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-   -   Dino Dini speaks! (https://eab.abime.net/showthread.php?t=70716)

DDNI 10 September 2013 19:11

Dino Dini speaks!
 
http://www.gdcvault.com/play/1019341...ostmortem-Kick

Marcuz 10 September 2013 20:31

Was he mute since Sensible Soccer thrashed Kick Off? :)

DDNI 10 September 2013 20:32

Lol. Now thats fightin' talk ;)

StingRay 10 September 2013 20:34

Sensi may have trashed KO2 but Goal! is still the best football game ever. Dino Dini rocks (well, his games anyway!).

DDNI 10 September 2013 20:44

Yup. Still dunno why the title screen of KO2 has rubbing out signs from an written error! How hard could it have been to tidy it up properly? LOL

http://i.imgur.com/cCAeKW8.jpg

hooverphonique 10 September 2013 20:52

KO2 is still my all-time favourite.. man, did we play that a lot whenever we needed a break from democoding, back in the 90's :-)

s2325 10 September 2013 21:00

Look at awesome Atari 8-bit version. Info missing on HOL but it's not big deal ;)

http://s3.img.suchar.net/nsEHucEafDW...SczbIXIFhS.jpg

DDNI 10 September 2013 21:11

I laughed when he said that there is no centre circle in the ST version as the ST couldnt cope with that!

Marcuz 10 September 2013 21:15

Sorry I really dislike/d Kick Off, Goal and I seem to remember Dino Dini's attitude too, but that's beside the point. Tastes are tastes.

StingRay 10 September 2013 21:17

Quote:

Originally Posted by hooverphonique (Post 910186)
KO2 is still my all-time favourite.. man, did we play that a lot whenever we needed a break from democoding, back in the 90's :-)

Sounds familiar! :) Great time it was and LOTS of cursing involved, many broken funsticks too. :D And then Goal! was released and no one cared about KO2 anymore. :P

Quote:

Originally Posted by DDNI (Post 910192)
I laughed when he said that there is no centre circle in the ST version as the ST couldnt cope with that!

Haha, that made my day. A man of great taste. :D

lilalurl 10 September 2013 21:55

The video is quite interesting. So far I have only watched the first 20 minutes, but:

1) At 16:XX he states that the ST version was developed first, so I am not that certain if the Amiga original game status in the HOL entry (unless it was finished/published first on Amiga?):
http://hol.abime.net/2558

2) At 18:XX (AI VS AI) he says that he developed the game first by having the two teams being CPU controlled and that only later, when he was satisfied with the way the game played when watched, he took care of player controls (and therefore interaction with the game).

I find it an interesting development process. I wonder how many games which allow 1P vs 2P, 1P vs CPU (and sometimes CPU vs CPU) were developed this way and if they generally have a better AI compared to others.


Quote:

Originally Posted by s2325 (Post 910189)
Look at awesome Atari 8-bit version. Info missing on HOL but it's not big deal ;)

Added!!!!


Edit: 31:38 it is clear that the Amiga version is the second one ("I then had to make the Amiga version")

barkingboy 10 September 2013 21:59

Quote:

Originally Posted by DDNI (Post 910160)

Thanks - it was interesting.

stainy 10 September 2013 22:35

That was pretty interesting :) hey Steve Camber :) you got name checked... Kinda

Zak 11 September 2013 20:45

Games before Dino Dini were good but not really football. Goal! is still so amazing to me. Dribble along like real, real player names, build the team you like.

Specksynder 11 September 2013 22:05

If I remember correctly there's a "Bug" in the first Kick Off. You can score from midfield. Maybe I'm wrong? :confused

wilshy 14 September 2013 18:56

I posted my interview with him on here ages ago. Some of the GDC talk was covered on the interview and a lot more.

http://retroasylum.com/episode-39-di...erview-part-2/

Zak 14 September 2013 21:00

I did not miss out on this wilshy! I did not recognize the detail with the goalkeeper before! :great

Edit: I think this was in part one though.
http://retroasylum.com/ep-37-dino-di...erview-part-1/

Subzero 21 September 2013 04:18

............


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