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-   -   HEROES OF GORLUTH - New Amiga Action RPG platformer (http://eab.abime.net/showthread.php?t=89610)

viddi 21 December 2017 10:46

1 Attachment(s)
Dungeon Designer :D

The first level could be complete by the end of the year!

viddi 22 December 2017 23:31

Level 1.1 completed!
https://youtu.be/pR0DreL4vWA

Amiten 23 December 2017 05:50

Quote:

Originally Posted by viddi (Post 1207406)
Level 1.1 completed!
https://youtu.be/pR0DreL4vWA

Good Job Mate ! great , I will support this Game :great

viddi 23 December 2017 14:03

Quote:

Originally Posted by Amiten (Post 1207447)
Good Job Mate ! great , I will support this Game :great

Thanks mate! :great

viddi 01 January 2018 16:15

1 Attachment(s)
WOW!! Over 200 pre-orders so far. Thanks so much!
NEW YEAR OFFER FOR YOU :bowdown (JANUARY 2018 ONLY)
http://shop.phenix-noir.de/#!/WORLD-...159/category=0


http://eab.abime.net/attachment.php?...8&d=1514816095

viddi 05 January 2018 17:21

1 Attachment(s)
World 1 is finished!!! :shocked

http://eab.abime.net/attachment.php?...8&d=1515165684

TheBoss 06 January 2018 14:41

Great job viddi and to celebrate I have preordered too :)

viddi 06 January 2018 14:56

Quote:

Originally Posted by TheBoss (Post 1210173)
Great job viddi and to celebrate I have preordered too :)

Awesome! Thanks mate. :great

viddi 07 January 2018 15:50

1 Attachment(s)
Next step: desert stages :spin

Overflow 07 January 2018 15:57

Thanks for the progress report!

You seem to have really gotten good at development, and I guess the process is much faster now than your first game.

viddi 07 January 2018 16:33

Quote:

Originally Posted by Overflow (Post 1210392)
Thanks for the progress report!

You seem to have really gotten good at development, and I guess the process is much faster now than your first game.

Side-scrolling games are easier to develope.
TOGI and II were zelda-style games and the engine was more complex plus there was much more text in my previous Gorluth games.

HOG is based on action with some RPG/adventure elements.



The best thing is that HOG plays like a widescreen film regarding the screen setup and it has a good framerate. Plus I found a way to use more than one fixed palette and so the game is very colourful whilst using 16 colours plus nice copper backgrounds.

Currently Im using 6 different palettes.


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