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		<title>abime.net - news</title>
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		<description><![CDATA[Members can post - "News" topics will be moderated, then published over the abime.net network.]]></description>
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			<title>abime.net - news</title>
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			<title><![CDATA[Turrican Podcast, by Chris Huelsbeck & friends]]></title>
			<link>http://eab.abime.net/showthread.php?t=64308&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 16:24:11 GMT</pubDate>
			<description><![CDATA[*BitJam Podcast, Episode #151 - Turrican Special (http://www.bitfellas.org/page.php?100)*
The classic "Turrican" games brought nonstop action to all gaming systems of the 80's and 90's (including the C64, Amiga, Atari ST and PC, as well as the Sega Genesis and Super Nintendo). The beautiful...]]></description>
			<content:encoded><![CDATA[<div><b><a href="http://www.bitfellas.org/page.php?100" target="_blank">BitJam Podcast, Episode #151 - Turrican Special</a></b><br />
The classic &quot;Turrican&quot; games brought nonstop action to all gaming systems of the 80's and 90's (including the C64, Amiga, Atari ST and PC, as well as the Sega Genesis and Super Nintendo). The beautiful synthesizer soundtracks for the series were created by Chris Huelsbeck, arguably one of today's most popular game music composers in the world. His music certainly played a major role in shaping &quot;Turrican&quot; into a digital legend over the years. Chris has recently announced plans to bring the cosmic warrior back from retirement, with the production of a &quot;Soundtrack Anthology&quot; - an epic limited edition box set of no less than four CDs, which will feature almost every melody from the saga in newly arranged and recorded versions! More information on this box set, which will only be available until June 3rd, 2012, can be found at <a href="http://www.turricansoundtrack.com" target="_blank">www.turricansoundtrack.com</a>.<br />
<br />
Almost two decades after the last &quot;Turrican&quot; title was released, BitJam pays tribute to these games and their wonderful music with a dedicated podcast episode. Featured tracks include remixes by Chris himself, as well as a selection of fan arrangements, handpicked by Huelsbeck and the co-producers of his &quot;Turrican Soundtrack Anthology&quot;.<br />
<br />
Mixing by Vincenzo, logo #151 by H2O, compiled by Chris Huelsbeck, Jan Zottmann &amp; Thomas Böcker.<br />
<br />
01. Chris Huelsbeck - Turrican Anthology Teaser Demo<br />
02. Chris Huelsbeck - Mega Turrican 'Second Floor' - Level 1<br />
03. Mastertronic - Turrican 1 Amiga Intro Remake<br />
04. Dreamtime - Turrican 2 Main Title (Dosk Mix)<br />
05. Peter W - Turrican II (Concerto For Laser And Enemies Enhanced Mix)<br />
06. Rafael Dyll - Turrican 2 - The Final Challenge<br />
07. Fabian Del Priore and Jan Zottmann - Super Turrican 2 &quot;Submerged' - Level 3<br />
08. Mordi - The Great Bath (of the Seven Seas)<br />
09. duesenberg - Turrican 3 (reloaded)<br />
10. Fabian Del Priore and Jan Zottmann (featuring Henning Nugel) - Super Turrican 'Steam and Pressure' - Level 2<br />
11. Char7ie - Turrican 2 - The Explorer<br />
12. Scaredsim, Wild_Cat - Mega Turrican 'Turrimann' OC ReMix<br />
13. Mastertronic - Super Turrican II Wormland Remix<br />
14. Chris Huelsbeck - Turrican 3 'Freedom' - Credits<br />
Total playtime: 50:30min.</div>

]]></content:encoded>
			<category domain="http://eab.abime.net/forumdisplay.php?f=29">News</category>
			<dc:creator>Bobic</dc:creator>
			<guid isPermaLink="true">http://eab.abime.net/showthread.php?t=64308</guid>
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		<item>
			<title>WinUAE 2.4.1 released</title>
			<link>http://eab.abime.net/showthread.php?t=64242&amp;goto=newpost</link>
			<pubDate>Wed, 09 May 2012 14:16:05 GMT</pubDate>
			<description><![CDATA[WinUAE 2.4.1 released (09.05.2012)

http://www.winuae.net/

"Traditional" x.x.0 bug fix update and some improvements.

2.4.0 bugs fixed:

- CDFS problems fixed. (crashes, wrong case if RockRidge or Joliet, truncated file comments)
- Fake 60Hz didn't work.]]></description>
			<content:encoded><![CDATA[<div>WinUAE 2.4.1 released (09.05.2012)<br />
<br />
<a href="http://www.winuae.net/" target="_blank">http://www.winuae.net/</a><br />
<br />
&quot;Traditional&quot; x.x.0 bug fix update and some improvements.<br />
<br />
2.4.0 bugs fixed:<br />
<br />
- CDFS problems fixed. (crashes, wrong case if RockRidge or Joliet, truncated file comments)<br />
- Fake 60Hz didn't work.<br />
- Software filter major slowdown in higher resolutions.<br />
- D3D overlay mask scaling artifacts in some resolutions.<br />
- D3D &quot;CRT&quot; filters had bad geometry.<br />
- Automatic resize resized continuously in interlaced modes.<br />
- Some USB joysticks had multiple buttons with same name and dpad diagonal movement didn't work.<br />
- Keyboard reset warning emulation didn't work.<br />
- Legacy VSync works correctly again.<br />
- Bsdsocket emulation gethostbyname(&quot;ip.address&quot;) random crash.<br />
<br />
Other bugs fixed:<br />
<br />
- Automatic scale/center/resize didn't work in ECS SuperPlus screen mode.<br />
- OCS/ECS max hires overscan didn't show first 4 pixels. (ECS SuperPlus)<br />
- 68020 cycle-exact mode statefile reliability improved. (Random &quot;CPU trace&quot; errors)<br />
- 0.5M Chip RAM was detected as 1M in JIT mode.<br />
- Mouse cursor jumping to top/left corner in some virtual machines when mouse button was clicked.<br />
<br />
New features and updates:<br />
<br />
- Fastest possible CPU mode (including JIT) throttle option (-10% to -90%)<br />
- Approximate CPU mode speed adjustment (-90% to +500%). Replaces old CPU/Chipset adjustment.<br />
- Fastest possible CPU mode timing improved.<br />
- Low latency vsync stability improved.<br />
- Internal display buffering system rewritten, PAL/NTSC vertical centering, even better screen positioning in programmed modes.<br />
- Fullscreen (TV)/(Max) filter mode programmed mode and PAL/NTSC switching support.<br />
- Custom Input Event autofire support.<br />
- Switch to another monitor if multiple monitors with different resolutions and current RTG resolution is not supported by current monitor.<br />
- CDFS statefile support implemented.<br />
- Sound sync improved.<br />
- Debugger basic math operator support (+-/*).<br />
- Autoscaling improved (CD32 boot screen).<br />
<br />
(and as usual, bug reports will be ignored in this thread)</div>

]]></content:encoded>
			<category domain="http://eab.abime.net/forumdisplay.php?f=29">News</category>
			<dc:creator>Toni Wilen</dc:creator>
			<guid isPermaLink="true">http://eab.abime.net/showthread.php?t=64242</guid>
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			<title><![CDATA[Beastribute by Commodore Is Awesome [C.I.A]]]></title>
			<link>http://eab.abime.net/showthread.php?t=64200&amp;goto=newpost</link>
			<pubDate>Sun, 06 May 2012 01:08:21 GMT</pubDate>
			<description><![CDATA[Image: http://awesome.commodore.me/wp-content/uploads/2012/05/Beastribute001.png  (http://www.pouet.net/prod.php?which=59258)

Released by: Commodore is Awesome (http://www.pouet.net/groups.php?which=11623) [web (http://awesome.commodore.me/)]
Release Date: 5 May 2012 

Download: Beastribute.zip...]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.pouet.net/prod.php?which=59258" target="_blank"><img src="http://awesome.commodore.me/wp-content/uploads/2012/05/Beastribute001.png" border="0" alt="" /></a><br />
<br />
Released by: <a href="http://www.pouet.net/groups.php?which=11623" target="_blank">Commodore is Awesome</a> [<a href="http://awesome.commodore.me/" target="_blank">web</a>]<br />
Release Date: 5 May 2012 <br />
<br />
Download: <a href="http://awesome.commodore.me/downloads/misc/Beastribute.zip" target="_blank">Beastribute.zip</a><br />
Source: <a href="http://awesome.commodore.me/" target="_blank">http://awesome.commodore.me</a></div>

]]></content:encoded>
			<category domain="http://eab.abime.net/forumdisplay.php?f=29">News</category>
			<dc:creator>Kitty</dc:creator>
			<guid isPermaLink="true">http://eab.abime.net/showthread.php?t=64200</guid>
		</item>
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			<title><![CDATA["Origins" by 4mat (ex-amiga musician's new chip music album)]]></title>
			<link>http://eab.abime.net/showthread.php?t=64128&amp;goto=newpost</link>
			<pubDate>Tue, 01 May 2012 09:13:04 GMT</pubDate>
			<description><![CDATA[4th in a series of tracker chipmusic albums with a modern twist.   4mat is an ex-Amiga demoscene and games musician who worked on many titles back in the early '90s.  (CarVup, Leander, Chuck Rock, several Dizzy titles)

Image: http://f0.bcbits.com/z/31/61/3161066392-1.jpg 

1. Oblique 07:05
2....]]></description>
			<content:encoded><![CDATA[<div>4th in a series of tracker chipmusic albums with a modern twist.   4mat is an ex-Amiga demoscene and games musician who worked on many titles back in the early '90s.  (CarVup, Leander, Chuck Rock, several Dizzy titles)<br />
<br />
<img src="http://f0.bcbits.com/z/31/61/3161066392-1.jpg" border="0" alt="" /><br />
<br />
1. Oblique 07:05<br />
2. Tetra 04:17<br />
3. Impasse 04:08<br />
4. Spun Gold 02:47<br />
5. Origins 02:20<br />
6. Ruling / Broken Wave 02:58<br />
7. A M I G A 02:53<br />
8. Voicemail 00:48<br />
9. Endless 03:24<br />
10. Strobelights / Origins (reprise) 05:54<br />
<br />
<a href="http://4mat.bandcamp.com/album/origins" target="_blank">Download</a></div>

]]></content:encoded>
			<category domain="http://eab.abime.net/forumdisplay.php?f=29">News</category>
			<dc:creator>4mat_</dc:creator>
			<guid isPermaLink="true">http://eab.abime.net/showthread.php?t=64128</guid>
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		<item>
			<title>FS-UAE 1.2 for Windows, Linux and Mac OS X released</title>
			<link>http://eab.abime.net/showthread.php?t=64117&amp;goto=newpost</link>
			<pubDate>Mon, 30 Apr 2012 20:23:55 GMT</pubDate>
			<description>I am pleased to announce version 1.2.0 of FS-UAE, the multi-platform Amiga emulator for Windows, Linux and Mac OS X! FS-UAE 1.2 can be downloaded here (http://fengestad.no/wp/fs-uae/download).

Notable changes since version 1.0 include:
* Great rendering performance improvements, especially on...</description>
			<content:encoded><![CDATA[<div>I am pleased to announce version 1.2.0 of FS-UAE, the multi-platform Amiga emulator for Windows, Linux and Mac OS X! FS-UAE 1.2 can be <a href="http://fengestad.no/wp/fs-uae/download" target="_blank">downloaded here</a>.<br />
<br />
Notable changes since version 1.0 include:<ul><li>Great rendering performance improvements, especially on slower hardware.</li>
<li>OpenGL renderer compatible with older GPUs (only requires OpenGL 1.1 now).</li>
<li>Input devices and options can be changed in the menu while running FS-UAE.</li>
<li>UAEGFX card (“Picasso 96&#8243;) is implemented.</li>
<li>Added A4000/040 model, running in fastest possible mode.</li>
<li>Support for mounting CD images for all Amiga models (built-in CDFS and CD image switcher in menu).</li>
<li>Fullscreen/window mode switching with Alt+Enter, better fullscreen handling.</li>
<li>Better net play support (show dialog while connecting, will retry  connecting until successful, continue in offline mode if connection to  server is broken).</li>
<li>A1200 model can be used in net play mode with accuracy &lt; 1.</li>
<li>UAE core code updated from WinUAE 2.4.0.</li>
<li>Advanced options for tweaking vsync method.</li>
<li>Common host options can be specified once in Host.fs-uae config file.</li>
<li>Many other fixes and improvements.</li>
</ul><br />
Please see the <a href="http://fengestad.no/wp/fs-uae/fs-uae-1-2-release-notes" target="_blank">release notes</a>  for more information about this release and a detailed list of changes. Also, many thanks to everyone who has been testing the development versions and reported bugs and issues! :)<br />
<br />
Support thread is located here: <a href="http://eab.abime.net/showthread.php?t=64116" target="_blank">http://eab.abime.net/showthread.php?t=64116</a></div>

]]></content:encoded>
			<category domain="http://eab.abime.net/forumdisplay.php?f=29">News</category>
			<dc:creator>FrodeSolheim</dc:creator>
			<guid isPermaLink="true">http://eab.abime.net/showthread.php?t=64117</guid>
		</item>
		<item>
			<title>New Stunt Car Racer Windows conversion</title>
			<link>http://eab.abime.net/showthread.php?t=64081&amp;goto=newpost</link>
			<pubDate>Fri, 27 Apr 2012 13:09:17 GMT</pubDate>
			<description><![CDATA[Hi all,

I have written a version of Stunt Car Racer for the PC / Windows.  It is based on the Commodore Amiga version and also has some new features.

The game can be downloaded from here (for free):- 

http://stuntcarracerwin32.bravesites.com/

It's only a partial conversion, but the game is...]]></description>
			<content:encoded><![CDATA[<div>Hi all,<br />
<br />
I have written a version of Stunt Car Racer for the PC / Windows.  It is based on the Commodore Amiga version and also has some new features.<br />
<br />
The game can be downloaded from here (for free):- <br />
<br />
<a href="http://stuntcarracerwin32.bravesites.com/" target="_blank">http://stuntcarracerwin32.bravesites.com/</a><br />
<br />
It's only a partial conversion, but the game is playable and quite fun I think, so I'd just like to share it with the world.<br />
<br />
Hope you enjoy it!<br />
<br />
Dan</div>

]]></content:encoded>
			<category domain="http://eab.abime.net/forumdisplay.php?f=29">News</category>
			<dc:creator>djvernon</dc:creator>
			<guid isPermaLink="true">http://eab.abime.net/showthread.php?t=64081</guid>
		</item>
		<item>
			<title><![CDATA[Flashback 2012 Demoscene computer party 9th - 10th & 11th June 2012 - C64 - AMIGA - P]]></title>
			<link>http://eab.abime.net/showthread.php?t=64042&amp;goto=newpost</link>
			<pubDate>Tue, 24 Apr 2012 15:01:37 GMT</pubDate>
			<description><![CDATA[Were you a lover of the C64 and AMIGA computer?

You ever heard of the demo scene? or you were once apart of it?


Defame presents FLASHBACK 2012 - Sydney Australia - 

June long week end 9th 10th & 11th June 2012
RETRO AND MODERN Computer party.]]></description>
			<content:encoded><![CDATA[<div>Were you a lover of the C64 and AMIGA computer?<br />
<br />
You ever heard of the demo scene? or you were once apart of it?<br />
<br />
<br />
Defame presents FLASHBACK 2012 - Sydney Australia - <br />
<br />
June long week end 9th 10th &amp; 11th June 2012<br />
RETRO AND MODERN Computer party.<br />
<br />
<br />
WHAT IS A DEMO PARTY<br />
<br />
<br />
For computer enthisiasts of the c64, AMIGA, PC that create digital computer art on all computer platforms.<br />
<br />
<br />
A  demoparty is an event that gathers demosceners and other computer  enthusiasts to compete in competitions. A typical demoparty is a  non-stop event lasting over a weekend, providing the visitors a lot of  time to socialize. enter the competitions such as Programming, Graphics,  Music, Animation.<br />
<br />
<br />
If your a computer enthisiast that has an  interest in Programming, Computer Graphics, Animation, digital computer  music, hacking and cracking and Retro computers such as the c64 and  Amiga.<br />
<br />
<br />
THEN THIS EVENT IS FOR YOU<br />
<br />
<br />
We need your help to bring  back that oldschool party feeling!! For all those current demo sceners  and ex-sceners, it's time to come out of hiding and support us. A great  chance to catchup with all your demoscene friends for an awesome week  end of competing, Socializing, watching demos and showing off your  talents in competing in the competitions.<br />
<br />
<br />
Ex sceners, current sceners, beginners, ALL WELCOME.<br />
<br />
<br />
JOIN IN THE EXPERIENCE OF A LIFE TIME!!<br />
REGISTER NOW AT <a href="http://www.defame.com.au/" target="_blank">www.defame.com.au</a></div>

]]></content:encoded>
			<category domain="http://eab.abime.net/forumdisplay.php?f=29">News</category>
			<dc:creator>reload</dc:creator>
			<guid isPermaLink="true">http://eab.abime.net/showthread.php?t=64042</guid>
		</item>
		<item>
			<title><![CDATA["The Future Was Here, The Commodore Amiga" available soon!]]></title>
			<link>http://eab.abime.net/showthread.php?t=64036&amp;goto=newpost</link>
			<pubDate>Tue, 24 Apr 2012 10:10:08 GMT</pubDate>
			<description>Jimmy Maher, author of interactive fiction works and this blog (http://www.filfre.net/) (which I strongly recommend to anyone interested in computing history) has just released a book about the Amiga in the MIT Press Platform Studies Series:

The Future Was Here - The Commodore Amiga...</description>
			<content:encoded><![CDATA[<div>Jimmy Maher, author of interactive fiction works and <a href="http://www.filfre.net/" target="_blank">this blog</a> (which I strongly recommend to anyone interested in computing history) has just released a book about the Amiga in the MIT Press Platform Studies Series:<br />
<br />
<a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;tid=12832" target="_blank">The Future Was Here - The Commodore Amiga</a><br />
<br />
If it's just half as well researched as the stuff at his blog (which I regularly follow for his posts on IF and retro-computing and will eventually be converted into another book) then It's a must-read.<br />
<br />
--</div>

]]></content:encoded>
			<category domain="http://eab.abime.net/forumdisplay.php?f=29">News</category>
			<dc:creator>rockersuke</dc:creator>
			<guid isPermaLink="true">http://eab.abime.net/showthread.php?t=64036</guid>
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