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Dalai
03 January 2002, 15:53
So there we are, hopped up on Dr Pepper and Haribo, wasting away New Year's eve in front of the beast (http://www.dalai.pwp.blueyonder.co.uk/arcadestick.jpg) with a few sessions of SWOS and Speedball 2.

We then fire up Pang and have a great 2 player marathon all over the world... all the way to Easter Island... getting to the very last level for the first time...

Suddenly...

"Software Failure - Guru Meditation"


ARGHHHHHHHHHHHHHHHHHHHHH!!! (dies)

oldpx
03 January 2002, 15:57
That's awful :( You should try the save/load memory state function of WinUAE. It works well with old games.

Drake1009
03 January 2002, 17:04
Though Pang is a great game I never really sat down to complete the game. It's funnier when you are two players like so many other games.

Codetapper
03 January 2002, 21:50
I have finished Pang - my version is cracked by PROJ Inc and has a trainer (although using the trainer wrecks the game - I have completed the game on EASY and NORMAL modes, never managed to get very far on DIFFICULT or VERY DIFFICULT alas)

If the version I have is rare I will be happy to upload it, just give me the word...

PS: This one has infinite lives, time and starting stage so you can test the last levels (49-50 on Easter Island) and even a level skip...

PPS: It isn't AGA fixed (I use the WHDLoad version!) but works fine on an A500 and should work under emulation too (untested). On the A1200 it works OK but blitter glitches depending on how grunty your Amiga is :)

Update: I have uploaded my version to the Zone.

oldpx
03 January 2002, 23:37
For the level select cheat, you needed to type something in a limited time (in level select screen) and had to press the first letter, then the second letter,release the first one, press third one, release second one etc. just like in Street Fighter 2. I always panicked and never managed to get this working :rolleyes.

At least this is the way it was defined in a Turkish magazine and those articles used to be written by 14yr old kids who didn't speak any language including Turkish very well :p so after all those years I won't be surpired to learn that this was not the proper way.

Shatterhand
04 January 2002, 07:53
Hey, if anyone is curious, I also finished Pang, and Super Pang and Pang 3 with Mame using just one credit

and Amiga Pang, I finished it too :)

Pang is one of my all-time favourite game, it's a wonderfull game :)

RetroMan
04 January 2002, 08:33
@Shatterhand

Then you surely want to try KPIBall on MSX2 do you ?? The author just made it free for download cause Sunrise screwed him ....

Dalai
04 January 2002, 13:01
Hey, thanks for the upload Codetapper! I'll check that version out.

We normally play the arcade version, simply because MAME is nice and easy to setup. ;) The Amiga version is slower, with less powerups. It makes for a more cerebral (and easier) game.

1 credit? Impressive Shatterhand... I remember checking out some of the other Pangs but they were full of mexicans with maracas!

7-Zark-7
04 January 2002, 16:24
Pang-I can't recall which particular crack version I have(from years ago), but it didn't have any cheats/trainers on it. I managed to complete it on normal once or twice I think.
Though one thing I was never sure of because of the crack- did the 'miggy version ever have the crabs/birds etc. of the arcade version??
Otherwise it was a great conversion by Ocean France-I always regard it a great shame their conversion of Snow Bros. was never released-judging by Pang,I'm sure it would've been as playable too.:(

Shatterhand
05 January 2002, 03:24
The one with mexicans with maracas is exactly Pang 3 :)

In Pang 3 you have the choice of 4 different characters, each one with it's weapon, so you can't change weapons mid-game... (I don't like this way), other than that, it's a fantastic game (much like the prequels)

it's a real shame Snow Bros never made to Amiga, the arcade version is great, and I am sure the Amiga could have a very good version too...

Codetapper
05 January 2002, 04:17
Originally posted by 7-Zark-7
Though one thing I was never sure of because of the crack- did the 'miggy version ever have the crabs/birds etc. of the arcade version??

Crackers got hold of a pre-release which didn't have the animals - the final version (which Proj Inc cracked) has all the birds and crabs etc, hence it says "Pang 100%" on the crack intro...

You probably only had the pre-release...

Regarding Snow Bros, what's more disappointing is that the game was apparently finished but never released... Time for some of the frogs amongst us to track down the Ocean France programmers... :)

7-Zark-7
05 January 2002, 15:01
Originally posted by Codetapper




Regarding Snow Bros, what's more disappointing is that the game was apparently finished but never released... Time for some of the frogs amongst us to track down the Ocean France programmers... :)

I knew I didn't imagine it-years ago I sure I read a preview of it in CU Amiga (Can't remember which issue). Snow Bros. could become the "Putty Squad" eternal search of unreleased Amiga games for 2002!!:p

MethodGit
05 January 2002, 15:37
Speaking of Putty Squad, any interesting news yet about the covert deal between Codetapper, John Twiddy & Riempie?

andreas
06 January 2002, 12:39
Hi,

I was lacking the time so far for testing that perfect version our kind soul Codetapper uploaded few days ago - now I can say: IT ROX! :)

Anyway, there is a graphics bug in all WinUAE 0.8.17 versions: when playing in single-player mode, you can see a blinking "PUSH BUTTON" on the lower right.
One of the bitplanes (?) here is shifted, giving it a "messy" look...

Exodus
07 January 2002, 00:25
Don't you find it annoying when a game is cracked but there are no trainers included that give you infinite lives, infinite ammo, starting level, etc? I just got the arcade version of Indiana Jones and the Fate of Atlantis. It was cracked by Crystal and it had no trainers. All they did was hack the game so they changed the location names, so it read "cracked by crystasl" or "by crystal". Might as well stick to the original uncracked version.

You never guess the games on the Internet that are like this.

RetroMan
07 January 2002, 00:38
Originally posted by Exodus
Don't you find it annoying when a game is cracked but there are no trainers included that give you infinite lives, infinite ammo, starting level, etc? I just got the arcade version of Indiana Jones and the Fate of Atlantis. It was cracked by Crystal and it had no trainers. All they did was hack the game so they changed the location names, so it read "cracked by crystasl" or "by crystal". Might as well stick to the original uncracked version.

You never guess the games on the Internet that are like this.
Why annoying ?? I never use Trainers or cheats, it just destroys the fun in playing the game IMHO. Itīs just like in old DOS days .... I played Doom all the way through without using the God mode. I met a friend who tells me he is the KING in doom, we played and I allways won ! Why ?? Because he played all the way in god mode, now THATīs annoying ;) just my 2cents ....

Exodus
07 January 2002, 11:27
I'm trying to playing Half-Life in difficulty mode without using god mode. I'm slow getting around but I'm completing a section of it everyday. I'm up to the office blocks so far.

Exodus
07 January 2002, 11:37
As for cheating, what I mean is that when you download a game off the net, it is likely that you'll find it cracked but you get no trainers whatsoever with it. I don't really see a point in cracking a game without including any trainers. If a cracker can't include a trainer, why crack it at all?

Another problem with crackers is that they are likely to hack a game so some text that appeared in the original game is changed to their own messages. I told you about Indiana Jones and the Fate of Atlantis.

RetroMan
07 January 2002, 12:33
Hmm, a crack is made to made it available and play it without any copy protection, so why should any cracker include a trainer ???

Muzkat
07 January 2002, 13:29
When I was young, my PC owning friends also used to complain that they rapidly got sick of Doom. When I finally got to play the game, I realised why- they were using cheats! Of course its gonna be boring.

I battled my way through a few versions of Doom without the cheats, on Ultraviolence, and it was one of the most challenging, yet also most satisfying experiences ever.

Then again, when I played Amiga games, I sometimes enabled cheats. However, I remember that, even with cheats, I didn't get bored of these games (which I was completing over and over again- Silkworm is a good example). I think that shows just how addictive these games were, and still are, for that matter.

Shatterhand
08 January 2002, 03:08
hey, speaking about Doom

anyone ever managed to finish Doom 2? I can reach the last stage without cheats, but I never found out how to get past from the last stage, the only thing I can do is use the "IDCLIP" password, to get thorugh the wall and shoot the head.

I know it's completely off-topic, if anyone can help me.. that's something that bothered me for some time, and I had just forgot it... now you guys remebered me that :)

birdy-scc
08 January 2002, 06:42
Originally posted by Exodus
As for cheating, what I mean is that when you download a game off the net, it is likely that you'll find it cracked but you get no trainers whatsoever with it. I don't really see a point in cracking a game without including any trainers. If a cracker can't include a trainer, why crack it at all?

Another problem with crackers is that they are likely to hack a game so some text that appeared in the original game is changed to their own messages. I told you about Indiana Jones and the Fate of Atlantis.

As Retroman says, the point is to get a working copy, and if you ever saw some of the more complicated protections around I'm sure you'd realise how ignorant that point sounds.

But anyway, after removing (the sometimes multiple) protection I would more often than not add cheats to the games I cracked, as it can make some games actually playable - but I would always put the question "Do you want to CHEAT Y/N?".

If you play a game like Bubble Bobble with a cheat it becomes one of the most boring games ever. But with something like Arkanoid it can make the game more fun - so it depended.

As far as changing the text in a game annoying you is concerned, this is just annoying to me. I know it's not just you who doesn't like it, but it was the competition amongst those who cracked the games which maintained much of the scene you still see - and while I was quite good at cracking, I was a fairly average coder; so I wasn't waiting a few days to release stuff with a nice intro if a quick modification of the text would do.

That's the way it was. You can look back on it now and say it's a shame that they didn't do this or that they did do that, but at the time it was a more-than-averagely charged arena - hours and minutes actually mattered. (How sad that sounds now...)

blah blah blah

I've bored myself now.

Exodus
10 January 2002, 02:10
I get the message, thank you.

Muzkat
11 January 2002, 14:14
There are two ways to complete Doom 2: walk through the wall and shoot the head, or use rockets to shoot at the exposed brain of the evil god.

At the top of the steps is a switch, or a few switches. There may be also switches on the platform under the bull god, on the platform where the revenants (the skeletons) are. When you switch these switches on, you will expose a small part of the god's brain, enable a tower to work (which goes up and down) and the god will begin to start spawning infinite amounts of monsters.

Now, stock up on rockets- its the only weapon you can use. Get on the tower lift. Take aim and shoot at the brain JUST BEFORE the tower extends to it's full height, not when it is fully extended. Your aiming has to be immaculate. If you hit, you will hear a scream. Now, you have to jump down, and wait for the lift to come down again before climbing on and doing it all again. You have to do this three or four times, with hundreds of monsters trying to kill you.

It's hard, but I once did it on Ultraviolence...good luck!

Shatterhand
12 January 2002, 19:33
Hmm, I must admit I don't even remember how the stage is like, I do remember about that tower down there in the lava going up, when I push a switch in the other side of the room...

I'll try to do that this week, and tell yah what I acomplished, thanks :)