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Forum: project.Sprites 09 October 2016, 21:04
Replies: 371
Views: 90,022
Posted By bfrnhout
For the people who is thinking that i am not...

For the people who is thinking that i am not working on the project you are wrong. I am busy with another language who take care that i can make it for windows linux android and IOS and iphone. This...
Forum: project.Sprites 06 July 2016, 22:15
Replies: 371
Views: 90,022
Posted By bfrnhout
Still busy here. I am working out some little...

Still busy here.
I am working out some little problems is showing some graphics. When done i put a build for download. Then its possible to build stations and supply them or resource. I will work...
Forum: project.Sprites 19 June 2016, 22:18
Replies: 371
Views: 90,022
Posted By bfrnhout
For those who like to see how far i am getting...

For those who like to see how far i am getting this is the first setup of the extra page that is made.

http://bartfernhout.magix.net/public/worklog-blitz.html
Forum: project.Sprites 19 June 2016, 13:46
Replies: 371
Views: 90,022
Posted By bfrnhout
For thouse who waiting for more releases of...

For thouse who waiting for more releases of deuteros please be patiance. It will comming.
Still working hard to get every new part bug free.

At the same time i am hard wirering the source code...
Forum: project.Sprites 04 June 2016, 20:27
Replies: 371
Views: 90,022
Posted By bfrnhout
Shaft problems solved. New release build...

Shaft problems solved.

New release build 746. See blog for whats done.
http://bartfernhout.magix.net/public/deuteros.html
Forum: project.Sprites 22 May 2016, 21:49
Replies: 371
Views: 90,022
Posted By bfrnhout
I forgto to ask you to test it and let me know...

I forgto to ask you to test it and let me know Also for sound missing or more let me know i have the old list of errors trough away.
Because of connecting units this make programming bigger so some...
Forum: project.Sprites 22 May 2016, 21:45
Replies: 371
Views: 90,022
Posted By bfrnhout
Ok we are one step back but here it is. I put a...

Ok we are one step back but here it is. I put a file for upload. Build 656. Its a lower number, but the reason for this is that the file is rewritten for 75%. A lot of memory work is shortend up so...
Forum: project.Sprites 10 May 2016, 20:44
Replies: 371
Views: 90,022
Posted By bfrnhout
Shuttle 100% station 100%. Shuttla bay 100% ...

Shuttle 100% station 100%. Shuttla bay 100% spacebay 100% ACC 25% space port,IOS,SGS,Methanoid contact and battle 0%

Small things smooting out. but on the overall the work is good. When the ACC...
Forum: project.Sprites 22 April 2016, 22:14
Replies: 371
Views: 90,022
Posted By bfrnhout
Shuttle building complet but the flight is not...

Shuttle building complet but the flight is not complet. Shuttle going up to orbit no problem but the shuttle pods are not right connected. Must make this working. Then a smal problem on the drawers...
Forum: project.Sprites 17 April 2016, 21:27
Replies: 371
Views: 90,022
Posted By bfrnhout
Shuttle bay is complete now. Shuttle mounting...

Shuttle bay is complete now. Shuttle mounting pods is working. Shuttle building at 50%. When ready building station. Them i am back on track. That wil be the next release from there it must go faster...
Forum: project.Sprites 18 March 2016, 20:40
Replies: 371
Views: 90,022
Posted By bfrnhout
I did follow the programmers advice. (Why i did...

I did follow the programmers advice. (Why i did not see this by myself ???) And adding all things that are neede in the station and ground stuff right in the same functions. And use markers to devide...
Forum: project.Sprites 11 March 2016, 21:54
Replies: 371
Views: 90,022
Posted By bfrnhout
Just did contacting a programmer on the job...

Just did contacting a programmer on the job asking why its going wrong onthe moment i put the station in orbit to work. From that moment on there are bugs where first did nit got them.

He did...
Forum: project.Sprites 04 March 2016, 21:03
Replies: 371
Views: 90,022
Posted By bfrnhout
I have seen the problems. I am still searching...

I have seen the problems. I am still searching for some problems. Deu to a cross connection is some modules markers ar set or reset where they ar not allowed to change. When i try to correct this...
Forum: project.Sprites 26 February 2016, 21:11
Replies: 371
Views: 90,022
Posted By bfrnhout
ITS HERE AGAIN. Yes i am fully back. And...

ITS HERE AGAIN.

Yes i am fully back. And have just round up a bug collection all reported bug (I think) are solved.
download http://bartfernhout.magix.net/public/deuteros.html

Thanks FOL Its...
Forum: project.Sprites 23 February 2016, 00:06
Replies: 371
Views: 90,022
Posted By bfrnhout
Deu to a lot of other work i did have abanded the...

Deu to a lot of other work i did have abanded the project up til now. This week i start picking it up. Today browsing throug the code. At 50% of that. Knowing what is doing what. And fixing a shuttle...
Forum: project.Sprites 23 October 2015, 23:22
Replies: 371
Views: 90,022
Posted By bfrnhout
Ok here is a nice round number 1000 this is the...

Ok here is a nice round number 1000 this is the build version that is now ready to download.
http://bartfernhout.magix.net/public/deuteros.html
try it. The entering to the station is blocked so...
Forum: project.Sprites 03 October 2015, 23:34
Replies: 371
Views: 90,022
Posted By bfrnhout
Shuttle work is underconstruction. I release that...

Shuttle work is underconstruction. I release that part when i think its working good. This wil be very soon.
Forum: project.Sprites 27 September 2015, 22:26
Replies: 371
Views: 90,022
Posted By bfrnhout
Okay. Its a long way from finished. And there are...

Okay. Its a long way from finished. And there are some steps backwards in the game. But that what is now done. Is working good. So i don't want to hold this back. its better then the previous...
Forum: project.Sprites 09 August 2015, 21:58
Replies: 371
Views: 90,022
Posted By bfrnhout
Being a long time underway. But not leaving this...

Being a long time underway. But not leaving this project. But got a few paid assingments that are more important than the deuteros project. But do every day something on the source code. And have...
Forum: project.Sprites 05 July 2015, 14:48
Replies: 371
Views: 90,022
Posted By bfrnhout
To all of you. Even if i am working more then a...

To all of you. Even if i am working more then a year on it. Its still going on. If the memory leak is to much then i wil consider to rewrite the whole code. But for now its just a mayor clean up of...
Forum: project.Sprites 02 July 2015, 22:01
Replies: 371
Views: 90,022
Posted By bfrnhout
Guys, Shaf has point me on a faital error in the...

Guys, Shaf has point me on a faital error in the game. When the game in running more than an hour or two. Slowly windows is fragmanted in memory When i call up the functions and never clean up the...
Forum: project.Sprites 26 June 2015, 22:21
Replies: 371
Views: 90,022
Posted By bfrnhout
To Shaf I made the source code availalble here: ...

To Shaf I made the source code availalble here:
http://bartfernhout.magix.net/public/sourcecode.html
At the bodom of the page the RAR file and a link to Blitz
Forum: project.Sprites 26 June 2015, 21:56
Replies: 371
Views: 90,022
Posted By bfrnhout
Shaf: You are right. I had a 2 hour controll in...

Shaf: You are right. I had a 2 hour controll in the game that warns the player that the game is running to long and that the player needs some rest. But at the controle it self is nothing done yet. I...
Forum: project.Sprites 19 June 2015, 22:05
Replies: 371
Views: 90,022
Posted By bfrnhout
This friday no update. To many small things that...

This friday no update. To many small things that i can not solve that fast. Reason because the IOS has to flight to the astroid beld. There is a lot of things possible. I need to write it on the good...
Forum: project.Sprites 16 June 2015, 22:09
Replies: 371
Views: 90,022
Posted By bfrnhout
shaf i could not get the error of escaping back...

shaf i could not get the error of escaping back to windows by pressing esc. I always get the screen of request if i am sure to exit.

I run this on a system XP 32 bit , win7 32bits and 64 bits....
Forum: project.Sprites 16 June 2015, 21:44
Replies: 371
Views: 90,022
Posted By bfrnhout
I have the feeling that you have the wrong...

I have the feeling that you have the wrong version of (build) of the exe. I wil look into it.
problem 1 of loosing people is correct. I see int he program that i deduct 1 person from the total to...
Forum: project.Sprites 12 June 2015, 20:54
Replies: 371
Views: 90,022
Posted By bfrnhout
Oke people here it is the next release. There is...

Oke people here it is the next release. There is done a lot of tiny thing and added much new code. Witch i did write on my vacation adress ( And i did not do a very good job of it) A lot of code was...
Forum: project.Sprites 06 June 2015, 20:28
Replies: 371
Views: 90,022
Posted By bfrnhout
Happy for me bad for you gy. I did extende my...

Happy for me bad for you gy. I did extende my vacation one week. But i am back now. And starting to look in to the game and go on with programming. Short stamina is still happening. So the duration...
Forum: project.Sprites 15 May 2015, 23:03
Replies: 371
Views: 90,022
Posted By bfrnhout
Adding some information. Unlucky for you...

Adding some information.

Unlucky for you guys, this person is taking a leave of absent. 2 weeks i wil be at the carabian. Sand, sun and doing NOTHING at all.
My wife forbids me to take the...
Forum: project.Sprites 15 May 2015, 23:00
Replies: 371
Views: 90,022
Posted By bfrnhout
Hey everyone. a new duild is out. Not much under...

Hey everyone. a new duild is out. Not much under the hood. Get ACC on the IOS working only the unloading routine and just sending stuff to one place is not build in yet. So as soon as you activate...
Forum: project.Sprites 09 May 2015, 20:38
Replies: 371
Views: 90,022
Posted By bfrnhout
Good news SHAF. Found you discoverd bug. Finaly,...

Good news SHAF. Found you discoverd bug. Finaly, it was so simple that i overlook it every time. The dissapering of the Production did also happend to the Militairy personal. It was only the...
Forum: project.Sprites 08 May 2015, 22:42
Replies: 371
Views: 90,022
Posted By bfrnhout
Yes people i have very good people here who...

Yes people i have very good people here who helped me. The ICT man did make a new site page for me and copied at much as possible to the new site construction. This evening i had some time to work on...
Forum: project.Sprites 07 May 2015, 21:03
Replies: 371
Views: 90,022
Posted By bfrnhout
last friday i did upload the last project from my...

last friday i did upload the last project from my old computer. Now the ICT man has got my old computer. And i am forced to work with this machine. Windows 8.1. Programming is no problem but...
Forum: project.Sprites 04 May 2015, 21:55
Replies: 371
Views: 90,022
Posted By bfrnhout
Thanks shaf. I wil look in to it. Somehow i had...

Thanks shaf. I wil look in to it. Somehow i had the feeling that this was indeed an early problem. But did not see it.

The way you discribe it. Is a new way of getting the problem. I did not try...
Forum: project.Sprites 03 May 2015, 23:42
Replies: 371
Views: 90,022
Posted By bfrnhout
OK it wil be a fage bug. Its only apear in a...

OK it wil be a fage bug. Its only apear in a special way of working trough the game. This one is hard to tackle then. It wil be a great help to find this on.

That wil be then number 4 on the list...
Forum: project.Sprites 03 May 2015, 20:57
Replies: 371
Views: 90,022
Posted By bfrnhout
Shaf. I try to reproduce your situation. But...

Shaf.
I try to reproduce your situation. But can not find the error.
Use the same windows and a Nvidia 850 2GB
Questions as follow:
1. Is this the first part of the IOS you make.
2. Did you...
Forum: project.Sprites 01 May 2015, 22:17
Replies: 371
Views: 90,022
Posted By bfrnhout
Its here again. Build 1522 First i uploaded build...

Its here again. Build 1522 First i uploaded build 1515 but on last minut i found a tiny bug. So here is the right working version.
And YES you can build a second or third station as much as you...
Forum: project.Sprites 24 April 2015, 22:17
Replies: 371
Views: 90,022
Posted By bfrnhout
Yes a update this time. Build version 1447. ...

Yes a update this time. Build version 1447.

WARNING: The save file that was used to save your progress is from build 1447 invallid. Due to a mayor maintenace on the save file and a big recoding to...
Forum: project.Sprites 17 April 2015, 22:19
Replies: 371
Views: 90,022
Posted By bfrnhout
Sorry guys. This week no update. There are to...

Sorry guys. This week no update. There are to many little bugs. I had to redesign the save file. Cause the size of the safe file did going out of his planed size. Every save would be about 3 MEG. And...
Forum: project.Sprites 16 April 2015, 16:04
Replies: 371
Views: 90,022
Posted By bfrnhout
Thanks for simpety. At least the Blitz3D editor...

Thanks for simpety. At least the Blitz3D editor is working without problems. Did work already at the program and make some changes under the hood.
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