AmiModRadio - All of Aminet modules at your fingertips
http://www.chingu.asia/wiki/userfile...adio.small.png
Did you know that, as of today (2015/06/02), there are more than 20,000 packages in the mods directory on Aminet? Yes! That's more than 20,000 modules to play and enjoy! http://www.chingu.asia/wiki/FCKedito...ades_smile.gif So, why not have a program that could automatically download one module at-a-time, extract it, and play it? This is the purpose of AmiModRadio... Essentials AmiModRadio is composed essentially of four parts:
Downloads AmiModRadio is open source. Its source code and binaries are available on SourceForge and BitBucket http://www.chingu.asia/wiki/FCKedito.../msn/heart.gif! Manual and other resources are available on its Web page. AmiModRadio binaries are available here: Usage You can start AmiModRadio at any times from a Shell but RexxMast and a supported player must be availabe for options 2. or 6. to function: RexxMast and either EaglePlayer, HippoPlayer, or MultiPlayer must be running for options 2. or 6. to run :) Contributing Please contribute by asking for features or reporting bugs! Icon by Rob under CC BY v3.0, thanks! |
Wow, cool. Trying it out now. :great
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Unfortunately it's not working for me under emulation with Amikit or ClassicWB at the moment. It just throws up a no modules to collect message.
I haven't messed with it much yet though as I have no time this morning, I will try it on my real Amiga's later tonight and look at why it's complaining under emulation. |
Awesome idea!
Linking in our Open Source Amiga thread... http://eab.abime.net/showthread.php?t=77722&page=14 |
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It doesn't work here either. It doesn't load any module and not even the "About" works. It fails with the init_arexx_connection_player.
And also it hangs the system if you return to WB. |
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The idea is very good, but if it works right with your program then it would be better to make another with a radio skin just the kind of AmigaAMP. Volume control, Random option and Text with the name or others on screen. Maybe a search option too. Maybe it also could work with other places that store mods.
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Talk to you soon! |
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Thanks! |
Yes, it has to be extremely difficult. But if you have something as you've got and Thomas likes the idea I know then he can help you, he's the Man.
Edit: AmimodRadio MUI shows its window with empty "buttons". |
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(PS. I modified the first post to explain how to use AmiModPlayer.) Cheers! |
Yep, running first Hip it works and as I told you it is very promissing :D
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Excellent, working now. I didn't get home until really late so, sorry for the delay in replying.
I just logged in to say I figured out why it wasn't working but I noticed you updated the post. It's working fine with Hippo Player opened first. |
@ptyerman and @Retrofan
Glad that it works well now! Sorry for the confusion though :) Enjoy! |
Excellent idea! It might be an idea to check for a player on startup and give a warning if one isn't found... Try searching to the HippoPlayer ARexx port for example and popping up a warning requester if it's not found, instead of just failing.
I'll try it out over the next few days when I get a chance. |
Hi Daedalus!
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Cheers! |
Great idea. Would It works with MorphOS? I'll try today.
Thanks tygre. |
This is just an amazing idea! I have to get it working on my Amiga, playing random modules from the internet in background while working in Deluxe Paint would be pure heaven! I hope it doesnt eat much chipmem.
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Working fine on my A1200 with WB 3.1, using HippoPlayer, great way of utilizing ARexx. :great
BTW: Might be worth mentioning that you need to start the RexxMast tool in Workbench, but most users probably figure that out themselves. EDIT: Looking forward to "automatic download of next song when current finishes" (instead of repeat), and the "save song" function failed for me, so just copied the current module file from t: in another shell window. |
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