View Full Version : Hunt for Red October (Grandslam), mini-sub level
22 October 2008, 20:08
http://hol.abime.net/762 What should I do in mini-sub level?
22 October 2008, 20:47
I'm sure that I've got that game.
I'll have a hunt round later and see if I can find it.
Dave G :cool
22 October 2008, 20:56
thank you, but remember about unfair gameplay and bad collision detection ;)
22 October 2008, 23:32
I'm sorry to say that my hunt for my version has failed :sad
The only thing I can find out about it is on LSD Doc Disk 11......
It might not help you much though by the look of it.
If you haven't got that disc let me know and I'll stick it in the Zone for you.
Dave G :cool
23 October 2008, 15:27
"Hunt" is in the zone - also for Toni, because this save-state issue has to be fixed (see "WinUAE prb")
Well, only thing I have found about it is that the fire button can be used to cause the mini-submarine to get drawn back towards the player's direction (gets zoomed then), but that's about all...
The moving brown-ish area at the top of the screen seems to indicate a sort of time limit I assume: if the area is full, time is over.
With the help of the fire button, it CAN be done, because it will also cause your mini-sub to drift slower, so it won't bump to easily into the big submarine and crash. I had to use save-state, and I was only lucky 1 out of 10 times, but it can be done :)
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