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-   -   Inviyya - OCS Shoot Em Up (http://eab.abime.net/showthread.php?t=88840)

DamienD 10 October 2017 14:46

Looking good Steril707 :great

Akira 10 October 2017 16:04

I want to hear the back story you are coming up for this one, that spaceship definitely looks very organic :D

Steril707 10 October 2017 17:17

:d

roondar 10 October 2017 21:56

Looking good, hope to see more video's about this game :)

AmigaBill 10 October 2017 22:52

Wow, looks awesome! Can't wait to give it a try. Great work :great

Steril707 11 October 2017 08:16

Thanks, guys.. ;)

vulture 11 October 2017 08:32

Man, that really looks and moves brilliantly well! Keep up the good work m8!

whitebird 11 October 2017 12:37

Is it intended to be 32 or more colors?

Steril707 11 October 2017 13:31

Since it's dual playfield, has sprites and uses a lot of coppermagic that question is not that easy to answer.
The game uses all 32 available ->palette entries<-, you can just not freely use them on one BOB or tile or sprite at once.

In the end you see a lot more colours than 32 though, since I switch the palette a lot through the raster lines.

Steril707 11 October 2017 14:36

1 Attachment(s)
http://eab.abime.net/attachment.php?...1&d=1507725341

Sorry for spamming updates, but really like the new palette plus the transparency effects in action... ;)

Jeruro 11 October 2017 16:46

Wow!

Gzegzolka 11 October 2017 19:12

Looks cool :)

Steril707 11 October 2017 19:53

https://www.youtube.com/watch?v=RmYCCA1SUek

And the first one and a half minutes..

Still some stuff like removing glitches and implementing some enemy behaviour and extra weapons to do, but you get an idea of the game already..

This will be my last post for a while, next time will probably when I release the demo..

Have fun guys,
Michael

OmegaMax 11 October 2017 20:05

Looks great :great

nogginthenog 11 October 2017 21:00

Looks amazing :great
I think the ship movement could be improved. Maybe a little acceleration?

Steril707 11 October 2017 21:13

Quote:

Originally Posted by nogginthenog (Post 1191470)
Looks amazing :great
I think the ship movement could be improved. Maybe a little acceleration?

You mean just faster or really "Acceleration", in the sense of how for example Super Mario starts walking slow and then runs faster and faster?

Akira 11 October 2017 22:33

Oh god no, not inertia! Remember Project X: TERRIBLE IDEA.

I think it moves great, but maybe it is the sudden change between the animation frames when you move it around. There's too much "perceived movement" for example when you move backwards, those spikes bend a lot! also up/down rotates the ship a lot. Look at R-Type, movement is smaller:

https://i.imgur.com/efHSTYr.png

NorthWay 11 October 2017 23:06

No inertia is also a horrible idea, just look at Delta on the C= 64.

Steril707 12 October 2017 06:38

Okay, thanks for clearing that up, guys. I also thought that Inertia is a bad idea in a shmup, that's why I was wondering.

You are right with the animation frames being a bit too drastic, I will change that...

Thanks for all your ideas,
see you soon,
Michael

vroom6sri 12 October 2017 22:22

Very nice indeed. If I were you I'd feel very proud and satisfied with the results so far.


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