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-   -   Marvin Marvelous Adventure graphic glitches (http://eab.abime.net/showthread.php?t=49781)

piesel 26 December 2009 17:31

Marvin Marvelous Adventure graphic glitches
 
Hello, there is a way to eliminate the graphical glitches in Marvin Marvelous Adventure? I'm using the latest Winuae 2.0.1 official build.
Many thanks for the help and congratulations for the great emulator.

piesel 26 December 2009 17:51

Nevermind, problem solved :)

dante2685 22 November 2019 20:40

Quote:

Originally Posted by piesel (Post 628281)
Nevermind, problem solved :)

How did you solve it?

Mclane 23 November 2019 15:32

He posted that 10 years ago...He does not even have an account any more :)

hexaae 23 November 2019 16:04

Quote:

Originally Posted by dante2685 (Post 1360730)
How did you solve it?

I use this script to run the game from 060 high-end emulated desktop with RTG ('work' is game exe):

Code:

FailAt 100
C:HandleCX "$blankerinuse" D
;SYS:Prefs/pointer ENVARC:/Presets/Pointer_LowRes.pre USE
Wait 1
;C:Cpu NOCACHE
C:uae-configuration immediate_blits true cpu_compatible false cpu_memory_cycle_exact true
;Assign LIBS: libs/ ADD

stack 10000
work
ResetBPLCON4

S:BatchFiles/RestoreWUAE
;C:Cpu CACHE
;Stack 4096
C:Setclock LOAD
;sys:Prefs/Overscan sys:Prefs/Presets/Overscan_WinUAE.pre USE
;SYS:prefs/pointer ENVARC:sys/Pointer.prefs USE
C:HandleCX "$blankerinuse" E
C:Led OFF
:Assign LIBS: libs/ REMOVE
Endcli



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