Subscription for Amiga Game Project
As i'm currently with an elastic time to my disposition (read not so employed) i would like to rewamp an idea that lurked as an earwig for all the time i have been member of the board and maybe more, and sometimes has shown its red insectoid face with ten couples of eyes and appendices, just to disappear again in the dark.
this time though, as in the title, i borrow the suggestion that Zetr0 typed in Dpainter thread, about the numbers of people to be involved, and i open a subscription. the Game, intended to be playable on a A1200, i suggest, for to have an equilibrium between popularity and resources. the Genre is open on vote, democratically, only from the people that apply to help with. the rest is to be discussed. here all the people interested please apply, stating the kind of help they want to do (story, graphic, audio/music, coding), the amount of time they are able to commit etc. as i'm already here, i vote for an RPG, as i have some idea and an interface almost finished, not that this means that it's a must to use it if ever. i'm available to do graphics. time varies but at leas a couple of day worktime a week as a sidenote, as i'm already helping in another project for a Shot 'em Up for A1200, that has other people from this board involved, i suggest that people interested here, maybe could focus on a different genre. voice to you people :) [edit:] list of people removed for obsolescence |
Excellant Project Marco
PLEASE SUPPORT THIS PROJECT
DO NOT USE THIS THREAD JUST TO CRITISISE PREVEOUS FAILED ATTEMPTS ! :guru :sad |
My fellow amigans... I would be humbled and honoured to be a part no matter the size in an EAB Game project with you all.
i can dontate atleast 5 hrs a week in coding, music, artwork and or story writting.. I think if we can get a list together of willing participants and then get polls going for game type, works submittance... los of stuff but let us get a list first.... this time...... this time my friends,..... let us make it happen...... Z. |
Now all we need is the community to be with us, for without them it will not happen... this PROJECT needs YOU *whom are reading this* ideas, thoughts and help / suppport anything you can do to help even if its a *good on yah'!* the project will need it.
Come... be part of something wonderfull.... be part of somthing that no one can ever take away from you. be apart of the Project we need skills from everyone. lets make this happen. all of us together.... |
Well as before Im up for doing some graphics for any project that happens.
Count me in if it happens :) |
....and slowly... the numbers grow....... kinda like if you book them they will come... its kinda ringining in my ear at the moment.... *heheh*
okay need more lots more.... |
Ok Zetr0. Count me in. I could do the label design and printing.
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cool, keep coming people :)
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ffs woody .. spellcheck! :p |
Well my main field of knowledge is coding (java, C++), but alas my coding skills started on the pc, when I used my Amiga I didn't even know what programming was all about, so I'm no help there.
But, I am also an amateur novelist, so I would be able to help out in that department. I'm still in the process of learning to write proper stories though, do not expect me to be the next Tolkien ;) For a taste of my current skills, check out my "Demon Ville" project (which is still in the early stages of writing, only four chapters): http://www.insane-hq.org/~gimbal/dv/ It's a cross between Sin City, End of Days and Se7en. And it contains no demons, even though the title would indicate otherwise ;) As for fantasy, I use that genre in my "character development development" project (nearing completion) called "Draconian Lore": http://www.insane-hq.org/~gimbal/newdrac/ Previous attempts at story writing always left me lacking in terms of character development (I focussed to much on the story itself), so this story is filled with all kinds of wacky characters for me to experiment with. This means that the story is not meant to be an actual novel, it's just a fun story that most people that give me feedback seem to enjoy. The style is dark fantasy mixed with very dry humor. My Demon Ville project is aimed more at being a real novel. |
that's SUPERCOOL! thanks for coming on board! i think that if we get at least a main coder, we can start talking about what we can and cannot do :)
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ok as i really want involved tons of people, to provide that i'm really committed to this project, i have ask Graham Humphrey, the nice coder from this shot em up project the permission to post one screen from his game, actually a mock up of the work i've done: so people, we are really working on it, and i for one want more :)
i leave the place to Graham for his own subscription, he's really cool about it. as a start for the guys that are subscribed / will subscribe, for test, to see if the thing works and as an help to the completion of Graham' game, i call graphics to help me realize sprite and tiles, second to each own ability/time. if interested, please answer to that thread, and leave this only for general subscription, as this my post is only promotional :) |
Hi,
Ok, so shoot'em'up or RPG? I mean only one project can be done at a time. |
hi and welcome here :)
while some guys is already workin on that shot'em'up game, me between them, that is already on its way: i help there on a someone' else project, started before and indipendently from this one. this thread is for starting something new, of course it will focus on one game at time, and as people has already ideas, those will be discussed in (i would say) one/two weeks time if there is people enough to start. i suggest that we can express already a preference here if there's any; what is your field of applyance? |
Guys.. If you redo Captive with 2 player option I'm in ;)
Imagine playing this online with kalliera and being able to split the droids into 2 groups and go off :) Fantastic.. Or even 4 player and split off into 4.. Brilliance.. I for one would love to see a feature like this and all gfx are ripped and readily available :D |
BippyM, why not something better? we have the gaming experience of the 15 past years of amiga to do more curious choices than just ameliore games; that said, your idea is cool to be applied on something new :)
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ughmmm.. Okay was a joke anyway :laughing |
ACK! sorry :) i didn't meant Captive wasn't great and that we should choose something else already done, i meant insted that we may do something better because it's new!
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Marco, I'm not a coder or whatever (unfortunately) but I can help at least giving my opinion.
I am now trying to bring some people here... |
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i say it again, the genre is open to discussion, the main points of discrimination about it, the main goals on that decision are: 1) what can we effectively do / add in a genre more than 10 years later than the amiga days 2) what genre can better put at use the team with its particular abilities 3) original ideas 4) personal preference of the people involved |
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