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Forum: support.Apps 13 September 2020, 00:19
Replies: 2
Views: 251
Posted By ross
imploder-4.0> DImp INFO Aga1 Compression mode 5...

imploder-4.0> DImp INFO Aga1
Compression mode 5 was used to crunch the cylinders in this file.

These cylinders were specified : 00-79
All these cylinders were read properly.
Forum: Coders. Asm / Hardware 12 September 2020, 18:46
Replies: 4
Views: 423
Posted By ross
Yes. Usually I do it immediately at a...

Yes.


Usually I do it immediately at a start of a frame (but there is plenty of time), so I set V8=0.
[You can find in my code a move.w #$8000,VPOSW during setup]
Forum: Coders. Asm / Hardware 12 September 2020, 00:51
Replies: 4
Views: 423
Posted By ross
It auto-toggle only if BPLCON0/LACE=1. You can...

It auto-toggle only if BPLCON0/LACE=1.
You can define frame type writing to VPOSW.

I do it every time to select 313 lines for PAL because you can be on short frame if you come from interlace mode.
Forum: support.Games 10 September 2020, 12:30
Replies: 18
Views: 622
Posted By ross
Apparently F10 and unfocused window pauses WinUAE...

Apparently F10 and unfocused window pauses WinUAE emulation (not related to this specific game).
Always replicable for me.
Forum: support.Games 09 September 2020, 23:44
Replies: 18
Views: 622
Posted By ross
:lol How to find a WinUAE feature for quite...

:lol
How to find a WinUAE feature for quite another reason and following a wrong path.

Well, maybe Toni need to change (or remove) the 'unfocused pause' key.
This steals a key that could be used...
Forum: support.Games 09 September 2020, 19:03
Replies: 18
Views: 622
Posted By ross
Read my multiedited message :D

Read my multiedited message :D
Forum: support.Games 09 September 2020, 18:25
Replies: 18
Views: 622
Posted By ross
This is a funny thing :) Yesterday I tried and...

This is a funny thing :)
Yesterday I tried and F10 paused the game (I'm sure because I had no idea that F10 did it and I tried, and the strange behavior, when the key is released).
I tried again...
Forum: Coders. Asm / Hardware 09 September 2020, 14:43
Replies: 57
Views: 2,314
Posted By ross
Interesting! And I also learned (or...

Interesting!

And I also learned (or re-learned) that for 020+ they also added another instruction which has an immediate value as destination: tst.x #imm :shocked
Then someone will explain to me...
Forum: support.Games 09 September 2020, 13:56
Replies: 18
Views: 622
Posted By ross
I tried the IPF version and F10 pause the game...

I tried the IPF version and F10 pause the game (on key release).
Probably the IRQ2 routine is bad .. do I need to check what it does or have you already watched at it?
Forum: Coders. Asm / Hardware 09 September 2020, 12:22
Replies: 57
Views: 2,314
Posted By ross
Even the btst with #immediate is a bit strange: ...

Even the btst with #immediate is a bit strange:

BTST Byte/Static/Memory 8(2/0)+
#<data> 16bit immediate 4(1/0)
-> BTST dx[mod8],#immediate 12(3/0)

where does the third read cycle come from?
...
Forum: Coders. Asm / Hardware 09 September 2020, 11:30
Replies: 57
Views: 2,314
Posted By ross
btst is faster than and ccr :) but same numbers...

btst is faster than and ccr :)
but same numbers of words (two)...




well, if this is in a macro, so before registers restore, nothing prevent (a7) to be the same as a7 :)
Forum: Coders. General 08 September 2020, 21:33
Replies: 4
Views: 314
Posted By ross
PicCon ...

PicCon
http://aminet.net/package/gfx/conv/PicCon250

Cheers!
Forum: Coders. Asm / Hardware 08 September 2020, 20:41
Replies: 57
Views: 2,314
Posted By ross
Yes, I meant by execbase cleared. And yes, I've...

Yes, I meant by execbase cleared.
And yes, I've also seen a7 set to zero in some "extreme" routines.
;)
Forum: Coders. Asm / Hardware 08 September 2020, 16:34
Replies: 57
Views: 2,314
Posted By ross
Yes I had thought about this too, but, apart from...

Yes I had thought about this too, but, apart from the reasons you said, is that you cannot use your function when exec is destroyed :nervous:D
Forum: Coders. Asm / Hardware 08 September 2020, 12:42
Replies: 57
Views: 2,314
Posted By ross
Yes of course it is not doable :) But I have...

Yes of course it is not doable :)
But I have not found any way with the required restrictions.
The only one is the ugly and ccr ..
Forum: Coders. Asm / Hardware 08 September 2020, 12:05
Replies: 57
Views: 2,314
Posted By ross
tst.l (sp) (after registers restore :p)

tst.l (sp)

(after registers restore :p)
Forum: Coders. Asm / Hardware 08 September 2020, 11:43
Replies: 57
Views: 2,314
Posted By ross
clr.w -(sp) rtr ;)

clr.w -(sp)
rtr


;)
Forum: News 04 September 2020, 20:34
Replies: 741
Views: 38,938
Posted By ross
Thanks to TjLazer for testing all the versions I...

Thanks to TjLazer for testing all the versions I sent him.
Thanks also to Damien for the trainer test.
:)
Forum: News 03 September 2020, 20:50
Replies: 741
Views: 38,938
Posted By ross
Well, 'somehow' I did it. I've added a limited...

Well, 'somehow' I did it.
I've added a limited play mode, but it's a bit peculiar...

You can select a number of (shared) credits, but the first player that do a game-over and there is no more...
Forum: support.Games 03 September 2020, 18:47
Replies: 46
Views: 5,066
Posted By ross
ftp://ftp:any@grandis.nu/TheZone/files/_2018/Bone...

ftp://ftp:any@grandis.nu/TheZone/files/_2018/Bone Cruncher (1987)(Superior Software)[cr ross, fix ross, tr ross] [Bone Cruncher (1987)(Superior Software) full fixed and trained version by ross].zip
Forum: Coders. Asm / Hardware 03 September 2020, 18:01
Replies: 39
Views: 2,383
Posted By ross
I think the AROS code is redundant. My...

I think the AROS code is redundant.

My version is:
/* Set blitter nasty temporarily and keep CPU out of the chipbus
(fix first A1000 Agnus bug */

move.w #0x8400,0xdff096
...
Forum: project.Amiga Game Factory 03 September 2020, 13:48
Replies: 91
Views: 11,830
Posted By ross
Yes and yes. You have only to wait a bit :)

Yes and yes.
You have only to wait a bit :)
Forum: Coders. Asm / Hardware 03 September 2020, 12:14
Replies: 39
Views: 2,383
Posted By ross
Thanks :)

Thanks :)
Forum: Coders. Asm / Hardware 03 September 2020, 10:27
Replies: 39
Views: 2,383
Posted By ross
It's possible to recognize via code 8361 vs 8370...

It's possible to recognize via code 8361 vs 8370 Agnus (or 8367 vs 8371)?
(in VPOSR there is only a bit for NTSC vs PAL version..)
Forum: News 01 September 2020, 23:32
Replies: 741
Views: 38,938
Posted By ross
This made my day :D Yes, continues are...

This made my day :D

Yes, continues are unlimited by default.
I've added the brutal 'force game over' key, but then you'd be the bad ;).

Technically it is possible because I have under control...
Forum: News 01 September 2020, 21:18
Replies: 741
Views: 38,938
Posted By ross
Live Long and Prosper :cool You could give...

Live Long and Prosper :cool

You could give your private version to KONEY (without explaining him how all functions are activated :D)
Forum: News 01 September 2020, 21:01
Replies: 741
Views: 38,938
Posted By ross
:lol:lol:lol It could be the time where the...

:lol:lol:lol

It could be the time where the mysterious (mal)functioning of the BFD bit that miss a wait in some condition is solved and understood!
Aren't you all anxious to know how it ends?...
Forum: News 01 September 2020, 18:51
Replies: 741
Views: 38,938
Posted By ross
I hope pink can do the favor of making these test...

I hope pink can do the favor of making these test executables :)
Forum: News 01 September 2020, 18:02
Replies: 741
Views: 38,938
Posted By ross
This is a truly debated issue (Mega Typhoon, six...

This is a truly debated issue (Mega Typhoon, six planes, uses three waits for unclear reasons..).

EDIT: last minute
Toni has finished doing other tests, there are results :)

---
Ok, now I've...
Forum: News 31 August 2020, 20:00
Replies: 741
Views: 38,938
Posted By ross
Ok, I traced the code. Is disabled before...

Ok, I traced the code.
Is disabled before copper prt refresh near last video line and then immediately re-enabled.
pink maybe inserted it to make sure that the copper pointer is updated in any...
Forum: Amiga scene 30 August 2020, 17:52
Replies: 533
Views: 79,292
Posted By ross
25FPS, but absolutely mind blowing :) For...

25FPS, but absolutely mind blowing :)


For the technical answer see what roondar wrote.
Even though it's tiny (256bytes on 020/030) it makes a difference when you have machines with chip memory...
Forum: News 30 August 2020, 00:16
Replies: 741
Views: 38,938
Posted By ross
I cannot replicate on emulation, I have tried...

I cannot replicate on emulation, I have tried many A1000 combinations in WinUAE and nothing to do.. no glitches visible as in your videos.
And the interesting thing is that the other NTSC machines...
Forum: News 29 August 2020, 21:38
Replies: 741
Views: 38,938
Posted By ross
No idea why :nervous. I would expect it to work...

No idea why :nervous.
I would expect it to work the same as the A500 NTSC (or the other NTSCs machines, or PAL in 60Hz mode). This could be a case where Toni could help out.
The game works in heavy...
Forum: News 29 August 2020, 20:02
Replies: 741
Views: 38,938
Posted By ross
Music tempo is tied to VBI.. So you are always...

Music tempo is tied to VBI..
So you are always in 'hurry mode'.
;)
Forum: News 29 August 2020, 19:27
Replies: 741
Views: 38,938
Posted By ross
Yes, sometimes it might be that simple, not in...

Yes, sometimes it might be that simple, not in this case.


Thanks.



Trainer is in beta stage, options like above, plus a couple of other in-game keys.
60Hz supported. An A1200 is...
Forum: Coders. Asm / Hardware 28 August 2020, 21:37
Replies: 10
Views: 794
Posted By ross
This isn't possible, re-read what I've written: ...

This isn't possible, re-read what I've written:
"The other DMA channels (if activated and required) can only access odd slots and access has a predefined and unalterable position in the video line....
Forum: Coders. General 27 August 2020, 22:40
Replies: 27
Views: 2,707
Posted By ross
phx anticipated me :) I would have recommended...

phx anticipated me :)
I would have recommended to you Lionheart, but it has a copper list that is not easy to follow.
Probably it's better to check phx's game!
Forum: News 27 August 2020, 21:32
Replies: 741
Views: 38,938
Posted By ross
Konami! EDIT: initially I did not understand...

Konami!

EDIT: initially I did not understand how I had to do it (too much old school..), then I got an enlightenment.
I assure you that I did not look in the pink's "code":p
Forum: News 27 August 2020, 21:29
Replies: 741
Views: 38,938
Posted By ross
ah! This can be the reason! I artificially...

ah! This can be the reason!
I artificially increased many of the game counters and specials, skipped levels and probably I didn't even collected items.
I even instantly forced game over (I'll add...
Forum: News 27 August 2020, 15:27
Replies: 741
Views: 38,938
Posted By ross
I'll tell you a huge secret now (but don't tell...

I'll tell you a huge secret now (but don't tell anyone!): there seems to be an emulator where BB is perfect (like the arcade!) :cheese
Showing results 1 to 40 of 2814

 
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