Palette Problems
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Hi there,
I have a nagging problem with the palette being displayed oddly in winuae 0.8.22r9 when using Picasso to access the higher screen resolutions. I have had no problems installing Scalos and MUI and suchlike but no matter what i try this particular problem will not go away. All the colours seem to display properly with icons and everything but when i try to access the palette tool it never displays the correct colours. I have attached a screen shot as its kinda hard to to discribe. Any ideas on how to fix this? Thanks in advance |
Strange ...
What GFX Card/Driver do you use? Is Direct3D Filtering enabled? (or OpenGL etc.) |
Ok the windows side of things I have a GF TI 4200 using 44.3 detonator drivers. Inside UAE all filtering is disabled and the screenmode for workbench is set to UAEGFX:640x480 PC 65k colour depth.
Really odd thing is if i use AIAB with the same workbench disks kickstart rom etc the palette looks normal. Its just when i start to make my own install it does this. Currently all i have done is create a harddisk file install workbench then install the picasso drivers. |
maybe there is a problem with the picasso drivers?
Check those versions: rtg.library 40.3992 uaegfx.card 0.9 devs/monitors/uaegfx 40.42 |
Ahhh quick question how do i get the version numbers for the files in UAE, i looked in the docs in the picasso.lha but i couldnt see the information. It does say Picasso96-Install 2.0 if thats any help
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You get the Version info from a well configured DirOpus / Diskmaster with a single click or by typing:
version <filename> at the shell-prompt while beeing in the correct drawer with the file you wan't to investigate. |
Ok i had a look with the hex editor and the versions i have are.
rtg.library = 40.3945 uaegfx.card = 0.9 dev/monitor/uaegfx = 40.42 It seems my rtg.library is out of date can you point me in the direction of the later one? mine came from here http://www.picasso96.cogito.de/ |
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I really should have checked there :), ok the replacement library is in but i am afraid the palette is still wrong.
btw, thanks for all the help so far |
hm .. i don't have a clue atm.
I looked which libraries are loaded, but this shouldn't be the problem. maybe try swithcing the resolution a bit (bitdepth/dimensions) |
Do you run in windowed of fullscreen mode ? What is the screenmode of your Windows desktop ?
Did you try other screen modes, e.g. 800x600x16 or 640x480x8 or 640x480x32 ? |
I have tryed other screen modes and it still happans. I belive I may have found the cause though. If i set the JIT cache to 0 its runs quite a bit slower as expected but the palatte draws correctly, the moment I start upping the cache size it draws with errors again.
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FIXED!
I found the problem, i needed to put some fast ram into the system to get it display the palette correctly. Once i added 1 meg it worked fine.
many thanks to everyone for their help |
grats :)
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