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-   -   Anyone got the game Standard Deviation. (https://eab.abime.net/showthread.php?t=10177)

fredflint 16 June 2003 16:02

Anyone got the game Standard Deviation.
 
Hello guys,

I was just wondering if anybody had a copy of the shoot em up

Standard Deviation written by CoSoft in 1994. Not sure if its aga or ecs.

Also, I know these next three games have already been requested and posted, but it was before I joined. But I am also looking for:

the crappy beat em up Tube Warriors.
Starblaze.
and Bush Buck

CodyJarrett 16 June 2003 16:35

I've uploaded Star Blaze and Bush Buck to the Zone, but I can't find Tube Warriors at the moment. Someone else will have it.

fredflint 16 June 2003 16:42

Thanks a million CodyJarrett

You guys are truly great, and I think you know it.

Galaxy 23 August 2007 07:13

Anyone have any further information about this game?

A HOL record has been created and it was reviewed in The One 73 (Oct 1994)

cornishflipper 19 November 2007 17:30

Hello!

I'm the programmer of Standard Deviation. I'm going to have a stab at getting the game to run under WinUAE soon.

If you have any questions about the game, let me know.

StrategyGamer 19 November 2007 17:44

Very pleased to meet you! :bowdown

I never played your game but I just don't understand why it only got 62%!? :nuts It looks great! :shocked

Did you ever get the 2 player mode working?
I love 2 player games!

Did you ever finish your AGA version?

Where can I download your game from? I wanna try it out!

kriz 19 November 2007 17:47

I would like to try this game also.. Anyone ?

And welcome to the board Cornisflipper! Cool having another developer
of an Amiga game here.. Please share and talk about your game :)

Graham Humphrey 19 November 2007 17:50

Quote:

Originally Posted by StrategyGamer (Post 372377)
I never played your game but I just don't understand why it only got 62%!? :nuts It looks great! :shocked

A silly comment to make if you've never played it :D

Also, welcome to EAB cornishflipper. It would be cool to see your game!

DamienD 19 November 2007 17:59

Welcome to EAB cornishflipper :great

Standard Deviation looks very cool indeed, hope that have success with getting it running under WinUAE ;)

...thread also moved to a more suitable location.

Retro-Nerd 19 November 2007 18:03

We start our real machines, if it's not working with WinUAE. Looks like a nice 2D shooter. :great

frikilokooo 19 November 2007 18:07

I have desire to play it too, coverall if it's AGA version:)

StrategyGamer 19 November 2007 18:11

I don't test games on UAE. I use a real A1200 50 Mhz 060.

cornishflipper 19 November 2007 18:33

Thanks for having me! I certainly miss coding 68000 on the Amiga, it was very enjoyable to work with it.

Yeah, the game is ECS and i did start writing an AGA version but didn't get that far with it. Wanted to get it on the CD32 machine at the time.
I used dual layer parallax with lots of layers of parallax and the 20 sprites on a hardware line trick too, just to get a bit more ;)
I've always wanted to get a two player mode, but it didnt happen as i wanted to get the game completed etc.

How do you peeps get to see an amiga game etc? Do you prefer it running on WinUAE or is there something else? I remember it working on the A500 and i believe it ran on an A1200 too.

kriz 19 November 2007 18:38

Alot on the real hardware, and alot on Winuae :)

StrategyGamer 19 November 2007 18:41

Please don't let your game be lost in the sands of time! Please consider releasing your game so that it can be forever part of Amiga history.

I wanna play it! Gimme gimme gimme :D

Retro-Nerd 19 November 2007 18:54

Quote:

Originally Posted by cornishflipper (Post 372391)

How do you peeps get to see an amiga game etc? Do you prefer it running on WinUAE or is there something else? I remember it working on the A500 and i believe it ran on an A1200 too.

Maybe somebody is willing to do a WHDLoad slave for your game. :)


http://wiki.abime.net/amiga:whdload_faq_by_codyjarrett

StrategyGamer 20 November 2007 03:48

How many sprites per line does the ECS version have?

cornishflipper 20 November 2007 09:45

8 normally. I think they were 16 pixels wide too. That went to 64 pixels wide on AGA chipset.

I think thats right, been a while.

Galaxy 20 November 2007 11:49

So was this game actually completed, and if so what caused it to not be released?

We'd be quite happy to add any further info to the HOL record too if you have any tidbits or missing info (and screenshots) :)

cornishflipper 20 November 2007 11:53

Yes it was completed. I tried to get it released by a number of publishers but they were more interested in PC games.

I'll take a look at the HOL record and see if there is anything missions. I'll sort out some screenshots too.


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