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-   -   Zeewolf – speed cap? (https://eab.abime.net/showthread.php?t=88068)

idrougge 27 July 2017 23:36

Zeewolf – speed cap?
 
I tried out one of my favourite games — Zeewolf 2 — on my A600 with Furia. Unfortunately the game played sluggishly, a bit too sluggish considering it was made for a basline A500/A1200 and the Furia is quite a bit faster.

Is there some kind of speed cap on Zeewolf?

Retro-Nerd 28 July 2017 00:47

According to the WHDLoad readme caches and CPU features are enabled (and only disabled for 040/60 systems).

robinsonb5 28 July 2017 00:50

Quote:

Originally Posted by idrougge (Post 1174673)
Is there some kind of speed cap on Zeewolf?

Zeewolf 2 can make use of Fast RAM, and runs much better when it does. I don't know much about the Furia - does it have (autoconfiguring) Fast RAM?

idrougge 28 July 2017 12:13

Indeed it does, and it's very fast RAM too.

Does this mean that the Blitter is the bottleneck in Zeewolf's performance?

Daedalus 28 July 2017 12:45

That's a possibility, or it could be hard-coded to a specific framerate like F1GP. But might it also be a WHDLoad patch (maybe a blitter wait or something) that doesn't quite suit the Furia? Are you running it from floppy or hard drive?

robinsonb5 28 July 2017 13:40

Quote:

Originally Posted by idrougge (Post 1174751)
Indeed it does, and it's very fast RAM too.

Does this mean that the Blitter is the bottleneck in Zeewolf's performance?

If memory serves, Zeewolf 2 will benefit greatly from fast RAM, but Zeewolf won't. Zeewolf 2 runs pretty well on a fast RAM equipped Minimig core and absolutely flies when you allow the CPU to access chip RAM at fast RAM speeds (and runs super-fast on a Vampire, too) so I don't think the blitter's the bottleneck.

What's the chip RAM writing speed like for the Furia?
Perhaps you have a version of Zeewolf 2 that's just not picking up the Fast RAM for some reason? (On the Minimig I use one of the crack ADFs - I'll try and remember to find out which one when I get home.)

daxb 28 July 2017 15:43

On A1200 040/40 Zeewolf 2 WHDLoad Slave 5.00 (15.08.05) it is sluggishly too.

I`m not sure about the readme if caches on 040/060 are disabled or not because:

2.01 ??/97
- disable instruction and data cache for 040/060 machines.

[...]

3.01 07/99
- added patch for blitter wait function
- added patch for self modifying code (caused crashes on 040/060)
- enable caches and CPU features for maximum speed

zipper 28 July 2017 16:10

I suppose the caches are enabled as I was bugtesting for Girv with my A500/Blizzard 2060.

idrougge 28 July 2017 16:41

Quote:

Originally Posted by Daedalus (Post 1174760)
That's a possibility, or it could be hard-coded to a specific framerate like F1GP. But might it also be a WHDLoad patch (maybe a blitter wait or something) that doesn't quite suit the Furia? Are you running it from floppy or hard drive?

Hard drive with WHDload. Perhaps I should try out a plain floppy version.

robinsonb5 29 July 2017 01:33

Quote:

Originally Posted by idrougge (Post 1174804)
Hard drive with WHDload. Perhaps I should try out a plain floppy version.

The version I've been testing with is the Quartex crack.
MD5 5b8b0e7b8586779f54d74eb9928599c5 if you want to be sure it's the same one.


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