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Search: Posts Made By: StingRay
Forum: Coders. Asm / Hardware 14 March 2019, 15:44
Replies: 19
Views: 581
Posted By StingRay
Sure, it really has a lot to do with the tool...

Sure, it really has a lot to do with the tool being discussed here. But yes, it is probably full of spyware and completely unusable as it was made by the NSA. Feeling better now?
Forum: Coders. Asm / Hardware 14 March 2019, 10:14
Replies: 19
Views: 581
Posted By StingRay
Apparently you have as you already know that...

Apparently you have as you already know that there "presumably" is spyware hidden... Are they selling tin foil hats again these days?
Forum: Coders. Asm / Hardware 14 March 2019, 09:44
Replies: 19
Views: 581
Posted By StingRay
That's why it is Open Source, right...

That's why it is Open Source, right...
Forum: Coders. Asm / Hardware 09 March 2019, 12:23
Replies: 10
Views: 544
Posted By StingRay
These were used in a LOT of Amiga intros/demos in...

These were used in a LOT of Amiga intros/demos in the late 80s/early 90s! The effect is anything but rare on Amiga.
Forum: Retrogaming General Discussion 05 March 2019, 12:15
Replies: 18
Views: 476
Posted By StingRay
Every game with a decent protection as otherwise...

Every game with a decent protection as otherwise I wouldn't code for a living nowadays! :)
Forum: Coders. General 03 March 2019, 18:41
Replies: 2
Views: 228
Posted By StingRay
Check the bitmap flags in the screen structure...

Check the bitmap flags in the screen structure (GetBitmapAttr), if BMF_STANDARD is set, it's a native screen, i.e. no RTG.
Forum: support.Games 02 March 2019, 23:42
Replies: 2
Views: 155
Posted By StingRay
Make sure to quit the game using the quitkey as...

Make sure to quit the game using the quitkey as otherwise nothing will be saved to disk (unless you use "NoWriteCache").
Forum: support.Games 26 February 2019, 10:35
Replies: 2
Views: 280
Posted By StingRay
Check the Mantis bug tracker, this is...

Check the Mantis bug tracker, this is accidentally left in debug code. I'll remove this in the next update.
Forum: Coders. General 24 February 2019, 14:50
Replies: 2
Views: 298
Posted By StingRay
Sure.

Sure.
Forum: project.WHDLoad 24 February 2019, 14:42
Replies: 1
Views: 216
Posted By StingRay
I will finish the updated patch for RoboCop 3 one...

I will finish the updated patch for RoboCop 3 one day but it's a lot of work and hence needs time, especially as there are quite a lot of different versions which need to be supported.
Forum: Coders. General 22 February 2019, 18:35
Replies: 27
Views: 1,302
Posted By StingRay
Bplcon0 is set to $0211 in Olo Fight so no HAM...

Bplcon0 is set to $0211 in Olo Fight so no HAM used at all.
Forum: Coders. System 14 February 2019, 17:30
Replies: 27
Views: 1,020
Posted By StingRay
I have checked, the intro lacks blitter waits...

I have checked, the intro lacks blitter waits which are most likely the reason for the system freeze upon exit! Just saving hardware registers etc. is not enough to let the intro run properly on...
Forum: project.WHDLoad 14 February 2019, 11:57
Replies: 3
Views: 216
Posted By StingRay
My pleasure. IPF is available so there soon might...

My pleasure. IPF is available so there soon might be a patch for that game. :)
Forum: project.WHDLoad 14 February 2019, 11:39
Replies: 3
Views: 216
Posted By StingRay
I have seen your request and will see about...

I have seen your request and will see about creating a patch if there is an IPF version of Super League Manager AGA available.
Forum: Coders. System 14 February 2019, 11:36
Replies: 27
Views: 1,020
Posted By StingRay
There must be another reason for the freeze, I...

There must be another reason for the freeze, I just tried returning to the system without calling Permit() on my 3.1 machine and it worked without any problem.
Many old OCS demos trash memory and/or...
Forum: project.WHDLoad 10 February 2019, 18:06
Replies: 6
Views: 713
Posted By StingRay
It's not the same car, I recently purchased...

It's not the same car, I recently purchased another MK1. :)
Forum: project.WHDLoad 10 February 2019, 16:55
Replies: 6
Views: 713
Posted By StingRay
Interrupt bug, level 6 interrupt is never...

Interrupt bug, level 6 interrupt is never triggered. Will be fixed.
Forum: project.EAB File Server 02 February 2019, 12:07
Replies: 790
Views: 196,406
Posted By StingRay
How should that be possible? After all, the demos...

How should that be possible? After all, the demos must exist for a WHDLoad version to be made.
Forum: support.Demos 01 February 2019, 19:53
Replies: 7
Views: 601
Posted By StingRay
Problem is DIWSTRT related, demo apparently uses...

Problem is DIWSTRT related, demo apparently uses settings which don't work on AGA. Try attached slave, it should fix the problem. And next time, please use the Mantis tracker for bug reporting as I...
Forum: Coders. Asm / Hardware 01 February 2019, 19:20
Replies: 37
Views: 1,917
Posted By StingRay
My test code should still be on one of my A4k's,...

My test code should still be on one of my A4k's, I'll check once I'm at my "Amiga cave" again (it's about 30km from my main flat). :) What I do remember is that I tested level 3 and level 6...
Forum: Collections 01 February 2019, 10:31
Replies: 598
Views: 66,077
Posted By StingRay
They behave exactly like on a real Amiga so if...

They behave exactly like on a real Amiga so if you disable write protection for the used disk images a virus may very well destroy the bootblock of a game/demo for example and if it is a trackloading...
Forum: Retrogaming General Discussion 30 January 2019, 08:35
Replies: 20
Views: 3,422
Posted By StingRay
http://eab.abime.net/showpost.php?p=907587&postcou...

http://eab.abime.net/showpost.php?p=907587&postcount=8
Forum: support.Apps 23 January 2019, 22:58
Replies: 21
Views: 768
Posted By StingRay
Demo should/could crash on a real Amiga as well,...

Demo should/could crash on a real Amiga as well, if it works it is only by coincidence (same for WinUAE in (non) cycle exact mode).
Forum: support.Apps 23 January 2019, 22:54
Replies: 21
Views: 768
Posted By StingRay
I had a quick look, demo enables VBI (where all...

I had a quick look, demo enables VBI (where all effects are called) but the text ptr (for the scroller) and the ptr for some table for blitting aren't initialised hence it is more than likely that...
Forum: Coders. Asm / Hardware 23 January 2019, 09:37
Replies: 20
Views: 1,240
Posted By StingRay
Any demos which use copper blits for example.

Any demos which use copper blits for example.
Forum: support.FS-UAE 20 January 2019, 21:12
Replies: 5
Views: 403
Posted By StingRay
Disable any fast memory and see if that changes...

Disable any fast memory and see if that changes anything.
Forum: project.WHDLoad 20 January 2019, 15:22
Replies: 29
Views: 1,959
Posted By StingRay
I guess there is a bug in C-Fou's patch code. I...

I guess there is a bug in C-Fou's patch code. I may update the patch one day as this is quite an annoying problem and most people prefer the game to be in English language. :)
Forum: Amiga scene 20 January 2019, 15:04
Replies: 199
Views: 21,222
Posted By StingRay
Make sure your sprites are properly aligned. Also...

Make sure your sprites are properly aligned. Also check if BPLCON3/4 are set to the correct values.
Forum: project.WHDLoad 20 January 2019, 14:46
Replies: 29
Views: 1,959
Posted By StingRay
I have tried the WHDLoad version and CUSTOM1...

I have tried the WHDLoad version and CUSTOM1 works as expected, i.e. CUSTOM1=0 -> English, CUSTOM1=1 -> German.

I have also checked the game code, the language is detected by the checking if file...
Forum: Coders. System 17 January 2019, 17:43
Replies: 10
Views: 2,136
Posted By StingRay
It doesn't fail. There are...

It doesn't fail.



There are better/easier ways to check if fast memory is available.
Forum: support.Apps 16 January 2019, 13:36
Replies: 2
Views: 345
Posted By StingRay
There was an updated version of the RSI Demo...

There was an updated version of the RSI Demo Maker called "Multimedia Maker".
Forum: project.WHDLoad 16 January 2019, 00:09
Replies: 5
Views: 425
Posted By StingRay
Are you sure you are using the same WHDLoad.prefs...

Are you sure you are using the same WHDLoad.prefs on both systems?
Forum: support.Games 15 January 2019, 09:48
Replies: 22
Views: 1,148
Posted By StingRay
There is no other protection. And once you check...

There is no other protection. And once you check how the protection has been implemented it's quite clear that the coder didn't really have an idea how proper protections work.
Forum: Amiga scene 14 January 2019, 21:56
Replies: 36
Views: 2,656
Posted By StingRay
People are entitled to have their opinion, that's...

People are entitled to have their opinion, that's not lame at all!
Forum: Coders. General 14 January 2019, 18:36
Replies: 3
Views: 571
Posted By StingRay
The graphics data is in interleaved format so you...

The graphics data is in interleaved format so you know at least the width. The rest is impossible to guess from your snippet. Look for code which accesses the graphics (such as any blitting routines...
Forum: support.Games 13 January 2019, 16:48
Replies: 22
Views: 1,148
Posted By StingRay
No idea if there is any name for the protection...

No idea if there is any name for the protection but it works by timing how long it takes to read the protection track.
Forum: support.Games 11 January 2019, 22:47
Replies: 15
Views: 821
Posted By StingRay
Please read again what I wrote. The game which is...

Please read again what I wrote. The game which is called Ninja Remix on Amiga is Last Ninja 1 on other platforms!
Forum: support.Games 11 January 2019, 14:25
Replies: 15
Views: 821
Posted By StingRay
I know that as I own the original. :) Never tried...

I know that as I own the original. :) Never tried to run it on any of my Ataris though.
Forum: support.Games 11 January 2019, 14:02
Replies: 22
Views: 1,148
Posted By StingRay
I don't judge the quality of a protection by how...

I don't judge the quality of a protection by how Kryoflux handles it. It is a pretty useless protection which took me about 20 seconds to disable. Having debug symbols in the protection code didn't...
Forum: support.Games 11 January 2019, 13:18
Replies: 22
Views: 1,148
Posted By StingRay
Yes, it's protection related. Once the (pretty...

Yes, it's protection related. Once the (pretty useless) protection is disabled, the game works.
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