Uridium 2 : Diary of a Game
I don't know if this is the right place to post?
Here are some scans I just did from uk mag "ONE Amiga" Diary of a game Uridium 2 Unfortuantly I only Have Parts 3 to 5 This is part 3 (4 pages) from October 1992 http://img166.imageshack.us/img166/1...pt31jm4.th.gifhttp://img296.imageshack.us/img296/6...pt32va7.th.gifhttp://img148.imageshack.us/img148/6...pt33rr7.th.gifhttp://img376.imageshack.us/img376/9...pt34ho4.th.gif they are a bitch to do a good scan, because the pages are bigger than the scanner. also if someone can get the first 2 parts and the rest, (How many were there ?) that would be appreciated, I think they must be in "One amiga" issues august and september 1992. |
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The Last one I have
Part 5 (3 pages) December 1992 http://img371.imageshack.us/img371/6...pt51sj9.th.gifhttp://img371.imageshack.us/img371/1...pt52sq2.th.gifhttp://img391.imageshack.us/img391/4...pt53fs0.th.gif :great |
I don't know if this is the right place to post either, but good work! I shall definitely read this later tonight. Great game :)
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Very fun read (that developer looks a lot like John Romero :s ). I find it highly entertaining to read about such trivial problems as fitting resources and moving variables to upper memory for faster access :) I'm glad to be a developer in times where resources are cheap.
Also changing border colors to check how far the game is getting before crashing. Simple yet very effective! |
hehe you don't know who Andrew Braybrook is? Read up on the history of computer games ;) Nice fella too.
Anyh00, grabbed'em, thanks! I'm subscribing to the thread in case someone has the remaining articles 8) |
Im almost 100% certain i have all of the parts to this Diary. If your interested in having the rest scanned, PM me.
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We got in france exactly the same developping diary.....
and andrew braybrook is a very nice guy ^^ ! i got to find the pages and scan them to post here ^^. |
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btw, The one did quite a few diary of a game features. |
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Is that a possible plug for AGTW in the future alluding to the (abandoned) dual-playfield version of Uridium 2 Andrew Braybrook toyed with in a couple of his diary entries? Seem to recall in the 1st couple of entries there was going to be a walk around robot mode for the landing sequence when you attempted to blow up the ship, later changed to the mode used in the finished product. |
Hm I think the world is filled with gamers who haven't finished the first ship in Uridium 2... maybe one for the RAG team? :)
How's it going with those scans Blade002? Wanna see... *sob* :) |
Any chance someone could kindly upload the missing pages?
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What happened to those mentioned robot-walking passages? My Manta had never transformed to a robot :shocked
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Perhaps they were changed to the reactor-destroying sequences in a spacesuit?
http://www.elitebastards.com/layden/...ridium2_2t.png |
Probably yes. Unfortunatelly, the transform animations were passed as well :(
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