View Full Version : old problems
07 July 2001, 20:03
Does anyone know the status of games like the halley project, and dragons breath, where no working crack exists What do we need to do? Do we need an original that someone can crack or are there hd versions around? I think there's others like these too.
The reason I ask is that I have a contact with an original of the halley project and I get constant requests for dragons breath that are sending me around the bend.
On the workbench, it says only 1% of disk is used. This could be some sort of protection, I think some games misreport things like this. A file called halley can be double-clicked from the wb, then it guru's in the same way as when you boot.
07 July 2001, 20:08
It would be good if you could get an ADF or image of The Halley Project, as I can't find it anywhere.
As for Dragon's Breath, it's the same old situation - we have copies that will work on a real Amiga, but we can't make ADFs out of the disks.
07 July 2001, 20:17
I have an adf now that just guru's, so it's probably no good. It's made from the original using transdisk
07 July 2001, 20:51
Use MFMWarp and send it to Codetapper then...
08 July 2001, 00:16
This might not be necessary because there IS already a *.wrp of Halley Project, it was uploaded around the middle of spring of 2000 on Godflesh's FTP.
I BET this one was done by Mr. Twistin' Ghost himself, but I wouldn't say I'm sure. :)
Here it is (Codetapper, hopefully this one is of some use for you):
08 July 2001, 00:21
I've actually had that warp file for a while. but wasn't sure what to do with it. can it be converted to an adf?
08 July 2001, 00:24
08 July 2001, 00:39
Yes there is a away, but u have ask to Factor´s % guys how to do it, remember Turrican and BCKid adf files (they are huge and if you analise it they are warp files).
08 July 2001, 02:45
Yeah, I'm pretty sure that is the warp that I uploaded there (how many people warped that game, anyhow?) Somebody told me that they actually got that working on an actual Amiga 500 after unwarping it to a (real) Amiga floppy disk, but it can't really be unwarped to an adf in the present spec of an adf anymore than the boot track of Dragon's Breath can be. Most people have the adf files of Dragon's Breath, but I maintain my DMS files and warp'd fix for the boot sector of disk 1. That Dragon's Breath copy will work on a real Amiga, it's just not 100% cracked.
Codetapper found out how factor 5's ADFs work, and he made an image out of an original... Dunno which game though, it's in one of the threads here...
As for Halley Wars... it didn't work on my A600, but prolly because it's a very old game. I got that WRP file Twistin' made.
14 July 2001, 01:08
OK dudes, another game bites the dust!
If you unpack Halley Project warp onto an Amiga disk using MFMWarp and Deep mode, it unpacks OK...
MFMWarp WRITE Halley.wrp DEEP
Then install the disk as the bootblock seems to be some stupid thing which just waits for the mouse button and crashes.
If you load the game with no caches and in OCS mode on a real Amiga, it will load and work (a strange game with a *really* weird title track using samples, a bit like Starglider's intro music... No idea what language the singer is singing in!)
Track 78 has the copy protection (utter shit) which will not image properly. Hence if you try and create an ADF with a standard tool like DIC it will find the error on the track, skip it but the game will not work. The drive will grind for a few times and then hang.
I have made a WHDLoad version which seems to work nicely (and saves pilot data, fixes bugs etc) and will try and create an ADF version now... I removed the protection and tried to load the game but it just guru's on both WinUAE and Fellow - I think the loader is the problem. Possibly dropping a Rob Northen loader onto the disk might get it to work (I will try).
Otherwise you'll just have to live with the WHDLoad version...
I will upload one or both shortly...
14 July 2001, 07:30
Thanks a lot codetapper! We owe you again! I'm sure everybody appreciates your efforts as much as I do. Don't we guys! Can't wait!
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