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-   -   Some Powermonger building models I made :) (http://eab.abime.net/showthread.php?t=98822)

Cherno 14 September 2019 22:09

Some Powermonger building models I made :)
 
2 Attachment(s)
Just for fun, I recreated the building graphics from Powermonger as 3D models, keeping the color scheme and opting for a low-poly, pixel art look.

I already have far too many project on hand but one more would be an updated version of Powermonger (which I actually never played more than 1 minute, that UI design... :shocked) which improves gameplay but keeps the general concept of a living, breathing world that is grounded in reality and has individual behaviors for each character in the world, something that other Bullfrog games (namely Dungeon Keeper) were also known for.

http://eab.abime.net/attachment.php?...1&d=1568488151
The original sprites:
http://eab.abime.net/attachment.php?...1&d=1568488173

Rotareneg 14 September 2019 22:14

Yeah!

Cherno 14 September 2019 23:01

By the way, I would be glad if anyone could enlighten me as to the purpose of the tower-like structure with nearby dog kennel (?) behind the church... After reading the manual, I learned that ore mines always have a watchtower nearby but I don't know if that means the normal, high watchtower to the left or the lower one with angled support beams and small hut mentioned above.

meynaf 14 September 2019 23:06

Alas i don't know/remember the purpose of the buildings...

Anyway, how do they look if rotated from isometric view to more "top down" view ?
I just hate iso :p

Cherno 14 September 2019 23:12

Quote:

Originally Posted by meynaf (Post 1345565)
Alas i don't know/remember the purpose of the buildings...

Anyway, how do they look if rotated from isometric view to more "top down" view ?
I just hate iso :p

Do you have an example game that features the viewing angle you mean? Like in The Chaos Engine or The Legend of Zelda: A Link To The Past?

meynaf 14 September 2019 23:20

Quote:

Originally Posted by Cherno (Post 1345567)
Do you have an example game that features the viewing angle you mean? Like in The Chaos Engine or The Legend of Zelda: A Link To The Past?

Like in The Settlers or Foundation, for example. Something viewed by face rather than by the side.

Cherno 15 September 2019 00:01

Quote:

Originally Posted by meynaf (Post 1345569)
Like in The Settlers or Foundation, for example. Something viewed by face rather than by the side.

Sorry, but I'm confused. The Settlers shows buildings from an isometric perspective (sort of) and Foundation's camera is all over the place but has a similar camera pitch :confused

meynaf 15 September 2019 10:07

Quote:

Originally Posted by Cherno (Post 1345576)
Sorry, but I'm confused. The Settlers shows buildings from an isometric perspective (sort of) and Foundation's camera is all over the place but has a similar camera pitch :confused

Civilization when it shows the city, maybe ?
What happens if you just rotate the view by 45 degree on y axis ?

Cherno 15 September 2019 12:06

1 Attachment(s)
Quote:

Originally Posted by meynaf (Post 1345634)
Civilization when it shows the city, maybe ?
What happens if you just rotate the view by 45 degree on y axis ?

We get this then (x axis also rotated a bit to 45 degrees)

http://eab.abime.net/attachment.php?...1&d=1568538356

meynaf 15 September 2019 12:14

Thanks. This answers the question.


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