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-   -   WinUAE 2.4.0 released (https://eab.abime.net/showthread.php?t=63725)

Toni Wilen 29 March 2012 16:40

WinUAE 2.4.0 released
 
WinUAE 2.4.0 finally released (29.03.2012)

http://www.winuae.net/

New features:

- VSync supported in fastest possible CPU and JIT modes, complete rewrite, fast, 100% jitter free.
- Built-in CD filesystem. Full Amiga CD compatibility, including audio tracks and Amiga Rock Ridge extension, without need for manually installed CDFS, completely replaces old CD option that mounted CD drives as read-only harddrives. NOTE: CD device names renamed to standard CDx: (Old was WinCD_x:)
- Commodore A2024 monitor emulation. (1024*1024 grayscale monitor)
- Individual Computers Graffiti emulation.
- PCMCIA IDE hardfile emulation.
- USB game controller low latency raw input mode is now the default. (Mouse and keyboard support was already implemented long time ago) Windows Vista and newer only. Custom input mappings may need resetting.
- PC keyboard mode, keys like home, end, pageup, pagedown etc are mapped to Amiga key codes.
- Input configuration qualifier key/button support. Any key or button can be configured as a qualifier and other key mappings can be configured to require one or more active qualifiers.

Updates:

- Programmed screen modes (DBLPAL, Multiscan etc..) display positioning and setup greatly improved.
- Performance improved in fastest possible CPU without JIT mode.
- Performance greatly improved when immediate blitter and fastest possible CPU is enabled and program does lots of small blits.
- Gayle IDE emulation IDE doubler mode compatibility improved.
- Sound syncronization updates, much more stable with VSync. (more updates planned in future)
- Fastest possible CPU mode audio glitch prevention hack updated. (WHDLoad IK+, Moonstone, Uridium II, etc..)
- Added pause emulation/disable sound option to active but mouse uncaptured state.
- RTG emulation optional ZorroII mode.
- UAE harddrive controller RDB harddrive "Do not mount" and "Bootable" options supported.
- Interlace mode handling and switching improved.
- Interlaced fields are matched in vsync modes if both Amiga mode and output device mode are interlaced.
- Lots more options can be modified on the fly using uae-configuration.
- Multiple display adapter/multiple monitor selection and support improved.
- GUI sound buffer range adjusted, non-linear scale, more smaller buffer sizes selectable.
- Joystick/mouse autoswitch also enabled in Input panel non-GamePorts mode.
- Native code execution disabled by default. Enable option in Miscellaneous panel.
- CPU Idle automatic limit added, no more slowdowns if it is set too low.
- Keyboard emulation improved, properly emulated handshake and lost sync state.

Bugs fixed:

- uaenet.device crash if opened without installed winpcap.
- Startup crash if more than 8 serial ports detected.
- Random hangs when switching cycle-exact mode on the fly.
- CD image/physical media change on the fly didn't always trigger notification correctly.
- Lots of bsdsocket emulation compatibility and multi-thread stability fixes (YAM hangs fixed)
- Directory filesystem reported file size was not updated until file was closed.
- Directory filesystem host-side memory leak fix.
- Some Advanced Chipset options were not correctly overridden in compatibility mode.
- Mouse input stopping working randomly after returning emulation from GUI.
- Emulated middle mouse button got stuck in rawinput mode if middle button was set to untrap mouse.
- Detect and fix bad configuration options when using uae-configuration, for example it was possible to enable both cycle-exact and JIT at the same time causing frozen emulation.
- Rare cycle-exact mode interrupt timing issue. (Guardian Dragon II / Kefrens random hang)
- Some minimized/inactive/active switching issues.
- Directory harddrives configured as unbootable still booted normally under KS 1.3.
- Windows dialogs (not GUI or file dialogs) were invisible in fullscreen Direct3D mode.

and much more...

(Do not post bug reports or improvements etc in this thread, they will be ignored)

Avanze 29 March 2012 17:30

Great work. Thanks Toni.

Kitty 29 March 2012 17:43

thankyou Toni, always appreciate your hard work ;)

pmc 29 March 2012 18:08

Superb stuff, as always, and a big thanks for implementing my feature request (Graffiti emulation). You're a top man Toni. :)

FrodeSolheim 29 March 2012 19:58

Excellent improvements, thank you! :)

Dic_Ray 29 March 2012 20:55

God save Toni. Thank you sooo much!

Viceroy 29 March 2012 21:42

Many Thanks Toni!

sink 29 March 2012 21:49

thk you!!!

Mequa 29 March 2012 23:05

Quote:

Originally Posted by Toni Wilen (Post 810302)
WinUAE 2.4.0 finally released (29.03.2012)
- VSync supported in fastest possible CPU and JIT modes, complete rewrite, fast, 100% jitter free.

....

- Performance improved in fastest possible CPU without JIT mode.
- Performance greatly improved when immediate blitter and fastest possible CPU is enabled and program does lots of small blits.

And enormous improvements for running AMOS 3D stuff over 2.3.3.

Some reasons why this is one of the finest updates ever. :D

LuMan 30 March 2012 09:24

Brilliant! Good work, Toni. :bowdown

This will be up and running on my wife's lappy this weekend ;)

jimmy2x2x 30 March 2012 10:11

Brilliant update, thanks Toni!

HOL2001 30 March 2012 10:52

Many thanks as always! :)

mfletcher 30 March 2012 19:27

Thank you Toni for all your hard work. Always appreciated!

Asle 30 March 2012 21:13

Huge ! thanks !!

SunChild 30 March 2012 21:13

Brilliant!

Have been exploring the various updates and added features over the last couple hours and I'm impressed (as always) + grateful!

Toni, you rock!!! ;)

lesta_smsc 30 March 2012 23:43

Thanks for update Toni! I can now update my WinUAE! :D

clauddio 31 March 2012 01:01

thanks master for the new winuae version I will check it later

btw, what is PCMCIA IDE hardfile emulation?
can you explain a bit...thanks

Leffmann 31 March 2012 14:07

Great update, thanks!

Retro1234 31 March 2012 14:09

Sorry Stupid question and great work again as always :cheese
Whats PCMCIA IDE hardfile emulation ?

Zandig 31 March 2012 15:03

Thank you Toni :great


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