[Found: Quadralien] Mystery top-down space/station game.
I cannot for the life of me recall a game I once had for the Amiga. What I remember (accuracy mileage may vary):
- Space theme. - Top-down, square tiles (floors, walls) on a scrolling playfield. - Involved robots, power cells, radiation. - Some planning and design mechanic involving repair (?) and managing climbing radiation levels. - Probably on a space station. - There may have been direct control over the robots. Can anyone help out with this mystery? :confused Thanks! |
Space Crusade? ;) http://hol.abime.net/2021/screenshot
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Nice fit, quick reply. :D
But it was a lot more primitive than that, graphics and mechanics-wise. More of a puzzler than a tactical strategy. The characters in the game were the bots, and as I recall there were no humanoids. The entire game took place in top-down perspective. Cheers! |
It sounds a bit like Spherical Worlds: http://hol.abime.net/2058
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I think this is a case where the theme is common and hence ambiguous. That does look interesting, but far too shiny and new.
It must have been a title from the early Amiga days. Probably North American, maybe even PD, but I don't have any way to confirm this now. |
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Pandora's perspective and graphics style is closest to what I remember, but it's not the game. The graphics were pretty simple solid colors, and the shapes were pretty basic. Certainly no humanoid characters of even that detail level.
'88-'90 seems to be about the right era, judging by graphics. Cheers! |
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What about Battletech ( http://hol.abime.net/78 ), I think it had cresent moon in the title. I used to love that game.
You had to build up your mechs and repair them and stuff. EDIT:- I never knew it was a Westwood game, no wonder I loved it, ;). Westwood ruled. |
Can only be Paradroid '90:http://hol.abime.net/1014
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Paradroid '90 has already been eliminated.
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Quote:
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Cody that's it: Quadralien!
Thank you kindly. Wow, and David Whittaker music. ;) |
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