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-   -   Sqrxz V1.3 released (https://eab.abime.net/showthread.php?t=78406)

phx 31 May 2015 13:17

Sqrxz V1.3 released
 
1 Attachment(s)
To shorten the time until the Sqrxz 3 release, Retroguru presents today an update of Sqrxz 1:
http://www.retroguru.com/sqrxz/sqrxz...t-amigaocs.adf

Attachment 44337

This is not just a minor update, but the program was recoded from scratch, based on Sqrxz 3 code (which inherited code from Solid Gold). Enjoy jump&run frustration at smooth 50 fps!

Minimum system requirements: Amiga, 1 MB, Kickstart 1.2.
The second button on game pads is supported for jumping, but for this kind of game I can only recommend a Competition Pro-like joystick. Have fun on the International Amiga Day! :)

Amiga1992 31 May 2015 16:23

Big ups phx!!!

tolkien 31 May 2015 20:51

Downloading! Thanks phx!

Locutus 01 June 2015 09:58

Thanks phx!

Will there also be a release that runs from HD for bigbox machines?

phx 01 June 2015 11:28

The updated version loads music using its own trackloader from disk, so running the executable from a different medium is not so easy.

Maybe somebody will create a WHDLoad-version for that purpose.

Superman 01 June 2015 12:28

Very nice work!

TheBilgeRat 01 June 2015 16:39

Nice! Any word when we may see sqrxz 3 and 4 for classic machines? :)

phx 01 June 2015 17:22

Sqrxz3 is finished since January. But we wanted to make a physical (boxed) release for it. This took a lot of time (print on disks, design and print the box, design the booklet, etc.). The design phase is almost completed and we hope to release it in July (no promises, though).

Sqrxz 4 is half done. Only the new features, which make the difference to Sqrxz 3, are still missing in the code.

Tsak 01 June 2015 19:04

Good work guys! I have to say that the Sqrxz games are amongst the finest and most complete examples the scene has to offer! Phx, I reckon you're responsible for the amiga conversion, right?

hipoonios 01 June 2015 19:15

Took a quick look at the updated version. Yeah, it's runs much more smooth now than the previous version for sure. I remember the title screen was running lagy when I did the longplay.

Well done :great

Can't wait for Sqrxz 3 ;)

tolkien 01 June 2015 21:07

Can't wait for a whdload version! ;)

TheBilgeRat 02 June 2015 06:03

This is such a great game! I've been playing it solidly for days. I need to hurry up and beat it so I can play through 2.

Are there any plans to revamp 2 with 3s engine?

phx 02 June 2015 10:00

1 Attachment(s)
I can make no promises for part 2. The priority is to finish part 4, which is new. And then, who knows, maybe my brother wants to make a successor to Solid Gold some day? ;)

Personally I think that graphics, music and game play are best in part 3. It's a bit harder than part 1, but always fair.

Poster (scaled down):
Attachment 44353

spud 02 June 2015 12:30

Played this on my a600 last night and plays so much smoother than before. Still as hard as ever though :laughing

Look forward to a whdload version as my poor old Amiga Technologies A1200 can't handle the trackloader.

Lemming880 02 June 2015 13:57

Good to hear Sqrxz 3 is coming to classic amiga. Sqrxz and Solid Gold are one of the finest amiga games of the past years. I especially love Sqrxz' music. But Sqrxz is so fn hard. I still need to get past level 3 in Sqrxz 1 lol. It feels like I still need to master the controls. I actually think I would play better with keyboard cursor keys so I'm secretly hoping you'll add those one day. ;) Well thanks for the game(s)!

phx 02 June 2015 15:30

Quote:

Originally Posted by spud (Post 1023082)
Look forward to a whdload version as my poor old Amiga Technologies A1200 can't handle the trackloader.

Is this a problem specific to Sqrxz (and Solid Gold), or do you experience the same problem with many other trackloader games?

Quote:

Originally Posted by Lemming880 (Post 1023103)
I especially love Sqrxz' music. But Sqrxz is so fn hard. I still need to get past level 3 in Sqrxz 1 lol.

Keep trying so you can listen to more good music. ;)

Quote:

I actually think I would play better with keyboard cursor keys so I'm secretly hoping you'll add those one day.
Indeed it plays very good with keys. You can see that on the SDL-version of the game, or when running udder UAE.
It can be done, but I think a classic Amiga game should be played with a joystick. :)

spud 02 June 2015 16:28

Quote:

Originally Posted by phx (Post 1023133)
Is this a problem specific to Sqrxz (and Solid Gold), or do you experience the same problem with many other trackloader games?

I guess any that use the DSKRDY line are affected by it. I had a few older games cease to work on the 1200 when I originally bought it back in the day, but that didn't matter so much as they could just run on A500.

Does the loader used in Sqrxz and Solid Gold use DSKRDY?

Leffmann 02 June 2015 17:31

Mange tak, Frank :)

Lemming880 02 June 2015 21:05

Quote:

Originally Posted by phx (Post 1023133)
Indeed it plays very good with keys. You can see that on the SDL-version of the game, or when running under UAE.
It can be done, but I think a classic Amiga game should be played with a joystick. :)

Tried it with keys in UAE and already got to level 6! Should have thought of that earlier hah. I still rather play it on a real amiga ofcourse but I know keys are not common for Amiga games. I wonder why though since the amiga called itself a pc and other pc's of that time had lots of games with keyboard controls. Maybe they wanted to stimulate joystick sales. ;)

modrobert 03 June 2015 09:06

Runs smooth (until I got eaten by the Piranha), pretty hard, hehe.

What's up with the (Danish?) poem in the boot block?

Code:

00000240  48 76 6F 72  64 61 6E 20  66 69 6B 20  64 65 20 66  Hvordan fik de f
00000250  61 74 20 69  20 64 69 67  2C 20 68 76  6F 72 20 68  at i dig, hvor h
00000260  61 72 20 64  75 20 66 E5  65 74 20 64  65 74 20 66  ar du f.et det f
00000270  72 61 3F 20  48 76 61 64  20 65 72 20  64 65 74 20  ra? Hvad er det
00000280  64 65 72 20  65 72 20 69  20 76 65 6A  65 6E 3F 20  der er i vejen?
00000290  46 6F 72 20  6A 65 67 20  73 61 76 6E  65 72 20 64  For jeg savner d
000002A0  69 67 20 73  69 6E 64 73  79 67 74 2E  20 44 75 20  ig sindsygt. Du
000002B0  73 69 67 65  72 20 61 6C  74 20 65 72  20 6F 6B 61  siger alt er oka
000002C0  79 20 6F 67  20 64 75 20  6B 61 6E 20  73 74 79 72  y og du kan styr
000002D0  65 20 64 65  74 20 73 65  6C 76 2E 20  4A 65 67 20  e det selv. Jeg
000002E0  76 65 64 20  64 65 74 20  73 6C E5 72  20 64 69 67  ved det sl.r dig
000002F0  20 69 68 6A  65 6C 2C 20  6F 67 20 6A  65 67 20 73  ihjel, og jeg s
00000300  61 76 6E 65  72 20 64 69  67 20 73 69  6E 64 73 79  avner dig sindsy
00000310  67 74 2E 20  47 E5 72 20  67 65 6E 6E  65 6D 20 72  gt. G.r gennem r
00000320  65 67 6E 65  6E 2C 20 74  E6 6E 6B 65  72 20 70 E5  egnen, t.nker p.
00000330  20 64 69 67  2E 20 47 61  64 65 72 6E  65 20 73 65  dig. Gaderne se
00000340  6A 6C 65 72  20 73 70 65  6A 6C 65 72  20 64 69 74  jler spejler dit
00000350  20 6E 61 76  6E 2E 20 47  6C 65 6D 6D  65 72 20 64  navn. Glemmer d
00000360  69 67 20 61  6C 64 72 69  67 2C 20 66  6F 72 20 6A  ig aldrig, for j
00000370  65 67 20 73  61 76 6E 65  72 20 64 69  67 20 73 69  eg savner dig si
00000380  6E 64 73 79  67 74 2E 00  00 00 00 00  00 00 00 00  ndsygt..........



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