FS-UAE <= 2.9.x development series
This is the main discussion thread for the FS-UAE development series. I will *probably* attach "dev" to all version numbers in the development series just to clarify that it is a development version.
Download the development version here http://fengestad.no/fs-uae/download-devel If you use the development versions, subscribing to this thread is a good idea, so you'll get information about updates (and can see discussions about issues with the dev versions). The following is the original post kicking of this development thread. Look instead towards the end of the the thread for updated / recent discussions :) FS-UAE 2.1.0dev[/B] http://fengestad.no/fs-uae/download-devel - Merged updated emulation core from WinUAE 2.5.0beta21. - FS-UAE mman updated to work more like the WinUAE implementation. - Ejecting CD images works now, enabled menu option. - Added auto-fire toggle mechanism to F12 menu. - Auto-fire support, new boolean options joystick_port_x_autofire. - Added support for Amiga mouse wheel and middle mouse button. - (Launcher) Added button to configure auto-fire per joystick port. This version implements some nice and requested features :) Emulation core is updated from the latest available code from Toni Wilen, with some nice emulation accuracy improvements! Because of the code merge, and because the mman module has been rewritten, there is a greater chance than usual that something does not work. -But it looks good in my tests. To get a mman behavior which mirrors the WinUAE code more closely, malloc is used to "reserve" memory on non-Windows platforms, and this relies on over-commit features in the Linux/Mac kernels where the memory is not actually allocated before the pages are accessed (not tested on FreeBSD yet). This is a bit experimental, so let me know if it crashes ;) EDIT: Well, it was the latest WinUAE code available for a few minutes... :D |
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this works to 50 % If I insert the image of the AmigaOS 3.9 CDROM and eject this Disc, the backdroped folder "Emergency-Boot" stay on top of Workbench... |
- Added support for Amiga mouse wheel and middle mouse button.
yes !! :great |
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Thanks for releasing this emulator, and making it Mac compatible. I will be switching to Mac, and if I can't get WinUAE to work (through VMWare Fusion), it would be my main program I'll use.
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WinUAE (actually, I ran Amiga Forever 2012) runs better under Wine. However, I still had to mess with it a bit and run it in a virtual desktop to get rid of some screen redraw problems. It was usable though. I just find FS-UAE to be the best way to run Amiga software on your Mac. It can take full advantage of the Mac's video card (like Wine does) and it acts like a real Mac application. Frode has also done a nice job of documenting FS-UAE. Bob C |
Thanks Frode,
have joined the thread, and will continue to use the dev version :) |
Frode : Android version please! :-)
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FS-UAE 2.1.1dev http://fengestad.no/fs-uae/download-devel
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I have received several questions regarding whether I will port FS-UAE to other systems, such as:
But because I have Android devices myself, and will likely continue to use Android in years to come, a future Android port is not unlikely :) I am not interested in developing FS-UAE for closed systems such as iOS and Windows RT, where the only way to install software is via the official application store, and where Apple and Microsoft, respectively, unilaterally decides whether to allow software distribution or not. EDIT: Sorry, forgot to update download links on http://fengestad.no/fs-uae/download-devel -is fixed now. |
Thanks Frode, good to know that Android have the chance to be released soon or later :-)
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1 Attachment(s)
Hey Frode,
i get an FS-UAE Launcher error request after 2.1.1dev install when starting up the launcher - find the log attached. Best, Thomas |
Hi,
I remember there were a wanted feature thread but i can't find it so i post my wish list ;) here : * when one load a HD file i think it would be nice to have the WHDLoad argument field automatically fill with the *.slave file. * The launcher is perfect to configure things but i think it would be great if all those configurations can be access in the in-ui menu (something like wiiflow would be awsome, using your data base). Thanks again for FS-UAE |
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Just Great!!! Winuae is one of the best emulator out there but i always though that the interface was not user friendly enough when you just want to play games.
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If I use Code:
hard_drive_0_controller = ide RDB harddisks works now perfectly! :bowdown |
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hard_drive_0_controller = ide0 RDB hard drive images work automatically out of the box, no special configuration needed. (An exception is when the RDB image isn't partitioned yet. It is not yet an RDB image, missing the RDSK header, and FS-UAE will assume it is an partition image instead. It is in this case that the option hard_drive_0_type = rdb is useful). To repeat Toni's warning for other readers here, don't use hard_drive_0_controller = ide0 unless you know what you're doing! You normally won't need to use it. |
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Sorry if I go slightly off-topic but how can I create an HDF on Mac OS X ? |
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dd if=/dev/zero of=test.hdf bs=1024 count=32768 |
frode this is the error message for me in fs-uae last dev on linux mint
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