Odyssey - 100% working with trainer
Heya guys,
Currently I'm using this version in my collection: ... Odyssey (1995)(Audiogenic)(Disk 1 of 2)[cr Flashtro].adf ... Odyssey (1995)(Audiogenic)(Disk 2 of 2)[cr Flashtro].adf Rob claims the following: https://i.ibb.co/WsWfJzj/Odyssey-199...ashtro-001.png ...which obviously I can't verify as I've never tried to finish every cracked version available, so no idea if they fail at some point or not. So firstly; is there actually an issue with this set? ... Odyssey (1995)(Audiogenic)(Disk 1 of 2)[cr LSD][t +6 PDY].adf ... Odyssey (1995)(Audiogenic)(Disk 1 of 2)[cr LSD].adf If so, then probably a question to the Flashtro guys; but also too any other coder / cracker ;) Would it be possible to create a 100% working version and also add Alpha One's nice trainer? https://i.ibb.co/vc8H7fQ/Odyssey-199...-6-PDY-001.png |
I'm sure I finished this game long time ago using the prodigy trainer because without trainer is impossible and worked fine
I don't know why flashtro says other versions are not cracked correctly you can try to finish this game to confirm, is a very long game btw ,I will not do it again |
Quote:
From searching EAB; I see no "problem" threads for this game... Quote:
I was really looking for verification that the "cracked LSD / trained PDY" version is working 100% from start to finish. |
Not 100% sure, but I think there were some Copylock routine(s) hiding in some of the data files, other groups missed. I am sure, some skilled people with UAE running (or even real Miggy), can find out.
|
In all honesty, it being cracked by LSD would instantly give me cause for concern.
The Prodigy trainer might well obscure the cracking errors. |
i remember that I sent to Rob at the time my original disk images from my retail copy.
He discovered that the copylock was not correctly patched, so he has done a deprotected version from mine. |
Unfortunately the game itself is buggy and crashes time-to-time even in its original (non-cracked) form. Confirmed by the authors, due to the time press the game was not tested properly and the buggy version was released.
So better play this in emulation with save states. |
Quote:
|
Just a quote:
Quote:
|
Hmmm, maybe it's safest to just use the WHDLoad version then.
|
Just tested the WHDLoad slave.
The trainer is a funny one i.e. if you have "Infinite Energy" set and bump into an enemy, they then disappear as it they've been killed :blased So the current options are as follows:
|
More info after inspection the available ADF/IPFs:
- SPS 0897 seems an early version; - SPS 0195 seems an intermediate patched version; - SPS 2894 is based on 0195 but with a little fix for Open() (MODE_NEWFILE used instead of MODE_READWRITE on save); - LSD (a bit hasty..) crack was done on SPS 0897 (not checked if PDY trainer 'fixed' it), so in an old version; - ROB crack is well done and based on SPS 2894; - I played one of the IPFs (I don't remember which one ...) and there was a seldom sprite bug entering the caves (only in OCS due to the classic problem of proximity to the bitplane fetch for DDFSTRT<$38) but in any case can be patched, if not already done in SPS 0195/2894, manually zeroing SPRxDATB. :) |
Interesting; thanks for the analysis / information ross ;)
So now what we need, disk version wise, is a trainer added to the Rob / Flashtro crack. Alpha One did the trainer for the "[cr LSD][t +6 PDY]" disk, I wonder if he's up for this? Sent him a PM ;) |
I ll post tonight my un dumped version hehehe.
|
Further information:
- all versions I've tried (IPF/ADF/WHDLoad) contain the annoying OCS sprite bug; - the Outlaw one disk version do not work in KS1.x, have some problem in 1MB configuration and is based on old version; - the WHDLoad version "Infinite Energy" bug is due to bad offset applyed (I can contact JOTD to fix it), also it lack some COLOR bit fix; - the PDY trainer conflict with in game keys. This game seems a bit unfortunate .. But I've made a patched version (based on Rob crack) that fixes the OCS bug and keep track (but does not apply) the lifes/energy trainer. As a bonus is one-disked and there is space for a new trainer :) (not completely sure it works because it's hard to handle the compression in 1MB config, beta tester needed ..) Alpha One can rely on my version if he want and I would be very pleased. Upped to the Zone!, but remember, it's a test version. (if you want a trained version contact me) Quote:
Quote:
|
Quote:
Not the first (and hopefully) not last time, you did some great work. Are you cracker from back "in "the days" ? Regaards |
Quote:
|
Quote:
Hehe. Think you are more, actually. You seem to be very skilled at coding, maybe game coder also, respect. |
Quote:
ross is right at the top of the Amiga 'basket' :great |
Quote:
|
All times are GMT +2. The time now is 21:09. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.