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-   -   Anarchy v1.5 Uploaded to the Zone (Please Test and Provide Feedback) (https://eab.abime.net/showthread.php?t=57909)

Abaddon 20 February 2011 20:51

Anarchy v1.5 Uploaded to the Zone (Please Test and Provide Feedback)
 
version 1.5 (02-10-2011) done by Keith Krellwitz (Abaddon):
- Fixed bug in BeamDelay
- Custom4=1 Enable CD32 Joypad support
Red - Fire
Play - Pause
Blue - Spacebar (smart bomb)
Forward+Reverse+Red - Abort Game
Play+Forward+Reverse - Quit
- Modified 2nd fire button routine
- Custom=<NAME> - Name used for the high score table when fire or return
is pressed and nothing else is entered. The length of the name cannot be
longer than 10 characters. Legal values are A-Z, space and 0-9. If
you enter a name longer than 10 characters then the default of
"HERO PILOT" will be used. If you enter an invalid character it will be
replaced with a space. The name is case insensitive.
- Updated imager to include the bootblock at the end of the image. Prior to
this release, the data was included as an inbin in the slave and I wanted
to remove this and use the original data from the disk.

Retro-Nerd 21 February 2011 01:49

Everything works fine: game, cheats, CD32 controls etc. Just completed the whole (boring) game. :)

Galahad/FLT 21 February 2011 01:54

Anarchy was more of a tech demo for the Atari ST.

Its original name was: It Can't Be Done

It was thought that a fast smooth scrolling game on the ST was virtually impossible.

Abaddon 21 February 2011 03:19

Quote:

Originally Posted by Galahad/FLT (Post 738035)
Anarchy was more of a tech demo for the Atari ST.

Its original name was: It Can't Be Done

It was thought that a fast smooth scrolling game on the ST was virtually impossible.

I did not know that. Now I'm going to have to boot up an ST emulator just to see the differences if any.

Quote:

Originally Posted by Retro-Nerd (Post 738034)
Everything works fine: game, cheats, CD32 controls etc. Just completed the whole (boring) game. :)

Thanks for testing. I totally agree with you on it being boring. I've played it more than I have ever wanted to.


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