View Full Version : Thank you for EOB1 AGA
Jgames
19 February 2010, 15:04
I wanted to say thank you to the developpers of EOB1 AGA :bowdown;
Really great work guys, the automap is EXCELLENT, and i am having a lot of fun with the game. (now i am in level 3)
Thanks also to Tony for Winuae:bowdown.
Lorfarius
23 February 2010, 15:47
It doesnt like Scalos? :(
CFOU!
23 February 2010, 19:48
I wanted to say thank you to the developpers of EOB1 AGA :bowdown;
Really great work guys, the automap is EXCELLENT, and i am having a lot of fun with the game. (now i am in level 3)
Thanks also to Tony for Winuae:bowdown.
Thanks for your support... i'm happy to have some feedbacks:D
there are EOB2 AGA too ;)
ps:
but there are some bugs to fix and some optimisations needed for better speed if all map is drown
Jgames
24 February 2010, 14:22
Thx CFOU! for your hard work;
The map is slow to draw, but not much, it's almost unnoticable (using winuae)
I haven't gone throught any major bug, all seems fine (i am in level 9 now)
One thing that may be worth adding in the map is the keylocks positions (as there may be keylocks not related to doors, ex: in the level with kenuu eggs). but that's just beign fussy;
Great work.
CFOU!
24 February 2010, 14:39
Thx CFOU! for your hard work;
The map is slow to draw, but not much, it's almost unnoticable (using winuae)
I haven't gone throught any major bug, all seems fine (i am in level 9 now)
One thing that may be worth adding in the map is the keylocks positions (as there may be keylocks not related to doors, ex: in the level with kenuu eggs). but that's just beign fussy;
Great work.
for information an automap cheat code is inserted ;)
i think that 'a day' i'll update current version so keylock's suggestion is interesting
CFOU!
24 February 2010, 14:45
It doesnt like Scalos? :(
i don't use scalos...
but an adaptation must be possible...
i think is caused by original GFX & blitters accesses using workbench's library...
if you can provide to me HDF with scalos & EOB AGA installed, i'll quickly test it but without promise of success by lack of free times
Zagrebista
26 October 2010, 21:44
I wanted to say thank you to the developpers of EOB1 AGA :bowdown;
Really great work guys, the automap is EXCELLENT, and i am having a lot of fun with the game. (now i am in level 3)
Thanks also to Tony for Winuae:bowdown.
It's got an AUTOMAP?!!! :D
I've got a copy of this lurking on my WinUAE HD directory somewhere but I didn't know about the automap. How do I make it work!
CFOU!
27 October 2010, 00:33
It's got an AUTOMAP?!!! :D
I've got a copy of this lurking on my WinUAE HD directory somewhere but I didn't know about the automap. How do I make it work!
you must just press 'Tab' key to open/close automap screen ;)
please to see 'readme' file for more informations
Zagrebista
27 October 2010, 00:55
Aye, got it working now. It's misbehaving, though. The colours for the character portraits have gone all wrong and it won't load the EOB_AGA file because it accuses my emulation of not having AGA (which is poppycock). What gives?
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