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Great work :)
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A couple of dev questions: 1. How do I track how much memory my game is using? 2. How can I embed a bitmap font in my game's binary? Ideally I'd like to create a font, embed it and use standard stuff like TextFont and ColorTextFont. Unless there's a good reason not to do it like that. |
Neat! Ive never seen a similar game, so looking forward testing it!
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Reminds me a bit of Baku Baku Animal.
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Edit: misread the question, avail chip will only tell you if you've leaked memory. |
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The game pretty much just needs sound now and it's ready. If anyone can help me with the memory question particularly, I'd appreciate it. |
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?? Guess it doesn't matter. Look here, you might get an idea as to how to do it. https://sourceforge.net/p/diropus4/c...trunk/Program/ |
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I think I need to start a dedicated thread for this question... EDIT: started a new thread |
I sincerely love the background art.
Looks very much like the early 16/32 games <3 Super nice as well to see someone who managed to get something out of GameSmith. I was tempted to give a try, a couple of years ago, but I wasn't sure how it would behave with SAS/C. |
Any chance of GameSmith being uploaded to The Zone to take a look at it?
Cammy's link from 2009 is no longer active. |
It's also on Amiga Future:
http://www.amigafuture.de/downloads....ail&df_id=5083 |
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Thanks for the link Steffest (and AmigaFuture.de for hosting).
Thanks Davideo for letting me know. I'll remember to check it out next time. Before you mentioned it, I stumbled across Sir_Xeno's post for the manual (very nice website :)). |
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I must update it as I've spotted a couple of errors since I created it. |
@Davideo
Keep us posted when updated. How many pages in A4? |
@kamelito
It's 207 pages which has been reset to print on A4. My OCR software wasn't the best and I thought I'd corrected all the errors but a few managed to escape me. I'll try and update it in the next couple of weeks. |
Thanks very much for doing so, Davideo
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As a side topic, for Landfill i made the soundtrack and chosen the sound effects for the game, so when is ready is going to look good, play good and sound good ;)
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It's still 207 pages laid out to suit A4 and be ring bound. I've put it in my upload folder and I'll ask someone to move it and replace the previous version with this one. |
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