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-   -   new amiga 500 doom like ! (https://eab.abime.net/showthread.php?t=98654)

005AGIMA 02 September 2019 08:30

Quote:

Originally Posted by swinkamor12 (Post 1342945)
If Doom ran bad on Your 386DX it means You have slow graphics card.
Yet another time, time and work where wasted on pathetic fight with dumb cost reduction at Commodore.
At 1992 Amiga should have chunky pixels in standard.
Time and work wasted on this crap may be better spend on making cheap graphics card for a500.

Which graphics card would you have recommended to play Doom on a 386 back in around 1993/94? ;)

I dont recall seeing any advertised back then, not to say they didn't exist.

I did of course jump into GPU's later in the 90's but I was running a Pentium 200MMX by then, which handled Doom just fine without the 3DFX Banshee I later threw inside it.

I note 3dfx and the whole 3D GPU market emerged around 95?

Before that I thought the way to make things run faster, was all around CPU and RAM, and Maths co-processors.

It was a long time ago though. I could be wrong.

skan 02 September 2019 08:43

Quote:

Originally Posted by britelite (Post 1342953)
Let's be honest here, doing anything on the Amiga nowadays is a waste of time. But it's a _FUN_ waste of time :D

Dude, life itself is a waste of time, that's why we fill it with varying degrees of _FUN_! ;D

malko 02 September 2019 08:56

Quote:

Originally Posted by 005AGIMA (Post 1342944)
It's impressive as fk.
[...]
I actually can't believe it's running on a stock 1MB A500. Blows my mind.

:great :bowdown (and I am not a fan of Doom)

Quote:

Originally Posted by swinkamor12 (Post 1342942)
Only 12 FPS at 160x100.
No textures on ceiling and floor, so it is still Wolf not real DOOM.
Waste of time, and yet another proof that for 3D Amiga need graphics with chunky pixels.

Calling an hobby or a pation a "waste of time" means that you should be an boring person. Have you never practiced extra activities like music, sport, reading, cooking, movie watching, (retro-)computing, etc. as hobby ?
No, for sure, it's a waste of time... :rolleyes :crazy.

005AGIMA 02 September 2019 08:58

Quote:

Originally Posted by malko (Post 1342959)
:great :bowdown (and I am not a fan of Doom)


Calling an hobby or a pation a "waste of time" means that you should be an boring person. Have you never practiced extra activities like music, sport, reading, cooking, movie watching, (retro-)computing, etc. as hobby ?
No, for sure, it's a waste of time... :rolleyes :crazy.

Sitting at a desk in an office is a waste of time and life.

But they pay me well for it :D

Amigajay 02 September 2019 08:59

Quote:

Originally Posted by swinkamor12 (Post 1342942)
Only 12 FPS at 160x100.
No textures on ceiling and floor, so it is still Wolf not real DOOM.
Waste of time, and yet another proof that for 3D Amiga need graphics with chunky pixels.

Quote:

Originally Posted by swinkamor12 (Post 1342945)
Time and work wasted on this crap may be better spend on making cheap graphics card for a500.

Once again you spew bollox out of your mouth, give some respect to the developer for what he is doing, the calculations and maths needed to even work shit like this out to run on a 7mhz is mind boggling something your braincell obviously can’t comprehend.

d4rk3lf 02 September 2019 10:46

Not sure why some of you are wasting a time with a troll that sounds like a broken record.

Quote:

Originally Posted by britelite (Post 1342953)
Let's be honest here, doing anything on the Amiga nowadays is a waste of time. But it's a _FUN_ waste of time :D

So, what's your overall impression about this?
Can parts (tricks) from your engine further enhance this, or/and can you use some of these tricks to enhance your engine?
I am a (more then a) noob in all this coding, but some other members can find your feedback useful (and author too, if he looks at this thread).
---------------

@Anyone
Maybe somebody should call this guy to join a forum, and open a development thread, so he can share and learn with other coders (and we have great coders here).

britelite 02 September 2019 10:58

Quote:

Originally Posted by d4rk3lf (Post 1342977)
Can parts (tricks) from your engine further enhance this, or/and can you use some of these tricks to enhance your engine?

As far as I can see both engines are using vastly different approaches, so I don't think they could benefit that much from each other.

BSzili 02 September 2019 11:26

This was very impressive. The main things are: organizing the pixels in a blitter-friendly interleaved format (2-pass blitter C2P), very tight pre-compiled CPU scalers using the stack register, running the blitter completely in parallel with the CPU-based rendering.
There were also a game specific tricks (how the visibility is pre-computed, only 3 ceiling heights and pre-computing each case, etc.).
I also liked his Wolf3D style demo with the blitter scaler. It looked kind of janky in motion, but using the blitter to do scaling was an interesting idea.

malko 02 September 2019 12:25

Quote:

Originally Posted by 005AGIMA (Post 1342960)
Sitting at a desk in an office is a waste of time and life.
But they pay me well for it :D

:laughing
Any open position in your company ? Depending on the salary, I may also reconsider my "waste of time" :D .

malko 02 September 2019 14:31

Quote:

Originally Posted by d4rk3lf (Post 1342977)
[...] @Anyone
Maybe somebody should call this guy to join a forum, and open a development thread, so he can share and learn with other coders (and we have great coders here).

Mail sent. Let's see if he has time to come wandering around here :) .

duga 02 September 2019 19:18

Quote:

Originally Posted by swinkamor12 (Post 1342945)
If Doom ran bad on Your 386DX it means You have slow graphics card.
Yet another time, time and work where wasted on pathetic fight with dumb cost reduction at Commodore.
At 1992 Amiga should have chunky pixels in standard.
Time and work wasted on this crap may be better spend on making cheap graphics card for a500.

Graphics card for a 68000@7 MHz?

Samurai_Crow 02 September 2019 19:21

Quote:

Originally Posted by duga (Post 1343083)
Graphics card for a 68000@7 MHz?

It would need an integrated accelerator like a Vampire. Oh wait... ;)

swinkamor12 02 September 2019 19:55

DOOM on 386DX run good if you do not buy cheapest graphics card.
The only way to have good 3D graphics on amiga is add something with chunky pixels.
Rest of world change to chunky pixels many years ago but some amiga fanatics as usually has problem with it.
160x100 without textures on ceiling and floors it is pathetic.
I do not want to see this crap on my Amiga.

tolkien 02 September 2019 20:03

We are speaking of a 68000 at 7mhz and a chipset from 1985.
Cant you see the difference?

DamienD 02 September 2019 20:03

Are you always so damn negative swinkamor12?

...so you don't want to see this "crap on your Amiga"; no one is forcing you to and stop trolling the thread.

I think it's time to review all your posts; if you are constantly like this then...

Retro1234 02 September 2019 20:04

Pathetic! I don't want to read this on EAB

d4rk3lf 02 September 2019 20:07

@swinkamor12
If it's pathetic to you, what you are doing on this thread?
Leave us, poor blind souls, to enjoy our ignorance.
You already said your opinion, so what's the point of saying it again?

If you continue like this, it's obviously then that your goal is to make a flame on this thread. If your intentions are honorable, then you can just create your own thread with name like: Amiga is crap for 3D, and there we can discuss your points, and comment every game, including this one.

vulture 02 September 2019 20:14

@swinkamor12

troll

Amigajay 02 September 2019 20:21

Quote:

Originally Posted by retro1234 (Post 1343097)
pathetic! I don't want to read this on eab

+1

Overmann 02 September 2019 21:14

Quote:

Originally Posted by swinkamor12 (Post 1343092)
DOOM on 386DX run good if you do not buy cheapest graphics card.
The only way to have good 3D graphics on amiga is add something with chunky pixels.
Rest of world change to chunky pixels many years ago but some amiga fanatics as usually has problem with it.
160x100 without textures on ceiling and floors it is pathetic.
I do not want to see this crap on my Amiga.

I don't know If you're trolling or being serious, but Doom does not run well on a 386DX. A DX 40mhz, with a massive 256kb cache, 16mb ram and the blazingly fast Diamond SpeedStar will still only manage to get passable framerates with a reduced window size and low detail graphics. I have two different 386 configs, this being among the fastest you could possibly put together, and it runs doom significantly slower then even a 25mhz 486sx with the same graphics card.

But more importantly, you really shouldn't be this negative about someone contributing to our hobby. It's quite stunning how rude you are being. Please remember that while you are not in the same room as the people reading your comments, actual humans are in a conversation with you and among them might be the person who made this. I hope you are not the kind of person who would behave like this in a sosial situation. Try not to do it online as well!


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