Discussion: Wizardry
Title:
Wizardry - Proving Grounds of the Mad Overlord Genre: Dungeon Crawler Original concept: No - Conversion of the PC version. Expected game size: 1 ADF. 10 Levels - Approx. 30 hours to complete. Team members: hitchhikr Targeted spec: A500 512k of RAM Tools to be used: IDA GCC WinUAE Deluxe Paint 3 Chromatic Description of game: Wizardry is an old dungeon crawler with hardcore difficulty. Several improvements are planned like the use of the mouse, the ability to save from everywhere as well as some elements imported from consoles versions. |
Another new entry in the competition, nice one hitchhikr :great
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Old school Wizardry fan here and looking forward to this!!! Even if its a straight Mac port!
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Quote:
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This is was the first RPG I ever played when I was in 2nd grade. I discovered it instead of playing around with Logo programming language in class that everyone else was doing. :)
Only finished character creation and wandered a bit, but it left a lasting impression despite not playing it ever again. |
Game disassembled, gfx extracted, etc. (there's no sound in the original game except some blips), conversion to asm "c" like started.
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Awesome... I STILL have my original Apple II diskettes + the Knights of Diamonds sequel somewhere. Looking forward to it finally on the Amiga.
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Port to ugly C done. Compile for Amiga (but there's nothing to show yet).
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Gfx extracted and converted to Amiga format.
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Cool, more new games, new to Amiga anyway.
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I missed the deadline of the competition but it's not really important (to me).
I'm progressing slowly as I lack spare time but I should have something to show in a few weeks. |
Right on! Yes, and please show your progress! :)
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Just wanted to say still looking forward to this one when you finish it!
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Sorry for the necropost but are you still making it?
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Not at the moment, no.
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