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-   -   Coolest Feature of any Amiga Game (http://eab.abime.net/showthread.php?t=98203)

Hewitson 24 July 2019 10:35

Coolest Feature of any Amiga Game
 
What's the coolest feature you ever saw in an Amiga game? One of my favourites is rotating the gun in Turrican 2. An incredibly enjoyable thing to do!

vulture 24 July 2019 11:24

Speedball 2's players' upgrade and transfer system was pretty cool.

chip 24 July 2019 12:23

Easy answer

The possibility in Lemmings to destroy all the lemmings :agree

Steril707 24 July 2019 12:47

Captain Blood = > Destroying a planet... :D

ransom1122 24 July 2019 13:30

Super Twintris - Getting a full 4 Square Explosion

Swiv - Dat explosion Sound

Gzegzolka 24 July 2019 14:03

Parallax graphical effect in most platform games, there is lot of examples but I can mention few that I like the most: Oscar intro screen, Lionheart lava level, Kid Chaos first world.
Marvin Marvelous Adventure - darkness in sewers levels and how it is change when You find candles, also how eyes starts to appear in darkness.
Disposable Hero - upgrade system based on finding blueprints and mixing different upgrades with ship capability.
Banshee - little soldiers and how they die in many wsys.
Super Stardust - tube sections between levels and underwater missions with gravity.

Daedalus 24 July 2019 14:48

I always liked the animations in Archer Maclean's Pool when it was left idle for a little while. I also thought the individual mugshots and greetings of the characters in Foundation was a nice touch, even if poorly rendered... and gameplay-feature-wise, I liked some of the vehicles in Payback - for example being able to turn on the jingles when you're driving an ice cream van made it a lot of fun as a getaway vehicle, if slightly impractical.

Twanner 24 July 2019 14:57

Larry censored :-)

Amiga4000 24 July 2019 15:26

The HDD install from floppy of Altered Destiny. Dang cool!

gimbal 24 July 2019 23:18

Valhalla trilogy - so much spoken dialogue.

alkis21 25 July 2019 02:41

Good question, and very interesting answers so far.

My choices:

-Gambling for level codes in Superfrog
-Reading the journal in Wings
-Control a single player in Player Manager

ransom1122 25 July 2019 03:32

The rising water in Killing Game Show

kamelito 25 July 2019 09:33

Predator effect in Battle Squadron.

lilalurl 25 July 2019 10:25

Quote:

Originally Posted by ransom1122 (Post 1334492)
The rising water in Killing Game Show Hired Guns

Fixed. ;)

lordofchaos 25 July 2019 10:35

The dynamic soundscape in Chaos Engine. Bloody marvellous!
Oh and the animated/playable stuff with dot-matrix display in Slam Tilt.

d4rk3lf 25 July 2019 12:08

K240:
- Tons of missiles (40-50) deployed on enemy asteroid, and me watching (from spy satelite), the fruits of my hard work. Its not most efficient way to destroy enemy, but most rewarding feel.

Brutal Paws of fury:
That humorous eastern music. It has ironic feel, and faster pace of the same music, when the fight starts, makes it even more funny.

Ruff 'n' Tumble:
Running with the flamethrower that destroys anything it touches.

chip 25 July 2019 12:11

I remembered only now

There's a particular moment in Prince Of Persia which is really cool

When you have to jump into the mirror to proceed with the game :agree

Hewitson 25 July 2019 13:59

Some good suggestions! Another thing I liked was how the flames came out of the engine on Stunt Car Racer.

The 3 player mode on Nitro was brilliant. The only problem with it, was if you played 3 players the remaining CPU player turned into a drunk driver and was no longer capable of operating a vehicle.

vulture 25 July 2019 15:31

The bonus/secrets mechanics of Taito games. Parasol Stars, Rainbow Islands and New Zealand Story being the best examples.

DeadSkullz 25 July 2019 19:56

It's probably more strange to most people, but I really like the mission selection feature in Cosmic Pirate.


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