Latest version of ScummVM ported to AGA
Overview:
ScummVM AGA is an interpreter that allows you to run certain classic graphical point-and-click adventure games on an Amiga (provided you have their data files). The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! ScummVM AGA only supports certain ScummVM game engines (due to performance issues)...see the About Box within the ScummVM Launcher. Requirements: 1) An AGA Amiga (PAL only) with a FAST 68030 processor 2) At least 32 MB of FASTRAM 3) AHI installed (v4.18 recommended) 4) 3.1 ROMS (3.0 ROMS may cause it to run slowly) 5) Some supported games or demos Features: * Double buffered 16 bit stereo digital SFX and speech * MIDI music emulation (no hardware required) * Double buffered 256 color AGA graphics * External MIDI support (using the CAMD library) * 16 bit GUI (converted to 8 bit in real-time!) * Screen shake (and it actually works this time) * Back ported OS4, MorphOS and AROS code! Configuration Options: The AHI device used will be the one setup in your AHI Prefs (unit 0). Only the original uncompressed audio files are supported, you cannot use audio files that have been compressed. You will need to install the CAMD library if you want to use an external MIDI device. There are also various configuration options within the ScummVM Launcher (see the official ScummVM readme for more details). There are a few Tooltypes to play with. 1) AUDIO_THREAD_PRIORITY: This should be set to a higher priority than the main thread to avoid audio issues. 2) CLOSE_WB: Enable to close the Workbench (3.1 ROMS recommended) Performance Considerations: 1) You should always patch exec.library's CopyMem() and CopyMemQuick() routines for faster processor specific versions. 2) Try reducing the audio playback frequency down to 8k if you're still having performance issues. 3) If you are using Paula, stick with the 'FAST' 8/14 bit modes for AHI (prefs) - a real 16 bit card may be faster with a 16 bit mode. 4) This interpreter really hits the hard drive so you'll need a fast transfer rate for the newer games (see below) 5) FFS is really really slow, use PFS3 instead 6) Loading your ROM into FASTRAM is a great idea (see below) 7) If you have a Blizzard you should really be using BlizKick to get most speed out of your Amiga, Apollo users should be using RemApollo. 8) Stick with v4.18 of AHI as the later versions are too slow Links: http://eab.abime.net/showthread.php?t=56815 (ScummVM AGA thread on EAB) http://www.scummvm.org/ http://www.scummvm.org/demos/ http://eab.abime.net/index.php Thanks and acknowledgments: Mikael Kalms for his help, advice and excellent C2P routines. The ScummVM developers, my mother, the UtilityBase crew for help and advice. Minuous for the awesome installers and the EAB beta testers especially DDNI and Rockersuke who went above and beyond the call of duty. Quote:
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Great! :great I swear I'll be running it. Only have to fix my Amiga.
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Great work !!
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Good work Novacoder!
Now I cant wait till it gets posted on Aminet... @Cammy! get this on the Christmas tree!! ;) |
It's a good gift for Christmas :xmas Thanks NovaCoder :D
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Yes, inform Cammy about this release !!
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And still has to be on Aminet |
Cammy friend list:
DDNI +1 |
Good news, although I'm not sure it will work for me..
I'm hoping to have a new accelerator for my A1200 (Yeay Jens) under the tree, so: Requirements: 1) An AGA Amiga with an 68030, 68040 or 68060 processor Hopefully will have a 30 in there... 2) Lots of FASTRAM Should have 64M of it... 3) The latest version AHI installed (http://arp2.berlios.de/ahi/) I'm guessing that's not a problem. 4) A sound card will help but Paula is also supported via AHI. So far so good... 5) This emulator really hits the HD so you'll need a decent transfer rate (3mbs+). D'oh! As I understand it, the internal IDE on the A1200 maxes out around 2M... Well, hopefully I'll be able to test it out anyway... desiv |
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Good news, Oliver A has kindly offered to add Indivision ECS support so all you non-AGA user's will be able to join the party (obviously you'll still need an 030 and some FASTRAM though).
I've also got an RTG port that should be ready to go soon, so everyone's covered ;) |
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Or in other words, an Amiga user from "The Good Ole Days"! :D |
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;);):):) Thanx, off to search.. desiv (I sometimes can't believe how much Amiga stuff there is that I missed!!!) |
Looks like they've turned up on AmiNet now...
AGA port of ScummVM V1.2.0 for 68030 AGA port of ScummVM V1.2.0 for 68040 AGA port of ScummVM V1.2.0 for 68060 It's a real shame I couldn't get to test the little buggers myself on real hw (only WinUAE)..........I hope they're ok for you guys :guru When I eventually get another 1200 (with an Indivison AGA Mk2), I'll have a go at adding Graffiti support and try to make it a bit quicker on real HW. |
Very cool! Wish the system requirements were a bit lower but of course I understand why they are the way they are.
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@novacoder thnx a lot mate, what a great early christmas present :xmas
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@Novacoder you rules !
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Yes sorry, I meant to say 'Indivision GFX support' but all you ECS owners should already own an Indivision ECS anyway so it's all good :agree
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