Furtum Sacrum, AmigaWave cancelled game.
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Hi Amiga friends here a short video of the new amiga game Furtum Sacrum developed by the group AmigaWave.
This is an a very early stage of the project. Enjoy. https://www.youtube.com/watch?v=IsqTIyryuiM EDIT: After some differences with the pixel artist on how to understand this hobby, he left the group and now it's impossible finish this project ( less than 50% of graphics was done ). Because this reason AmigaWave cancel this project. |
Link not working- only an image displayed.
https://www.youtube.com/watch?v=IsqTIyryuiM here it is. |
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Yup, links working now.
Looks interesting, bizarre but interesting. What's it about and who is this Monk chappie? |
Watch video, please. Who reminds you this main character?
Investigation + monks + medieval era + monastery + ..... This reminds you an a film of 80´s ? |
It's ripped graphics from In the Name of the Rose, presumably by our old friend Amiten.
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Not all Spanish user or development groups in Spain have relationship with your friend Amiten. Remember this is an AmigaWave project. |
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Unfinished? |
I'm sorry for implying that you're Amiten, but the use of AMOS + early announcement + "title screen first" development philosophy is very similar.
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Check our recent finish game RetroWars ( for now only in Spanish, now we are working in English version ) Enjoy. http://www.arananet.net/retrowars/ I know that Amiten fame precede all other Spanish projects. But Amiten is a joke developer here too. All our graphics are made with deluxepaint in pixel art mode, not jpg reducted or scanned images. We usually try make games like old school , music made in protracker , code in Amos or other games engine, gfx in deluxepaint etc... We try to work very hard to our games works fine on a standard Amiga 500 with 1 Mb. Quote:
We don't have time and knowledge to make the game in assembler, this is the reason because we use game engines or easy and fast languages like Amos to do our projects. |
We don't try to make the game of the movie In the Name of the Rose, we only inspire in the argumental line to create the game. A game inspired in the atmosphere of the movie.
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Nice! A new game.
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really good idea and good graphics, just wait for the plot.
Thank you to give it a try. :) |
Looks similar to RetroWars is this the same AMOS engine or new version?
You should draw 50% smaller heads, because now they looks like all have an hydrocephalus. :lol |
Looks promising. Fingers crossed for finishing this game!
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Nice.
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http://www.arananet.net/retrowars/ https://youtu.be/9XGu-2fMPUM?t=3h5m12s Your link is the non playable version of Amiten, was our first programmer for the project but when we saw the result , quickly we chance the programer and recode a new version from scratch. In the first version of Amiten simply we design game, graphics, history, music and all concepts of the game except code. After view results we decide change programer and recode the game again. The Style of graphics are similar because are from the same pixel art artist Jojo073. This size of head is necesary when you try to paint in 320x256 pixels resolution and you want to recognize character by details on the face. Cartoon style. |
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Here photos of the physical edition of lastest AmigaWave version of retrowars.
Force Edition and Dark Side edition. In few days we release English version now we are working on it. |
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