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FS-UAE Developement Series 1.1.x - "Freeze/Crash Issue (Intel GMA X3100)"
Hi FS-UAE users! :)
I've found another issue that occurs using FS-UAE 1.1.2 and later. The emulator freezes: -when it has just been started (black screen/about 5 seconds) -when the F12 key is pressed for the first time (freeze during 4 seconds) -when the FS-UAE window has been minimized and restored (freeze and crash) System: -CPU: Core2Duo/2.40 Ghz -CHIPSET: i965 -RAM: 2GB -OS: Windows XP SP3 -GPU: Intel GMA X3100 (128MB/Shared memory) - Driver V6.14.10.5218 -What else? :p OpenGL compatibility (Intel): http://www.intel.com/support/graphics/sb/cs-010479.htm Test version (1.1.5 - Freeze/Crash issue partially fixed): http://fengestad.no/fs-uae/files/fs-...t1-windows.zip FS-UAE version 1.1.2: * You can also configure parallel port joysticks from the menu now. * Show CD-CDROM drive selector in GUI (for all Amiga models) if CD-ROM drive is enabled. * Cloanto ROMs are now properly scanned on startup. No need to specify kickstart_file unless you want to use a non-standard kickstart. * Choice between soft and hard reset when choosing "Amiga Reset"; also gives a bit more protection against accidental reset. * Fix crash on Linux/Mac when non-existing CD is specified for cdrom_drive_0. * No scanlines are rendered in RTG mode unless the new option rtg_scanlines is also set to 1. * Quit FS-UAE if Alt+F4 (Cmd+F4) is pressed. * Fixed a bug where all subsequent hard drives were mounted read-only if one was mounted read-only. * Re-enabled bsdsocket.library for Linux and Mac. * Use path resolving function for *_dir path options too. * Match more disk names with built-in regexp (for name shortening). * Write read configuration key/values to log file (for debugging, no need to send config + log file any longer; just the log file will do). * Re-organized the FS-UAE on-screen main menu. * Menu font re-drawn a bit smaller and thinner. * Use only older OpenGL features, should work fine on OpenGL 1.4/1.5 implementations now (possibly also OpenGL 1.1). * Use a texture atlas for GUI elements to reduce the amount of state changes. * BEAMCON0 hack for P96 restricted to only setting PAL bit. * Support new naming scheme for controller configuration files (used for config files created by new new external controller configuration tool). * Added controller configurations: usb_2_axis_8_button_gamepad.ini, (thrustmaster) t_mini_wireless.ini * Showing FS-UAE application icon in window menu and application switcher on Windows. * Disable most Windows hot keys (the "Windows" key, etc) when running FS-UAE. * Disable sticky keys shortcut (and toggle keys etc) on Windows so these don't interfere with game play. Any help welcomed! :great The topic will be updated consequently :) |
Is this one any better?
http://fengestad.no/fs-uae/files/fs-...t1-windows.zip |
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EDIT: I meant 1.1.5 ;) |
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What was the problem exactly? |
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(But the strange thing is that the 2048x2048 texture works fine on a much older and weaker Intel GMA 945 chipset / Acer Aspire One..) |
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Hehe, yes it's strange :) On my side, it's now better (almost like the 1.0.x versions). It's not perfect because the FS-UAE window can't be used when it has been minimized and restored (but this time, no crash :D). I've noticed that switching from full screen to window takes a lot of time too. The image is not displayed/resized instantly :) (compared to the old versions) |
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I'll try to use "video_format" (BGRA) for text uploads as well, should be faster, especially on Intel... |
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One exception though: if a very (very very) small FS-UAE window is minimized/restored, it works! :D (no freeze/no crash) Quote:
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Using BGRA format by default for text rendering:
http://fengestad.no/fs-uae/files/fs-...t2-windows.zip |
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