Quake on OCS/ECS. Nice joke :)
http://hol.abime.net/2257
Has some nice fake stuff, like magazine scan etc. Anyone who has any version of Quake that runs on Amiga can send it to me ;) |
On the Doom 2 and Hexen pages I see a little logo, could that have something to do with all these wonderful games suddenly becoming available? ;)
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These games have been ported to pretty much every platform ever, why would the Amiga be any different?
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Well if it is this Quake (horrible, horrible website btw.), then it does indeed appear not to be ECS/OCS and the screenshot on that HOL page has too many colors too.
Other than that I don't see the major source of doubt/amusement, either. |
it still looks good in 32 colors:
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Well, as I pointed out on IRC a few minutes ago, I've even seen the game running in text mode. :p
http://webpages.mr.net/bobz/ttyquake/ss/ |
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Quake would look ok in 32 colours because it only needs about 8 shades of brown anyway :)
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@ Photon:
I think there is no ECS version available -> http://aminet.net/package/game/shoot/Quake68k It would be unplayable on A500/040 anyway! |
quake on any real 68k cpu (even 060) sucks. don't bother.
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@ keropi:
It´s playable on PIV / 060! |
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Just as a coder I'm having a hard time seeing how to reach even 3 FPS regardless of CPU speed if the screen buffer is in chipmem. Still think the game entry I linked to is fake ofc, also take a look at the Hexen "open source conversion" with the little Lemon logo at the bottom. I thought there was a little war between, um, basically, Lemon Amiga and the others, and someone had invaded hol. :) If you guys are in the know, clue me in hehe |
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I reduced screenshot (from HOL) colors with Irfanview.
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I've removed the hardware references for now.
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I had a struggle trying to keep it above 12fps on my 060+32MB+CV643Dmk2 in 640480!
irony is the demo always looked nice.... its just played like crap.... ah but doom / hexen on my 060 and with or without using the CV643Dmk2 was an absolute joy! |
it wasnt exactly silky smooth when the game came out on my p166. no idea what fps was, but 320x240 was quite a struggle so i think the 68k did quite well to achieve what fps it did ;)
that said my poor 040+aga only got around 4fps in the demo player at half window size ;) |
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