 40
Views: 2,292
Posted By aszu
i had a look, not as i dont speak german it's no...

i had a look, not as i dont speak german it's no good for me. any chance to add english version/thread (auto translate)?
Forum: News 03 December 2018, 10:22
Replies: 7
Views: 840
Posted By aszu
I'd love to play this! Fingers crossed! And...

I'd love to play this! Fingers crossed! And wallet ready:)
Forum: Coders. Contest 06 November 2018, 18:50
Replies: 19
Views: 1,904
Posted By aszu
gotta admit, I was wrong before. Well done guys!

gotta admit, I was wrong before. Well done guys!
Forum: OT - Gaming 17 October 2018, 22:28
Replies: 23
Views: 990
Posted By aszu
Don't want to start another flame ware here so I...

Don't want to start another flame ware here so I will bite my tongue regarding games created in backbone, but do you really think you could do a smooth vertical shooter with animated tiles, that...
Forum: OT - Gaming 17 October 2018, 21:00
Replies: 23
Views: 990
Posted By aszu
This is not discouraging anyone, but just simply...

This is not discouraging anyone, but just simply pointing out, that there is almost finished similar game, so it would make more sense to try to code something different.


This is the problem...
Forum: OT - Gaming 16 October 2018, 01:04
Replies: 23
Views: 990
Posted By aszu
"River Raid Reloaded" & "Bridge Strike" discussion

We have Bridge Strike practically finished, so, with all respect, I'm not sure if we need another River Raid clone.
Forum: Coders. Contest 29 September 2018, 14:28
Replies: 35
Views: 2,147
Posted By aszu
looks very good!

looks very good!
Forum: Coders. Contest 28 September 2018, 17:27
Replies: 29
Views: 3,205
Posted By aszu
Count me in. +15E

Count me in.

+15E
Forum: Coders. Contest 28 September 2018, 13:27
Replies: 29
Views: 3,205
Posted By aszu
silly question. is there a paypal account to...

silly question. is there a paypal account to donate? or how do we do it?
Forum: Retrogaming General Discussion 17 September 2018, 21:29
Replies: 14
Views: 690
Posted By aszu
Kingdom for a new Beholder!

Kingdom for a new Beholder!
Forum: support.Apps 13 September 2018, 00:42
Replies: 15
Views: 605
Posted By aszu
I have done it, using another var to set up when...

I have done it, using another var to set up when player fires shot, stopping anim in the same trigger and another one playing anim and setting [speed x][0] so hero does not move. sorted.
Forum: support.Apps 12 September 2018, 19:31
Replies: 15
Views: 605
Posted By aszu
@yoz_montana Have a look at this clip,...

@yoz_montana

Have a look at this clip, please:

https://youtu.be/BCqntGFluTE


I came across sth I don't know how to solve. Shooting show on this video shows what I mean. If the player is...
Forum: support.Apps 12 September 2018, 18:05
Replies: 15
Views: 605
Posted By aszu
Good idea, indeed.

Good idea, indeed.
Forum: support.Apps 07 September 2018, 19:41
Replies: 15
Views: 605
Posted By aszu
I have managed to do it: trigger1: [once] ...

I have managed to do it:

trigger1:
[once] [set speed x][2]
[set var] [var1][0]
trigger2:
[var1][=][30] [set speed x][-2]
trigger3:
[speed x][>][0] [inc var] [var1][1]...
Forum: support.Apps 07 September 2018, 18:43
Replies: 15
Views: 605
Posted By aszu
Shame:( What about just moving an enemy...

Shame:( What about just moving an enemy horizontally, ie 50 px both to the left and right sided?

I have found examples using [freetile] but im not really sure how it works and if there is any...
Forum: support.Apps 07 September 2018, 14:58
Replies: 15
Views: 605
Posted By aszu
as there is no proper tutorial, maybe apart from...

as there is no proper tutorial, maybe apart from 1-2, it would be better to post screenshots as well. could you do it for your last post, please?

Also what about enemies? how to insert enemies at...
Forum: support.Apps 04 September 2018, 00:53
Replies: 15
Views: 605
Posted By aszu
What I would ask for, is tutorial, how to add...

What I would ask for, is tutorial, how to add enemies (including random in random places) and collision tutorial, please.
Forum: support.Apps 03 September 2018, 17:54
Replies: 15
Views: 605
Posted By aszu
Great, it worked! And how would i play...

Great, it worked!

And how would i play animation just once when [input] is pressed? when player comes down from platform, anim is played in a loop, but i'd like to play it just once.

Can you...
Forum: support.Apps 31 August 2018, 22:41
Replies: 15
Views: 605
Posted By aszu
Question RedPill - Support / Help / Tutorials

i gave it a try and it looks really impressive!

quick question:
i have managed to play an anim when player moves. how do i continuously
play an anim when player is not moving/idle (like when he...
Forum: Coders. Contest 29 August 2018, 21:44
Replies: 17
Views: 1,458
Posted By aszu
ok. let us know when you're ready:)

ok. let us know when you're ready:)
Forum: support.Apps 28 August 2018, 14:30
Replies: 367
Views: 67,200
Posted By aszu
Thanks. Can you make .exe with it or do you need...

Thanks. Can you make .exe with it or do you need a specific 'player'?
Forum: support.Apps 28 August 2018, 12:22
Replies: 367
Views: 67,200
Posted By aszu
I just came across this one and it looks quite...

I just came across this one and it looks quite interesting. What about the speed? How fast is it?
Forum: Coders. Contest 26 August 2018, 20:27
Replies: 17
Views: 1,458
Posted By aszu
if you need gfx, i might be able to help:) have a...

if you need gfx, i might be able to help:) have a look, this is what ive been doing some time ago, unfortunately, we did not finish it.

https://www.youtube.com/watch?v=Td4_59kOJUs
Forum: Amiga scene 08 December 2017, 21:24
Replies: 22
Views: 2,176
Posted By aszu
maybe one day i'd manage to come as well:)

maybe one day i'd manage to come as well:)
Forum: Amiga scene 24 October 2017, 17:23
Replies: 521
Views: 64,611
Posted By aszu
@Daedalus i have sent pm. have a look pls

@Daedalus i have sent pm. have a look pls
Forum: News 23 October 2017, 07:49
Replies: 47
Views: 5,206
Posted By aszu
The difference in difficulty should be just the...

The difference in difficulty should be just the number of lives. Nothing else:) It is more difficult than it looks like, though... Sordan was flying through levels but I did struggle lol
...
Forum: Amiga scene 22 October 2017, 16:34
Replies: 293
Views: 165,237
Posted By aszu
Regarding Crazy Priest, I have just started a new...

Regarding Crazy Priest, I have just started a new thread, with more info and download link. In the meantime, you can have a look here, where you can find all the details, videos and download link:
...
Forum: News 22 October 2017, 16:30
Replies: 47
Views: 5,206
Posted By aszu
New Game Released - Crazy Priest

http://gryretro.com/wp-content/uploads/2015/10/ekran_zakonczony.jpg]

The game's development started in Spring 2015, when Sordan made decision to learn Amos programming language. I (aszu) have...
Forum: Amiga scene 26 June 2017, 18:45
Replies: 45
Views: 2,993
Posted By aszu
i drew some ships some time ago: ...

i drew some ships some time ago:

http://i67.tinypic.com/b718oh.gif

http://i64.tinypic.com/6jhi14.png


maybe we could use them? if have some more gfx, if you are interested:)
Forum: Amiga scene 19 June 2017, 23:07
Replies: 84
Views: 6,760
Posted By aszu
who we need is a decent are commited...

who we need is a decent are commited programmers/coders. im sick of backbone crap. there are many talented people here and im 100% sure we wouldn't have any probs with finding graphicians/musicians...
Forum: Retrogaming General Discussion 18 June 2017, 23:24
Replies: 40
Views: 3,515
Posted By aszu
Lotus, deffo!

Lotus, deffo!
Forum: Amiga scene 18 June 2017, 15:44
Replies: 84
Views: 6,760
Posted By aszu
well, as far as i'm concerned,...

well, as far as i'm concerned, https://www.amiga.net.pl/index.php?kwt=4191&hss=1&lng=eng publish amiga games and software as well. at this moment they have not only 4 boxed games in stock but also...
Forum: News 17 June 2017, 22:03
Replies: 95
Views: 11,715
Posted By aszu
Correct me if I'm wrong but if we manage to get...

Correct me if I'm wrong but if we manage to get new gfx and msx we could create a new beat em up game for amigas, couldn't we?
Forum: Amiga scene 17 June 2017, 16:37
Replies: 8
Views: 1,174
Posted By aszu
spent hours and hours playing it. as they say,...

spent hours and hours playing it. as they say, take my money... :)
Forum: News 01 June 2017, 17:20
Replies: 57
Views: 13,433
Posted By aszu
a bit too far away for me, but one day i might be...

a bit too far away for me, but one day i might be able to come down:) btw, if u're interested i might have sth for you to have a look at:)
Showing results 1 to 40 of 124

 
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