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#1 |
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Registered User
Join Date: Mar 2010
Location: Beckenham/England
Posts: 262
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Space Station 3000 Demo
In the zone.
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#2 |
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Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 31
Posts: 2,202
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wow interesting, this was believed to be lost!! will download and check it. You were in the team ?
__________________
Mac Mini 1,5ghz + powerbook 1,67 ghxz- MorphOS 3.1 -- It rulez !! _ Amiga 4000/060 - Whdload - RDesktop - WookieChat - All Supported. 1200/060/PPC/Indivision - AMIGA 4 EVER |
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#3 |
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Registered User
Join Date: Mar 2010
Location: Beckenham/England
Posts: 262
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#4 |
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Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 31
Posts: 2,202
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Cool, thx for uploading !
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Mac Mini 1,5ghz + powerbook 1,67 ghxz- MorphOS 3.1 -- It rulez !! _ Amiga 4000/060 - Whdload - RDesktop - WookieChat - All Supported. 1200/060/PPC/Indivision - AMIGA 4 EVER |
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#5 |
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Moderator
Join Date: Apr 2006
Location: Germany
Age: 33
Posts: 3,049
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Great, thanks a lot.
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#6 |
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Posts: n/a
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Hey, are you talking about the cancelled game Space Station 3000 by Digital Images developed in the late 90's?
Just wondering if anyone knows what the story was behind that. You see, I made most of the later marketing images that showed up in the magazines and stuff, shown here for instance: http://hol.abime.net/4496 As far as I'm aware everyone was working on it remotely - I never even knew a demo existed until I stumbled upon that website a few moments ago! |
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#7 | |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,644
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Quote:
"Space Station 3000 is©Copyright 1999 Digital Images" So, yes that's the game we're talking about Just extract the three archives to one folder on your (emulated) Miggy and have a look yourself.
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#8 |
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Posts: n/a
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I don't have the required permissions to enter "The Zone".
![]() Edit: Ignore that. Got access. I'll take a look in a bit. Cheers! |
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#9 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 33
Posts: 11,466
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#10 |
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Registered User
Join Date: Jul 2006
Location: Colchester Essex
Age: 33
Posts: 822
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Looks sweet
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A1200D 3.1 roms, Blizzard MkIV 1230/@50mhz 64 meg FPU@40mhz. PSU @140w. Internal cdrom. 60gig HD. OS 3.9/3.1. Connected to the interweb. External Scan Magic with 22inch Widescreen LCD monitor. PSX/PS2/Snes/GameCube/Xbox/Xbox 360/C64C Last edited by Jimbo; 22 September 2010 at 02:57. |
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#11 |
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Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 31
Posts: 2,202
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Nice they used the genetic Species engine.. Really cool to try this !!
__________________
Mac Mini 1,5ghz + powerbook 1,67 ghxz- MorphOS 3.1 -- It rulez !! _ Amiga 4000/060 - Whdload - RDesktop - WookieChat - All Supported. 1200/060/PPC/Indivision - AMIGA 4 EVER |
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#12 |
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mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 309
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Now I understand why they droped this game, 3d part sucks.
Graphics are so boring, not even near graphics of genetic species
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Ibe U |
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#13 |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,644
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Wouldn't mind the graphics that much if there was any interesting gameplay in it. Yet it's bland as it can get. Cody already has a part of the story behind that 'game' and let's say it explains why the level looks like that
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