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-   -   All Square by Digital Dalmatian (http://eab.abime.net/showthread.php?t=63014)

Lonewolf10 04 February 2012 22:36

All Square by Digital Dalmatian
 
1 Attachment(s)
Hi folks,

Originally scheduled for release around April 2011, it was put back to December 2011 and then slipped again. My first all assembler demo is finally finished :spin

Erm... not sure what else to write, so I'll just attach the .lha file, which contains an .ADF image. It should be run in WinUAE with an A600 configuration (as that was what I developed it on), but will also work on other configurations. It should be run from boot-up.


Added 18th Feb:

Now available on Aminet here


Added 24th March:

I have finally uploaded a video of it to YouTube! You can view it here



Edit 3:

Pouet page: http://www.pouet.net/prod.php?which=59047


Regards,
Lonewolf10

khph_re 05 February 2012 02:01

Nice copper bars and chess board. And I really like the little dude bouncing the ball, reminded me of flashback

and I liked the mod tune until it played that oriental pipe sample! (but I guess it's not your mod?), And the main logo was sweet too.

A sterling first effort :) Won't be long before your wowing us with glenz vectors, colour font scroll texts and vector bob galore ;)

Lonewolf10 05 February 2012 02:11

Quote:

Originally Posted by khph_re (Post 800560)
Nice copper bars and chess board. And I really like the little dude bouncing the ball, reminded me of flashback

Thanks. I actually studied the Conrad Hart animations from Flashback when I started working on it. So I ended up drawing him in a similar style.

Quote:

Originally Posted by khph_re (Post 800560)
and I liked the mod tune until it played that oriental pipe sample! (but I guess it's not your mod?), And the main logo was sweet too.

Did you read the credits at the end? No, neither tune is mine. The intro logo (that scrolls) was drawn by Greyfox in September 2010.

Quote:

Originally Posted by khph_re (Post 800560)
A sterling first effort :) Won't be long before your wowing us with glenz vectors, colour font scroll texts and vector bob galore ;)


Hehe, thanks. I certianly aim to be able to do all those cool things one day :)


Regards,
Lonewolf10

pmc 05 February 2012 08:28

Kudos for finishing this Lonewolf10.

Many people would like to write some asm demo code but few actually do.

I agree with what's been said - my favourite thing is the animation on the little walking guy which looks really nice. :)

Now you've started, why stop here?

Take all the lessons you learned doing this one and code some more! :)

WayneK 05 February 2012 12:32

Yup, definite respect for finishing something... makes a welcome change from all the people who come on EAB telling us of their plans to code a <demo/game/brilliant new OS> who then fail to deliver anything!
And at the risk of offending a few people, well done on teaching yourself asm instead of taking the 'easy option' and cobbling together something in Blitz or similar language (*disclaimer* no offence intended, I'm sure blitz basic is very nice /pat)...

khph_re 05 February 2012 14:13

^^

Amen to both those comments. I got a real thrill watching someones first asm demo. I hope there's more to come!

Leffmann 07 February 2012 21:41

Just downloaded and watched your demo, it certainly has a unique look and design! Congrats on finally finishing it :great

korruptor 08 February 2012 11:16

Good stuff man, love that it's multipart :D

Akira 08 February 2012 12:03

I know it is not the intended hardware but I had to give it a try.
It has lots of graphic problems on my 030 and it crashes on the credits. I'll give it a try in compatibility mode!

GReat job on finishing your own demo on your own :)

[edit] yup, putting the machine on Enhanced chipset mode and disabling CPU caches has fixed it.

Lonewolf10 10 February 2012 22:28

Thanks to everyone for your comments.


Quote:

Originally Posted by pmc (Post 800582)
Kudos for finishing this Lonewolf10.

Many people would like to write some asm demo code but few actually do.

Thanks :)

Quote:

Originally Posted by pmc (Post 800582)
I agree with what's been said - my favourite thing is the animation on the little walking guy which looks really nice. :)

Now you've started, why stop here?

Take all the lessons you learned doing this one and code some more! :)

That's good to hear, as I plan on using him (the animated character) in a game someday. I have plenty of ideas, but I'm currently taking a more relaxed approach and converting some of my routines to macro's.



Quote:

Originally Posted by WayneK (Post 800604)
well done on teaching yourself asm instead of taking the 'easy option' and cobbling together something in Blitz or similar language (*disclaimer* no offence intended, I'm sure blitz basic is very nice /pat)...

Thanks, but I have been making stuff in AMOS for the last 10 years! :cheese



Quote:

Originally Posted by Akira (Post 801142)
I know it is not the intended hardware but I had to give it a try.
It has lots of graphic problems on my 030 and it crashes on the credits. I'll give it a try in compatibility mode!

GReat job on finishing your own demo on your own :)

[edit] yup, putting the machine on Enhanced chipset mode and disabling CPU caches has fixed it.

Sorry that it didn't work in your normal setup.


Regards,
Lonewolf10

BippyM 10 February 2012 22:30

Is this on Youtube?

Lonewolf10 10 February 2012 22:32

Not yet (unless someone else has done a video of it...)


Regards,
Lonewolf10

BippyM 10 February 2012 22:32

ah okay. Not set WinUAE p yet.. Fantastic to see thogh Lonewolf. Well done :)

Greyfox 12 February 2012 16:36

wow, well done longwolf, great to see my logo on the demo, was very kind of you to use it, last time I had gfx done by me used on an amiga project was "Amnesia Issue 2" back in 1991-2, under the handle "Punisher", plus I wrote the music for there intro too..brings back memories :)

thanx for sharing it finally.

Lonewolf10 13 February 2012 22:50

Quote:

Originally Posted by Greyfox (Post 801829)
wow, well done longwolf, great to see my logo on the demo, was very kind of you to use it, last time I had gfx done by me used on an amiga project was "Amnesia Issue 2" back in 1991-2, under the handle "Punisher", plus I wrote the music for there intro too..brings back memories :)

thanx for sharing it finally.


I did intend to give you a PM to let you know about this thread, but I forgot :(

BTW, it's Lonewolf10 not longwolf :cheese


Regards,
Lonewolf10

Greyfox 14 February 2012 11:58

Quote:

Originally Posted by Lonewolf10 (Post 802009)
I did intend to give you a PM to let you know about this thread, but I forgot :(

BTW, it's Lonewolf10 not longwolf :cheese


Regards,
Lonewolf10


sry man, a complete typo there :)..yes Lonewolf10..great stuff, and thanks also to your great memory :bash

Lonewolf10 16 February 2012 19:19

Quote:

Originally Posted by Greyfox (Post 802051)
sry man, a complete typo there :)

No problem :)


Regards, Lonewolf10

Photon 02 April 2012 19:36

Heh, didn't check this until now. Well, it wasn't quite my cup of tea, but grats on finishing it & I liked the music :great

Samurai_Crow 07 April 2012 18:24

I just watched the YouTube vid. It seems there's a 2+ second delay for the Audio but that's ok for demos with mostly background music for audio.

It seems that most of the dual-playfield and sprite visual effects could have been done in AmosPro! (Wink wink!)

Predseda 07 April 2012 18:35

I also watched it recently and there are few really cool effects.


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