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-   -   Scale2x (http://eab.abime.net/showthread.php?t=7706)

Fudo 14 December 2002 04:06

Scale2x
 
A question: is it possible to implement this

http://scale2x.sourceforge.net/

into WinUAE?

I've seen this blitter in many arcade and console emulators, but not in computer emulators (though I emulate only Amiga and X68000).

RCK 14 December 2002 13:10

might be one nice idea as one option :cool

Akira 14 December 2002 23:07

No, that sucks. It kills the pixel feel of the old system. Eagle, 2xSAI and the like, are enemies of my eyes :D

RCK 15 December 2002 00:21

that's why I was talking about one OPTION :p

swinkels 28 December 2002 15:38

Add better interpolation ! !
 
I think it will be very helpful to implement more advanced method of interpolation like SCLALE2X or add a SPLINE algoritm.
Games will be looks great !!! .
It surely improve the popularity of WINUAE - in the case of oldschool game players ..... ( just thought )
Smoth screen with no blury pixels .. like an old amiga & TV monitor ... i allways dreamed about this :)

andreas 28 December 2002 17:07

This is (at least partly) already possible in current builds.
Did you ever think about trying the OpenGL mode with its stretching/shrinking abilities as well as bilinear filtering?
I've never witnessed a picture quality so close to the one of a real Amiga.

Akira 28 December 2002 21:07

All those antialiasing features do nothing but fuckup the real look of the games.

How can an oldschool player not be attracted by blocky pixels? Blocky pixels are sexy :D

swinkels 30 December 2002 14:22

Yea .. OPENGL with bilinear filtering looks good but this isn't an effective method of filtering.
Maybe there is a posibility to implement more advanced algoritm already exist in OPENGL ? ( trilinear or bicubic ?? ) which makes images more sharp ?.
BTW : Scale2x takes only few lines of code and i think it wouldn't be so dificult to implement this feature.

On my amiga & TV I have never seen any pixels so they aren't sexy for me :)

Akira 30 December 2002 15:39

You must have had some terrible sight condition? :D

Marcuz 31 December 2002 21:25

this kind of filter looks cool to me. not that i would like to use it on everything but i try to imagine lotus or xenon 2 so shaped. interesting

BippyM 31 December 2002 21:35

Quote:

Originally posted by andreas
I've never witnessed a picture quality so close to the one of a real Amiga.
Run it thru a TV using your TV-Out.. looks pretty much identical to original Amiga screen (Except its in interlace :rolleyes )

andreas 31 December 2002 21:40

I know. But not with THAT TV I have at the moment ;)

Quote:

Originally posted by swinkels
Maybe there is a posibility to implement more advanced algoritm already exist in OPENGL ? ( trilinear or bicubic ?? ) which makes images more sharp ?
Well, that would interest me too.
Toni?

dreamkatcha 01 January 2003 14:06

I think it's a great idea and if it's turned off by default then no-one will be forced to use it if they dont like the effect.

Would this use less resources than the OpenGL 'blurring' effects?


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