Savage - Game 1 (Firebird) sprites and tiles ripped?
Have the graphics of Game 1 (the one where my current avatar is from) of "Savage" already been ripped? I tried with the excellent Maptapper but it's amazingly difficult to get a sprite from the game. All I got was some of the background tiles.
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To rip caped guy set to:
width 64 height 61 bitplanes 5 mode ACBM check Mask Before Graphics Fast forward with page down until he shows up. Then hold cursor down until the colors straighten out. There are a bunch of 32x32 made the same way. Bats, monsters, weapons ... stuff like that. |
Alright, thank you for posting the Maptapper setting, it works! :D
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Hi, I'm wondering if the Savage are posted or if I need to rip them one more time? :)
I've got this: https://i.imgur.com/J0vflaU.png I've got this with a 32X32 setting (I don't know how I can realign the red bitplane?): https://i.imgur.com/REzdHX8.png The save state for testing: https://drive.google.com/file/d/1see...ew?usp=sharing |
2 Attachment(s)
The savestate has the wrong palette because it's been saved on the title screen, rather than during the game. The game has a different palette.
The game also uses a mask before each bitplane, so once you set to "mask before bitplanes" then set 5 bitplane mode, you'll get what you need. |
Thanks @Codetapper, this is perfect :) . I will just try to rip the maps of levels 1 & 3 and the level 3 sprites. All will be send to Spriters Resource.
I found the musics of the game here: https://downloads.khinsider.com/game...m/savage-amiga |
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