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#1 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 33
Posts: 11,455
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#2 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 33
Posts: 11,455
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and BattleShips 2: http://www.frey-united.com/aagg/inde...ytul=battlesh2
Catacomb http://www.frey-united.com/aagg/inde...tytul=catacomb Omega http://www.frey-united.com/aagg/index.php?tytul=omega Last edited by s2325; 10 July 2008 at 12:53. |
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#3 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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To make it a bit easier, here's a dbs of Rush Hour and some info...
Coding: Andreas Spreen Music: Manfred Linzner (Pink) Levels: Marcello "Muttley" Barisonzi, Jools Henn, ARexxLevelEditor: Gordon Klimm Players: 1-3 (3p simultaneous) HD Installable: Yes License: Freeware First Version: 1.0 (19/08/96) Last Version: 1.6a (26/06/97) Notes: Game can be downloaded from the author's website here: http://www.clevedon.de/RushHour/history.html Based on a C64 game called Traffic. Comes with a level editor and a hires version.
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#4 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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Here's some info and a dbs for BattleShips II as well...
Coding/GFX/SFX: Patrik Jansson GFX: Tor Jansson Title Music: Mark Salud Other Music: Ruben Monteiro Players: 1-4 HD Installable: Yes License: Giftware First Version: v0.2 (28/06/96) Last Version: v1.1.6 (07/01/98) Notes: Game can be downloaded from aminet here: http://aminet.net/package/game/2play/bsii115 There is a patch available on aminet here, which changes from v1.1.5 to v1.1.6 http://aminet.net/package/game/2play/bsii115fix
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#5 |
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Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 1,153
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I'm curious: what are the criteria for freeware games to be included in HOL? Because obviously not every game on eg. the Fish Disks, let alone Aminet, is in HOL.
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Programmer, Amigan Software |
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#6 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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Well from my experience, any PD game can be added to HOL, as long as someone takes the time to get the data/images etc. I've submitted quite a lot of info and pictures for PD/Shareware games and they've all been added.
They just aren't a priority.
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#7 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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Catacomb - dbs attached, info below
Author: Peter Gage He doesn't credit anyone else for music/gfx etc. Players: 1 HD Installable: Yes License: Shareware Version: 1.6 (The Latest version as of 02/01/1992), there may be newer versions but I've not found one. Manual doesn't mention any older versions either. Notes: The game is available on Fred Fish Disk 666 The address to send money to states "Peter Gage, Cornerstone Software" The manual mentions two other games by Peter Cage: Feeding Frenzy & Intrepid.
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. Last edited by killergorilla; 10 July 2008 at 14:51. |
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#8 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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Last one for the day...
This time "The Intrepid" Author: Peter Gage, again a sole project. Again it's "Cornerstone Software" Says that the game was made using "The Director", it's a very similarly structured game to Catacomb so that may have been made using the same tool. Players: 1 HD Installable: Yes Version: V1.5 (Latest version as of 1/20/1992) Says Copyright 1991 all over the docs so was probably first released in 1991. License: Shareware
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#9 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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Ok I lied... Another one!
This one is called "Monsters Of Terror" Coding: Matthias Bock (Starfox) & Andreas Scholl (Zeronine) GFX: Matthias Bock (Starfox) & Andreas Scholl (Zeronine) & Ninja Music: Axel Pfeuffer Chipset: AGA Players: 1-4 (4 Simultaneous) Version V1.0 (1995) License: Freeware Notes: MonstersOfTerror is coded in 100% 68000 assembler in the system friendly way. Full multitasking is available! The game is available from the authors(') website here: http://www.lazycow.de/monsters/index.html
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. Last edited by killergorilla; 10 July 2008 at 16:31. |
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#10 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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Don't stop me now...
This one is "Star Defender" which is a pretty good defender clone. Coding: Matthias Bock (Starfox) GFX: Andreas Scholl (Zeronine) SFX: Pierre Guillot & Axel Pfeuffer Chipset: ECS/OCS (needs 68020 though) Players: 1 License: Freeware Latest Version: V1.1 (08/04/02) Freeware Version First Version: V1.0: (26/06/96) Notes: The game is available from the authors(') website here: http://www.lazycow.de/defender/index.html
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. Last edited by killergorilla; 10 July 2008 at 16:41. |
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#11 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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Poweroids
Multiplayer Asteroids clone: Coding: Matthias Bock (Starfox) GFX: Wolfgang Hertzig SFX: Axel Pfeuffer Chipset: ECS/OCS (needs 68020 though) Players: 1-4 (4 Simultaneous) License: Freeware Latest Version: V1.3: (30/11/95) Freeware Version First Version: V1.0: (05/07/95) Notes: The game is available from the authors(') website here: http://www.lazycow.de/poweroids/index.html
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#12 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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MineRunner
Loderunner clone: Coding: Matthias Bock (Starfox) GFX: Jason Cox Music: Axel Pfeuffer SFX: Marc Rink Chipset: ECS/OCS Players: 1-4 (4 Simultaneous) License: Freeware Latest Version: V1.8: (30/11/1995) Freeware Version First Version: V1.0: (26/10/1993) Notes: The game is available from the authors(') website here: http://www.lazycow.de/minerunner/index.html
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#13 |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,636
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Hoho, KG is on fire
![]() I hope Galaxy can cope with all that stuff! Great work KG
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#14 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,895
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Looks like they've all been added now, including one I didn't post about! - Zerberk (http://hol.abime.net/5712)
I couldn't find any decent information on Omega to pass on so that's been left out. Huzzah!
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#15 |
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Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 26
Posts: 9,699
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Great work
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The EAB/Lemon Amiga Super League | Round 7 - Risky Woods Lemon Amiga is now on YouTube and Facebook! |
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#16 |
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Registered User
Join Date: Aug 2005
Location: Sydney / London
Age: 36
Posts: 5,059
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Thread renamed from Rush Hour to something more appropriate
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#17 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 33
Posts: 11,455
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N.Y. Hard Cash Pro
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#18 |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,636
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@s2325
Were did you get this game? Can you give us a link or upload it to the zone?
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#19 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 33
Posts: 11,455
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I don't remember where I found it, sorry. In the Zone.
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#20 |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,636
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Thanks a lot s2325
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