New Atari ST conversion coming to Amiga
|
Looking good baby ;)
I remember it on the ZX Spectrum back in the day. The black and white look gives it a nice atmosphere and feel. |
I've got it running through WHDLoad (using that to debug), and WINuae, but need to run it on a real Amiga to see whether or not the realtime screen conversion routine is quick enough.
|
Will this conversion require a 020? Due to the Atari ST having a slightly faster 68k and also the YM Chip conversion? or can that speed/audio hardware difference be overcome through other means?
|
Quote:
YM conversion i've been told can be quite painless for Amiga, simply redirecting the YM calls to the correct Amiga registers should get it up and running, and doing it on an interrupt, I can't envisage it getting too heavy. Still got to do the conversion for controls, so once I have the controls done, then i'll worry about sound. Its not much of a tune, but it would be good to have it included, because I don't think i've got enough memory left for an Amiga module, so the ST music will have to suffice. |
Blimey another one, great news this and very much appreciated. Looking forward to playing it. Enjoyed the game back then and so it's very cool to see it on Amiga
Is there realistically any chance Oids could make it onto Amiga one day or is that a trickier job? |
Thank you Galahad..
|
Great news!
please forgive my ignorance, but what other games have been converted? |
Joust, Super Sprint, Gauntlet
|
Quote:
http://eab.abime.net/showthread.php?p=808731#post808731 |
Quote:
But it also doesn't do any fancy Timer copper effects either so, its certainly one to look at for the future as it and Sundog are two of the ST games that people most wanted back in the day. |
Nice one can't wait to try it:)
How come and I'm not having a dig when stuff like Sundog is run through the TOS emulators there full speed on 68000 although no sound. With all these conversions I still like to see a good TOS emulator compatible on all procesors maybe even under Whdload like we have the kickemu, Anyways great work:great |
Quote:
|
I wish you success, as it would lower the pressure on my shoulders for other games porting. But why did you open a thread before having at least a playable version ? Why did you give a youtube link instead of a link to the whdload stuff you spoke about ?
|
Quote:
I gave a Youtube link because I have no intention of making the WHDLoad version the only version, in fact i'm only using WHDLoad as a development tool to quicker develop the Amiga version, once I have the controls sorted and the YM emulation sorted, I can then master a proper 512K ADF version so that EVERYONE can play it, not just WHDLoad people. This is the way I want to do it, respect that and please try not to sound so combative as you currently are, its not helpful. It clearly states its a WIP (Work in Progress)... why not show that actually happening? |
Quote:
But time will tell. YM emulation is perhaps not as easy as you think, for example. |
Quote:
And maybe YM emulation won't be as easy as I think, but thats the fun of doing the work, if it was easy, all these games would have been converted years ago ;) |
Could you tell me reason of that random blur? Why it wasn't recorded with WinUAE but with some external application?
|
Quote:
The actual game doesn't have that blur or any screen tearing. Just crap encoding unfortunately. |
Quote:
|
All times are GMT +2. The time now is 13:37. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.