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Forum: Amiga scene 08 July 2020, 10:45
Replies: 54
Views: 5,224
Posted By sparhawk
Don't see the Moneygrabbing here. You don't have...

Don't see the Moneygrabbing here. You don't have to buy them. :) I for one, like the idea, because with emulators I always wished that there were keyboards with the real layouts available. In some...
Forum: OT - General 03 July 2020, 14:11
Replies: 16
Views: 1,177
Posted By sparhawk
I already got all items I'm willing to spend...

I already got all items I'm willing to spend money for, so far. :)
If I see some steal, I might add it, but usually this doesn't rotate so much, so I don't expect any siginficant drops on my...
Forum: Coders. General 27 June 2020, 20:51
Replies: 19
Views: 1,754
Posted By sparhawk
What you said. I also think that stabillity is...

What you said. I also think that stabillity is more important for an OS, then speed, because you can always write some specialized code for your particular problem. And the OS may be updated later if...
Forum: OT - General 24 June 2020, 10:14
Replies: 16
Views: 1,177
Posted By sparhawk
So tomorrow? cool! I was already wondering,...

So tomorrow? cool! I was already wondering, because I thought it gets time for it. Already whetting my mouse pointer. :D
Forum: Coders. General 22 June 2020, 15:10
Replies: 19
Views: 1,754
Posted By sparhawk
Thanks for the explanation! :great I haven't...

Thanks for the explanation! :great
I haven't yet started to work with the blitter, because currently I work on a gfx converter that can downscale colors from RGB PNG images. It will either write out...
Forum: Coders. General 22 June 2020, 13:38
Replies: 19
Views: 1,754
Posted By sparhawk
What do you mean by mask? I thought that one can...

What do you mean by mask? I thought that one can define an offset so you can blit smaller areas into bigger areas.
Forum: Coders. General 21 June 2020, 21:29
Replies: 19
Views: 1,754
Posted By sparhawk
Benefit of interleaved gfx data

I was wondering what the benefit is if bitmaps are stored in interleaved format. As I understand it, normally you have single block for each bitmap with contigous memory. With interleaving, the...
Forum: Coders. Asm / Hardware 09 June 2020, 11:37
Replies: 6
Views: 751
Posted By sparhawk
In vasm, I use the '::' syntax to export symbols....

In vasm, I use the '::' syntax to export symbols. I don't need to use any xref/xdef with this. Or am I missing something?
Forum: Coders. Asm / Hardware 20 May 2020, 11:11
Replies: 13
Views: 952
Posted By sparhawk
Hmm. Not sure now. Could be I'm confusing it,...

Hmm. Not sure now. Could be I'm confusing it, because I'm using bebbos suite, and only, depending on the type of project, vlink (if it is a pure assembly project).
Forum: Coders. Asm / Hardware 19 May 2020, 10:05
Replies: 13
Views: 952
Posted By sparhawk
Are you using 'bsr.s'? I had a similar problem...

Are you using 'bsr.s'? I had a similar problem because the offset was to big, when the target was to far away, and got no error or warning, so I thought the code would work and in assembly it usually...
Forum: Amiga scene 18 May 2020, 18:31
Replies: 82
Views: 14,589
Posted By sparhawk
Well, I'm not an artist, so I never looked at it...

Well, I'm not an artist, so I never looked at it for this point of view. I know I liked that image because I was proud having that machine (A 1000), and that was part of it. And I know for sure that,...
Forum: Coders. General 15 May 2020, 09:26
Replies: 17
Views: 1,325
Posted By sparhawk
I use zlib. Portable and easy to use and can also...

I use zlib. Portable and easy to use and can also do inmem de-/packing.
Forum: Nostalgia & memories 12 May 2020, 11:28
Replies: 50
Views: 5,526
Posted By sparhawk
I always liked the C64 much more than the VC20,...

I always liked the C64 much more than the VC20, because of it's color. Still, I thought the A1000 looked quite professional and cool back then. Maybe this "professional" impression was also fostered...
Forum: OT - General 11 May 2020, 11:15
Replies: 19
Views: 2,221
Posted By sparhawk
If a posting contains insults, then I think it...

If a posting contains insults, then I think it would be ok. In case of EAUniW I find it rather annoying though. Even if the ideas may seem to be stupid, it totally disrupts the reading, because when...
Forum: Amiga scene 29 April 2020, 17:33
Replies: 56
Views: 7,397
Posted By sparhawk
Same for me. :D As long as there are patterns on...

Same for me. :D As long as there are patterns on the items, it's ok though. There are some games, I can not play because of that. Some arcade where you had to shoot baloons (or such) and they stick...
Forum: Amiga scene 29 April 2020, 12:33
Replies: 81
Views: 7,484
Posted By sparhawk
It's only the case (which IMO is the "easy"...

It's only the case (which IMO is the "easy" part). Or can you attach an original keyboard? One problem with emus is, that those computers had often custom keys which are not available on a standard...
Forum: Amiga scene 29 April 2020, 10:12
Replies: 205
Views: 34,263
Posted By sparhawk
Just like a classical port. :great Many ports at...

Just like a classical port. :great Many ports at the time were created in same way, without support or source from the original version. :D
Forum: Amiga scene 29 April 2020, 08:46
Replies: 81
Views: 7,484
Posted By sparhawk
Considering how splitted the Amiga is, I doubt...

Considering how splitted the Amiga is, I doubt that such a Mini would have much sales. Personally I wouldn't buy one, if it is based on the A500 because I disliked it back then, and this hasn't...
Forum: support.Other 28 April 2020, 17:31
Replies: 6
Views: 918
Posted By sparhawk
Thanks for the input. That sounds good. :)...

Thanks for the input. That sounds good. :) Currently my plan is to do a Choplifter style game, which can be probably done procedurally, but I figured that this can later on easily be turned into...
Forum: support.Other 28 April 2020, 12:06
Replies: 6
Views: 918
Posted By sparhawk
Did you already start with tiled when you...

Did you already start with tiled when you designed your game, or did you decide on it later on? I wonder because how it impacts possible design decisions on how to store level geometry, triggers,...
Forum: support.Other 28 April 2020, 11:38
Replies: 6
Views: 918
Posted By sparhawk
Developing a level editor for your own game

I was wondering, how people approach this, when they create a new game. So the benefit of a level editor is quite obvious. Considering though, that this takes also a lot of time, especially when you...
Forum: Retrogaming General Discussion 27 April 2020, 15:31
Replies: 4,384
Views: 798,202
Posted By sparhawk
I was plaing Dead Space. I liked it, until I...

I was plaing Dead Space. I liked it, until I reached the asteroid field. Because I didn't like that part, I asked my son to do it (after I tried it for several days each with many retries). Well, he...
Forum: Coders. General 25 April 2020, 16:15
Replies: 20
Views: 4,257
Posted By sparhawk
I rather see what direction olleharstedt_wo...

I rather see what direction olleharstedt_wo (http://eab.abime.net/member.php?u=71610) repo is going, as this is a more open approach. In the last weeks I have spent quite some time trying to contact...
Forum: Coders. General 24 April 2020, 13:28
Replies: 20
Views: 4,257
Posted By sparhawk
[/URL] Do you plan to move to some other...

[/URL]


Do you plan to move to some other wiki later on?





Actually I would like to have some WIKI where every aspect of the Amiga can be documented. OS calls, hardware, snippets, etc.....
Forum: Coders. General 24 April 2020, 10:03
Replies: 20
Views: 4,257
Posted By sparhawk
Cool thing! Actually I was trying to get access...

Cool thing! Actually I was trying to get access to some existing sites for the same reason, but they are all dead, so I'm quite happy for this site.
Unfortunately registering doesn't work. When I...
Forum: Coders. Asm / Hardware 21 April 2020, 10:46
Replies: 18
Views: 1,590
Posted By sparhawk
Don't you need something like this at the end of...

Don't you need something like this at the end of your program?

moveq #0,d0 ;return 0 to the system
rts


If the above is your only code, then I'm not surprised if it shows a guru.
Forum: OT - General 07 April 2020, 11:52
Replies: 13
Views: 2,038
Posted By sparhawk
I loved this series when I was a kid. Have been...

I loved this series when I was a kid. Have been watching it with my kids as well, and they also liked it. :)
Forum: OT - General 30 March 2020, 09:09
Replies: 237
Views: 12,959
Posted By sparhawk
Yes, that's the real problem. Now that we have...

Yes, that's the real problem. Now that we have identified the responsible, we should bomb them with nukes. :nuts

If it were not for the evil chinese people, we would all live in paradise without...
Forum: OT - General 26 March 2020, 08:58
Replies: 237
Views: 12,959
Posted By sparhawk
You have a lot of faith. :D Even though I would...

You have a lot of faith. :D Even though I would hope for it, my realistic expectation is not THAT high.
Forum: OT - General 26 March 2020, 08:47
Replies: 237
Views: 12,959
Posted By sparhawk
Really? Even if that were the case, there...

Really? Even if that were the case, there something like water as well.



I prefer toiletpaper because it's softer :D but a newspaper also works. My father is now 83 and he was using...
Forum: Coders. C/C++ 26 March 2020, 07:17
Replies: 2
Views: 980
Posted By sparhawk
I also fixed this already with a workaround by...

I also fixed this already with a workaround by putting a helper in a ".c" file. When I compile this from g++ then I get this error, apparently again a __stdarg problem.
Forum: Coders. C/C++ 26 March 2020, 07:14
Replies: 3
Views: 982
Posted By sparhawk
I already fixed the problem. It was again a...

I already fixed the problem. It was again a matter of using __stdardgs in the appropriate places.
Forum: New to Emulation or Amiga scene 26 March 2020, 07:12
Replies: 34
Views: 4,177
Posted By sparhawk
You can take a look at my library, as it is...

You can take a look at my library, as it is intended to ease the pain of getting started with cross development: https://github.com/skeetor/amiga-utils
You have to use MKSYS2 for it and bebbos...
Forum: OT - General 25 March 2020, 22:36
Replies: 237
Views: 12,959
Posted By sparhawk
Good thing to read newspapers. It's much harder...

Good thing to read newspapers. It's much harder to wipe the ass using a tablet. :)
Forum: Retrogaming General Discussion 25 March 2020, 14:38
Replies: 99
Views: 41,768
Posted By sparhawk
Cool! :greatOn PC I rather play "bigger" games...

Cool! :greatOn PC I rather play "bigger" games with story and such, like RPGs or strategy. I like to play such stuff on Switch as well, because it's very convenient, but IMO it's ideal for such...
Forum: Retrogaming General Discussion 25 March 2020, 11:45
Replies: 99
Views: 41,768
Posted By sparhawk
Done! Looks pretty cool! :) Do you have a...

Done! Looks pretty cool! :)

Do you have a Switch port also planned? I usually prefer to play this kind of game more on the Switch than on PC.
Forum: Retrogaming General Discussion 25 March 2020, 10:19
Replies: 78
Views: 5,816
Posted By sparhawk
I started to play "Head over Heels" on Amiga....

I started to play "Head over Heels" on Amiga. It's a port from Spectrum with improved graphics, also available on C64. There is also a PC port available, with more up to date graphics, but in my...
Forum: OT - General 24 March 2020, 10:05
Replies: 237
Views: 12,959
Posted By sparhawk
Yeah, thats true. It can get quickly out of hand....

Yeah, thats true. It can get quickly out of hand. I also already considered stopping to participate in this argument.



:great
Forum: OT - General 23 March 2020, 16:21
Replies: 237
Views: 12,959
Posted By sparhawk
Thanks for this nice explanation. Problem with...

Thanks for this nice explanation. Problem with statistics is, that it is not THAT easy to properly interpret the numbers, so I can see a lot of poeple picking at some numbers they found somewhere,...
Forum: OT - General 23 March 2020, 14:59
Replies: 237
Views: 12,959
Posted By sparhawk
If you understand german, you can watch this...

If you understand german, you can watch this video, which is has a very critical view on how the numbers are generated and how they are presented in news.
https://www.youtube.com/watch?v=TzTr_RjtgUk
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