glitches with nightlong
look glitches around the player in the first picture? but when there is a pre recorded animation like when he push the car it's ok (second picture)
strange bug with winuae, do you have an idea?:help |
nobody has an idea
nobody tried this game with success:help ps it did the bug all the game it's an rtg game |
last time i tried it (some time back) it moaned about missing display mode (15biy i think)
Completed it some years back without issues on real amiga though. |
with the last patch 1.2 it's ok with 16 bits mode but i have this glitche
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could you zone thepatch? i only have 1.1 68k/ppc then ill give it a try (reinstalling game now)
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Version 1.2 accepts 16 bit modes, but obviously does not work correctly. If your gfx card has 15bit modes, you should choose one. Perhapas you have to make them visible in Picasso96 by tooltype or env variable (there is one which is called Hide15bit or so, use PVS to change it).
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look hol gives the link http://hol.abime.net/977
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with winuae i have just uaegfx in monitors drawer.
could i install something to have 15 bits mode ? |
i don't know if i can install picasso 96???
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don't tell that nobody know if it's possible to have 15 bits colors on winuae ?
please help:help |
Im thinking there not going to show up if uae didnt detect them as possible modes (check bootlog).
i checked clickboom site for latest update, but although the old game sites are stillthere, the front end is completely different so i cant find patch. could you upload it and ill see what happens here. EDIT: I think i found patch. I remembered "The Patches Scrolls" site is good for Amiga stuff. EDIT2: Well i can replicate the issue :/ Unfortunaly no combination of p96 settings seems to be able to fix it :( |
there is the link for the patch 1.2 http://www.clickboom.com/ftp/updates...pdate-v1.2.lha.
toni can you tell me the conditions to have 15 bits screen enable in the workbench or someone else (with winuae):great |
Already replied here: http://eab.abime.net/showthread.php?t=30386
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Is it possible to show 15bit modes, but have the emu redirect to equivilent 16bit mode ?
shapeshifter mac emu seems to do such as you run the emu in 15bit mode, but can only select a 16bit amiga mode, it seems to run ok. on my amiga when making modes, 15 and 16bit come up as same option although only appear if set to unhidden with the only difference being number of accessable colours. |
Quote:
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idem problem here on the game nightlong....rare gfx bug around the hero
I use of course 1.2 exe cause previous versions not works at all due 15 bit screens That's a winuae issue for sure bye |
i thank you all for your help
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I have been thinking and....
that gfx bug on Nighlong can be a bug on P96' uae driver instead a main winuae bug...who knows also it can be a bug on the rtgmaster library Turrican3, can you test please Nightlong under E-UAE under linux and post here results? |
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finally nightlong works very well under winuae :great
but intro is displayed in small , is it normal that the display is so tiny ??? the half of the pc display (just the intro). like i never played it on a real amiga, could you tell me ??? i attached a screenshot you can compare with this one from hall of light : http://hol.abime.net/pic_preview/scr...77_screen7.jpg not the same size !!!! perhaps they made a zoom ???? |
On this video display is also tiny: http://www.youtube.com/watch?v=H5EFXISGW4E
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