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It looks really nice so far, keep the good work! ;) I already knew Magnus YouTube cannel, he has some amazing stuff there.
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Thankyou :)
I am storyboarding an intro sequence today that will hopefully look cool :) Magnus is extremely talented, I have always wanted to work with someone like him |
Wow, another great looking game I'll definitely try once complete :)
Great work again LordNipple :great |
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Wayne, is that you? :p ( LordNipple )
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Affirmative commander :D
It's me :) Thanks for running an article on your site about this game! I will speak to you about some exclusives soon ;) |
:great:bowdown
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How many discs you plan to use for your game? |
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We have a musician lined up ready to do the music for our game, I will pass on your advice, thankyou! We plan to release the game on a single .ADF file, free to the public. |
Another recomendation for the sound, it is possible to put drums and bass line in the same voice, only mixing the kick with the bass in the same sample, to play the bass only, use the sample offset feature of Protracker to start playing after the kick in the sample. The snare can be alone, or maybe can be in the chords voice.
If the musician choose to make 4 voices modules and the FX will interrupt some notes, the bass line is the most expendable part in the music (at least in my point of view) maintaining the melody and chords part intact. |
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Thankyou! :) |
This current work looks amazing!
And judging from the fine job you did with the Renegades release I feel very positive vibes with this one! Well done and good luck! :great |
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Renegades was a real labour of love! I have done some storyboarding for the intro sequence for Scourge of the Underkind and hopefully it will look great! I have a good feeling about this game too |
This looks ruddy marvelous! Especially the gfx style. Good luck with the endeavour!
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I really want to spend the time doing the best pixel art I can for this, intro, loading screens, story screens and end game sequence are all being storyboarded. I need to watch the size of these things as we aim to fit the game on a single .adf. Once the player sprite is finished and up and running about I hope to chat with the musician about getting something composed. I will mention the re-usage of instruments between compositions to help keep the size down...if this gives the game the right 'feel' then I am more than happy with that. I just want to say a huge thankyou to all the messages of support here! I know the programmer has been ill recently and I am sure any positive words will go to help him. |
This is looking really, good. Once you get the player character in the code and running about the maze, how about releasing a playable version? We can all give it a bit of testing for you and let you know of any tweaks :)
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I know we have a few testers already lined up for the purpose of fine tuning etc but thankyou! :) I think we'll release a teaser demo when the time is right but that will be closer to the actual release but I will have to discuss these things with the programmer first. |
Very good background graphics! But what is the game about? As there are chests, maybe something with swords and dragons?
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Heh. That's totally understandable, LordN. I was being a bit cheeky by asking. Still, it was worth a try (hahaha).
I'll patiently wait for the next update..... ;) |
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