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-   -   Vigilante on FS-UAE / Interlaced mode [Solved] (https://eab.abime.net/showthread.php?t=65895)

Marskilla 17 September 2012 17:43

Vigilante on FS-UAE / Interlaced mode [Solved]
 
First, i'd like to say that FS-UAE is definitly the best amiga emulator for games.

It allows me to (re)discover amiga titles and it' soooo enjoyable.

Thanks a lot for the work ! I' am having great time using it.

But I have a problem with vigilante. I tested both TOSEC (adf) and SPS (ipf) releases of vigilante and no one seems to be working.

Those same disks images works perfectly with Winuae.

Is this problem known ? Is there something I can do ?

Also I have problems with few games using interlaced mode (darkseed for example). Are there settings which allow a correct display of interlaced screens ?

Thanks for any help.

FrodeSolheim 21 September 2012 18:54

Quote:

Originally Posted by Marskilla (Post 840025)
First, i'd like to say that FS-UAE is definitly the best amiga emulator for games. It allows me to (re)discover amiga titles and it' soooo enjoyable.

Thanks a lot for the work ! I' am having great time using it.

And thank you for using it and reporting issues :)

Quote:

Originally Posted by Marskilla (Post 840025)
But I have a problem with vigilante. I tested both TOSEC (adf) and SPS (ipf) releases of vigilante and no one seems to be working.

Those same disks images works perfectly with Winuae.

Is this problem known ? Is there something I can do?

I got the same problems you did, and after checking a bit around, it seems this game requires a working serial port! (http://eab.abime.net/showthread.php?t=1891). I got it to boot by using the new serial port support in the latest development version (Mac/Linux only).

By default, FS-UAE enables a dummy serial port (good enough to boot AROS), but it seems this is not good enough to boot this game. I'll investigate this further and see what needs to be implemented to make the game boot with the default settings.

Quote:

Originally Posted by Marskilla (Post 840025)
Also I have problems with few games using interlaced mode (darkseed for example). Are there settings which allow a correct display of interlaced screens? Thanks for any help.

FS-UAE does not support interlaced output, but interlaced Amiga displays should work just fine (including Dark Seed) -but the output is effectively deinterlaced. When you say "problem", I assume you mean that the interlaced screens do not look authentic and miss the flickering? I don't think it would look right unless FS-UAE is used with an interlaced display mode (which it does not support) on a CRT. Or do you have another problem? Please describe further.

Marskilla 21 September 2012 21:39

Quote:

Originally Posted by FrodeSolheim (Post 840729)
I got the same problems you did, and after checking a bit around, it seems this game requires a working serial port!

I noticed winuae accessed all floppy drives where FS-UAE crashed, so I tried to put blank disks in DF1: -> DF3: but I couldn't guess it was the serial port !!!

Damn, you're good !!!

Thanks for having spent time on the problem ! It's good to know it may be solved in a future version...

Quote:

Originally Posted by FrodeSolheim (Post 840729)
(...)but interlaced Amiga displays should work just fine (including Dark Seed) (...) When you say "problem", I assume you mean that the interlaced screens do not look authentic and miss the flickering(...)

I'm not that nostalgic and if the screen is not flickering, it's ok to me. :laughing
No, the problem in Darkseed is the texts cannot be read...

Here is the french version (but all version do the same) :

I'll post more examples from other games later.

However, please note Maxis Games in hi res mode (A-Train, Simcity 2000...) are ok.

Toni Wilen 21 September 2012 21:59

Quote:

Originally Posted by Marskilla (Post 840760)
No, the problem in Darkseed is the texts cannot be read...

Do not use KS 3.1, it must be 3.0 or older :)

FrodeSolheim 22 September 2012 00:30

Quote:

Originally Posted by Marskilla (Post 840760)
Thanks for having spent time on the problem ! It's good to know it may be solved in a future version...

I have now fixed the serial port emulation (when the serial port is not "used"), so this is fixed in the next version :). I can perhaps create a build for you if you let me know what platform you're on.

Quote:

Originally Posted by Toni Wilen (Post 840761)
Do not use KS 3.1, it must be 3.0 or older :)

Thanks for helping out :) (@Marskilla: I used Kickstart 1.3 when I ran Dark Seed without problems).

Marskilla 22 September 2012 11:48

Quote:

Originally Posted by Toni Wilen (Post 840761)
Do not use KS 3.1, it must be 3.0 or older :)

Quote:

Originally Posted by FrodeSolheim (Post 840789)
(@Marskilla: I used Kickstart 1.3 when I ran Dark Seed without problems).

I was booting on the TOSEC disk "Darkseed v1.0 (1992)(Cyberdreams)(Fr)[cr ZNT](Disk 1 of 7).zip" with an AGA chipset (A4000/68040)

I switched to an OCS chipset (A500) and booted on the darkseed disk : the texts were readable but the game was a bit slower than on a 1200 / 4000 machine, the framerate was lower.

So I used a (1200 / 68020) machine using the kickstart 1.2 and evrything is great. http://marssmileys.files.wordpress.c...ad_success.gif


The problem is solved ! Thanks to both of you :great

Quote:

Originally Posted by FrodeSolheim (Post 840789)
I have now fixed the serial port emulation (when the serial port is not "used"), so this is fixed in the next version :). I can perhaps create a build for you if you let me know what platform you're on.
Thanks for helping out :)

I'm not in a hurry... just take your time, I'll grab the newer version when it's done.

___________

I encountered another problem... this time it's with the game "hacker". I'm using the ipf from the SPS dumps.

When I reach this screen :


Impossible for me to move the pointer with the mouse or the joystick...

But it's supposed to move !!! check this : http://www.dailymotion.com/video/xn7...985_videogames

I tried a lot of configurations. No one works !!! The worst thing is the mouse click is detected !!!https://marssmileys.files.wordpress..../cassetete.gif

Here is the configuration file I'm using :
Code:

[config]
amiga_model = A500
kickstart_file = Kickstart v1.3 rev 34.5 (1987)(Commodore)(A500-A1000-A2000-CDTV).zip
kickstarts_dir = .\kickstarts\
window_width = 752
window_height = 572
fsaa = 4
keep_aspect = 1
video_sync_method = finish-swap-finish
floppies_dir = .\floppies\
keyboard_key_lctrl = action_joy_1_fire_button
fullscreen_mode = fullscreen-window
audio_buffer_target_bytes = 16384
chip_memory = 512
slow_memory = 0
fast_memory = 0
floppy_drive_0 = Hacker.ipf.zip
joystick_port_1 = none
joystick_port_1_mode = nothing
joystick_port_0 = mouse
joystick_port_0_mode = mouse

I tried to switch ports, to disable joystick, etc.

Toni Wilen 22 September 2012 12:09

Quote:

Originally Posted by Marskilla (Post 840847)
I encountered another problem... this time it's with the game "hacker".

http://eab.abime.net/showthread.php?t=42328

Marskilla 22 September 2012 12:18

Quote:

Originally Posted by Toni Wilen (Post 840854)

Ok, so I Have to run a A1000 machine on FS-UAE to have the mouse working ?

I'll try this.

Marskilla 22 September 2012 13:10

I tried the kickstart 1.1 PAL but FS-UAE cannot run an amiga 1000...

I checked on the FS-UAE configiration page (http://fengestad.no/fs-uae/configuration)

Valid values of the amiga_model parameter are:
  • A500 – A standard Amiga 500 with 0.5 MB chip RAM and 0.5 MB slow RAM.
  • A500+ – A standard Amiga 500+ with 1 MB chip RAM.
  • A600 – A standard Amiga 600 with 1 MB chip RAM.
  • A1200 – A standard Amiga 1200 with 2 MB chip RAM.
  • A1200/020 – Amiga 1200 but with 68020 processor instead of 68ec020 – allows the use of Zorro III RAM
  • A4000/040 – Amiga 4000 with 2 MB chip RAM and a 68040 processor running as fast as possible.
  • CD32 – A standard CD32 unit.
  • CDTV – A standard Commodore CDTV unit.

So, it's another improvement I have to wait in a further version...

I may use Winuae to run Vigilante and Hacker meanwhile.

FrodeSolheim 22 September 2012 14:35

Quote:

Originally Posted by Marskilla (Post 840864)
I tried the kickstart 1.1 PAL but FS-UAE cannot run an amiga 1000...

I'm adding A1000 as a supported Amiga model for the next development version, as there now is some demand for it ;). In the meantime, you can try using the A500 model and override one option (per Toni's advice in http://eab.abime.net/showthread.php?p=505571&postcount=16):
Code:

[config]
amiga_model = A500
uae_a1000ram = true

(possibly using a kickstart version < 1.3 as well)

Marskilla 22 September 2012 15:38

I tried this configuration :
Code:

[config]
amiga_model = A500
kickstarts_dir = .\kickstarts\
kickstart_file = Kickstart v1.1 rev 32.34 (1986)(Commodore)(A1000)(PAL).rom.zip
window_width = 752
window_height = 572
fsaa = 4
keep_aspect = 1
video_sync_method = finish-swap-finish
floppies_dir = .\floppies\
keyboard_key_lctrl = action_joy_1_fire_button
fullscreen_mode = fullscreen-window
audio_buffer_target_bytes = 16384
chip_memory = 512
slow_memory = 0
fast_memory = 0
floppy_drive_0 = Hacker.ipf.zip
uae_a1000ram = 1

And the mouse pointer stays still.

Don't worry, I'll wait for the next developpement version to play Vigilante, Hacker and uninstall Winuae ;)

FrodeSolheim 23 September 2012 00:56

FS-UAE 1.3.27:
  • Config for Retro Joystick interface v1.2 (joystick adapter) [Magnar].
  • Fixed serial port emulation when not serial port is not “used”.
  • Native serial port for POSIX systems [lallafa].
  • Added A1000 model support (defaulting to Kickstart 1.2).
  • Fixed a bug preventing the launcher from starting on some systems.
  • (Launcher) Added A1000 model support.
  • (Launcher) Work around bug in openSUSE 12.2′s gettext.py.
http://fengestad.no/fs-uae/2012/09/2...-3-27-released

Marskilla 23 September 2012 11:07

That was quick !!!

Marskilla 23 September 2012 12:18


Evrything's just fine !!!
  • Darkseed : OK
  • Vigilante : OK
  • Hacker : OK

Man, that's was fast and efficient.


lesta_smsc 23 September 2012 13:19

Quote:

Originally Posted by FrodeSolheim (Post 841005)
FS-UAE 1.3.27:
  • Config for Retro Joystick interface v1.2 (joystick adapter) [Magnar].
  • Fixed serial port emulation when not serial port is not “used”.
  • Native serial port for POSIX systems [lallafa].
  • Added A1000 model support (defaulting to Kickstart 1.2).
  • Fixed a bug preventing the launcher from starting on some systems.
  • (Launcher) Added A1000 model support.
  • (Launcher) Work around bug in openSUSE 12.2′s gettext.py.
http://fengestad.no/fs-uae/2012/09/2...-3-27-released

Great to see an update Frode! :)

We have still to play online lol - do you have Hamachi client?!


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