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Tim Janssen
01 May 2001, 14:23
If there is one game I have fond memories of, it has to be Turrican. I first met Turrican 1 on the trusty ol' C64. I was over the moon when I found out I could move the Turrican-sprite to all directions. Simply incredible.

When I bought my Amiga in 1991, Turrican 1 was one of the first games I copied to some discs. The Amiga version also had some great Chris Huelsbeck tunes. 11 years after its release I still play the game now and then.
Turrican 2: the Final Fight is much hailed as the ultimate Amiga game. It has everything its predecessor had but it is also more over-the-top: Bigger levels, monsters, sprites and tunes. Despite this overwhelming variety I prefer Turri 1 because I think it has more atmosphere ;)
I am not so pleased withTurrican 3 which was released towards the end of 1993. It was a Megadrive conversion where our hero has a swinging rope. The game is too easy to complete and there is not a lot to explore in each level. Nice parallax scrolling, though.

Overall I think the Turrican series are a classic because it combined state of the art technology (in that time) with variation in levels.

P-J
01 May 2001, 14:35
For some reason I never really caught onto the Turrican 'thing'. It was a very 'average' platform/shmup kinda thing for me :(

Gibby
01 May 2001, 14:55
My favourite is deffinitely Turrican 2.

My first glimps into the turrican series came on my Spectrum. It was my birthday and I just had enough money to buy a full price game (£9.99), I had played a short demo of Turrican off a tape on the cover of CRASH (appropriate name for a spectrum mag :D ) so I used my money to buy Turrican. It was fantastic. I only had a spectrum + (the one in between the rubber keys and the one with the build-in tape player) but it still ran very well. You had to play the tape before every level but the levels were so great and the gameplay so fantastic that I played it for ages. Probably the best money I ever spent on the spectrum (except maybe a cheap £1.99 game called REX)

Anyway back to the Amiga...... when I first got my Amiga my Dad knew someone at work who copied games so when I opened my Amiga on Xmas day I also had 10 disks of copied games to play with. Turrican was one of them. I started playing it again, this time with great graphics AND SPEECH. "WELCOME TO TURRICAN, HA HA HA" I tried to complete the game but the last few levels were corrupt and I couldn't get past them with the messed up graphics. Very sad.

Then Turrican 2 came out. The very first thing that struck me about the sequel was how fantastic the music was. It was similar to the prequel but it was so much better. The music to Turrican 2 is the best game music EVER produced and that is one of the reasons that I loved the game. You could even access all the music from the main menu so if you wanted to listen to the music for the very fast spaceship level, you didn't have to get all the way upto level 3:2(I think)
It also had a nice colourful intro along with its great music, the intro took ages to watch but it was worth it because the music you were listening to was so great.
The levels were big and there was loads to explore, it was great finding a new place where a 1up would fall down and give you an extra life. The game even had speech everytime you picked up a powerup "Shield", "Laser" etc. I remember when you picked up a certain powerup it sounded like "Rimmer" from "Red Dwarf"
There were a great mix of levels from the first world where you walked around to the second where you swam and the third where you flew and then there was that level in the fifth level where the only way was up, that was a brilliant level.

Why am I sat here typing this, I want to go home now and play it, it was so great. :p

Tim Janssen
01 May 2001, 16:24
Hi PJBonoMan,

You wrote about Turrican:
It was a very 'average' platform/shmup kinda thing for me

Ouch, that hurts. I guess you are not a fan of platformgames.
Never mind, I have this apathy towards sports games. I don't really care whether Sensi World of Soccer is better than Goal or Football Glory. They look all too green for me :D

P-J
01 May 2001, 16:38
Aha, then you know what I mean :)

It not that I dislike that type of game, I just think Turrican was a an 'average' member of that genre. I've no real preference on the genre of games I play.... If it's good, well, it's good! :)

A quick slap! for the lack of enthusiasm about sports games tho :bounce

Akira
02 May 2001, 00:57
Turrican 2, no contest IMO. First, the music. As Gibby said, the best game soundtrack EVER produced IMO. Level 1-2's music is awesome, and the Gradius-ey music from the shmup level si just AWESOME. Chris Hülsbeck's finest hour IMO.

Second position goes to Turrican 3 to me. Btw, just nabbed Mega Turrican for the Genesis. Gotta catch'em all © :p I have to get the SNES games too, and I will avoud Turrican 1 for the Genny, thanks.

RCK
02 May 2001, 11:00
For me, Turrican II was the best of all the serie, uncredible huge level, fantastic gameplay, huge boss, and of course... The awesome soundtrack from Chris Hülsbeck's !!!
(arrrrg, some of them like Techno Dungeon, The Desert Rocks or Climb To Survive will always be my favorites tunes until the end of my life)
(and Yes, I'm walking with my Rio500 & the Turrican Soundtrack :D)

And for finish, one stupid french joke from one even more stupid french magazine knowed as "Joystick" (in the test of Turrican, 8 years ago) :

" Si turrican, t'es mort " :laughing

Akira
02 May 2001, 19:42
If ye like it so much, why not support Chris and buy his CD? He has many other rearranged soundtracks, as well as free mp3s downloads on his mp3.com site, which is:

http://www.mp3.com/huelsbeck

Don't spoil this great composer's music, support him! The CDs are so cheap they are a steal :D Please try and remove that link to the mp3s :(

Tim Janssen
03 May 2001, 09:14
When I come to think of it, there are worlds in each Turrican which I really prefer:

Turrican 1: World 2 with the Fish and Lobster boss-enemies are my favourite. Chris Huelsbeck's music is perfectly suited to the atmosphere.
Turrican 2: Without doubt, World 3's shmup levels are the best sections of the whole game. I especially like 3-3 where you must fly though levels at an insane speed. I think the Giger levels in World 5 with those Alien monsters are also very nice. A picture with a facehugger on Turrican's face could be a nice avatar. ;)
Turrican 3: The Giger levels (World 4) are the best. I am most impressed with those backgrounds which have some colour cycling. The death train ride (Level 4-2) makes it also a nice change from the usual platform affair.

RCK
03 May 2001, 10:10
You are right Akira.

Tim, do one screenshot of 60*60 pix of Turrican and I could add it to public avatar list ;)

Akira
03 May 2001, 21:12
RCK, thanks for removing the link ;) I try to support as much as I can the creators of the stuff I liekd back then and discover right now. I don't havea beef with stuff being available for download, as long as it is not something you can actually buy somewhere, like commercially available Amigs stuff, or Chris Huelsbeck's CDs. (did you check teh mp3.com page I linked to? lots ofneat stuff to enjoy. Allister Brimble has one too, with FAVE new mixes of Project X, Body Blows and others. I can't remember teh URL right now though)

About perferred worlds... Turrican 2's shmup levels were great (they should have converted Aerofighters with that engine!), but I enjoyed most of them, because they were so HUGE. I had many rewards thanks to going aroudn and adventuring ;) I always ran out of time, but found lots of goodies that paid off teh loss of one life!

RCK
03 May 2001, 21:19
Aki, I know very well all the story-life of my favourite music maker (such as Chris or Lizardking), so I already knowed his MP3 page :D

Tim Janssen
11 May 2001, 11:44
Chris Huelsbeck's sonix in the Turrican -series are okay but in my personal opinion there is much better work of him available. My personal favourites are his compositions for Amiga-games like Apidya, Quik & Silva and Jim Power.

On the ancient C64 I especially like his sonix for games like Madness, X-out, To be on Top and Dulcedo Cognationis.
It is incredible how similar his C64 and Amiga tunes are.

By the way, I never figured out what Turrican is shouting in Turrican 2 when he collects goodies. "Shield", "Countable", "Laser", "Laser", "Murrain (or something like that). -Not a type to start a conversation with. :D

Gibby
11 May 2001, 18:33
He said "Multiple" as well. And I think "Power Up" or "1 Up" or both.

Countable??? Was that the one I assumed to be "Round" - as in the round white shots that would Bounce of the walls? :D

Akira
11 May 2001, 18:50
Haha, the sound samples... Lemme check what I heard...

Multiple.
Round
There was a ' Power UP' and another like ' Power Oi!' , hahaha dunno what it said there, it powered up your beam methinks.

1-Up most definitely...

and i forgot the others? oops ;p

Gibby
11 May 2001, 19:26
When Turrican said "Power Up" he really sounded like Rimmer from Red Dwarf and on the level 1:1 when you kill one of the those dragon type things that are attached to the ground in some cave, there was always a power up right there, after picking it up. I always used to say to my computer "Thanks Rimmer!" after he said "Power Up"

Oh how sad I was :p

Warlock99
11 May 2001, 22:01
Oh yes, turrican was the first game on the c64 that played like an arcade game but made amazing use of the c64 technology. Better than anybody thought possible. This was the game that all subsequent platform shooters had to be judged by.

The turrican games actually used clever tricks to achieve, the effects, so pushing the ageing c64 to it's absolute limit. This was how games should be made. It wasn't such a breakthrough on the amiga but it was still fantastic.

I must admit I didn't take to turrican 3 at first, but soon got used to it's quirky control system and am glad to say it's as great as the rest of this series.

Akira
12 May 2001, 05:08
i'm not too keen on the first game, but the second one is a godsend, and turrican 3 is a little step below that (very little ;)

About pushing machine to the limits... This is not done today anymore.. They just invent a hardware upgrade. What a bunch of losers.

Warlock99
12 May 2001, 08:37
I think they've managed to do some quite amazing things with the psx (final fantasy's, metal gear, gran turismo's).

But the PC is never ever used to it's full potential at all unfortunately. It's just raw power with a bloated os that probably prevents it from running at it's full speed anyway. If only linux would sort itself out. It'd be a start.

BTW - Quik & Silver is great too, gameplay-wise and musically! I still have the odd go of this addictive little game.

Akira
12 May 2001, 20:34
This is going to get rather off-topic-ish if I start to rant about those first two things (psx pushed? not really... and linux? vomit), though I Agree about PCs completely.

I'll talk about Quik & Silva then ;)

I have to try that game out. I heard it's good but never played it. I remember trying ro make it run in an emu prior to xfer it to the Amiga, and since it didn't booted I wasn't arsed to xfer it and try it out on the real thing.

What do you think about Mr. Nutz? This was one of my fave platformers.

Warlock99
12 May 2001, 21:14
Only played a 500 version, but wasn't too keen on Mr nutz, loads of hype surrounding it, i.e. sonic beater etc etc. It looked great but didn't seem to be that playable, maybe I'll try it again though, see if my opinion has changed. I heard the console versions were better, but I don't know if this was true not. What do you think akira?

To me Kid Chaos seemed a lot better as far as that type of game goes, great music, very very fast and decent enough graphics and yes the all important playability was there too.

Khephren
12 May 2001, 22:03
I'm with PJ on this. I never really liked the Turrican series, although the music is excellent.

I did like platform games...well Manic Miner, Jet Set Willy and Mission Impossible anyway.

Khephren
12 May 2001, 22:07
PC's are great, its just the crap OS that slows games down.

How many GOOD Amiga games were written in C?

For f***s sake C++ is a slow language, that is why the PC needs 1.5 GHz processors and gfx cards that move terrabytes a second to play "decent" games.

Windows is built for C++, running Asm code on Windows would be a Nightmare with a capital N five miles high!

Always believed games programmers on the PC are spoilt because most of the hard work is done for them. Coders are not as highly rated on the PC as they were on the PC. It's all design, graphics and 3D modelling.

True coding is an art!

Akira
13 May 2001, 07:29
Just one thing Khephren: I don't see anybody coding in assembler on LInux ;) It's al stupid C.

Anyway, about Mr. Nutz. The console versions were PICH in my opinion! The Amiga game borrowd heavily from Sonic, the console versions were more mild romps which had nothing to do with the miggy one.

Kid Chaos was astounding technically, but not as fun, IMO. See, you first cited teh technical plus points of the game instead of its playability ;) I liked Mr. Nutz a bit more. It was a bit easy, but I always loved Sonic, and that was as far as I got to Sonic on the Amiga. The game REALLY REALLY borrows too much from Sonic, not that I'm complaining eh? ;)

Khephren
13 May 2001, 08:33
That is a fair point Akira, Asm hasn't taken off for Linux in a major way.

But I think everyone will agree that the vast majority of software runs faster than under Windows. It's just the geekiness of it that stops people using it.

Tim Janssen
14 May 2001, 13:52
It is possible to run Quik & Silva on your Fellow emulator in DOS. The version I donwloaded from Back 2 the Roots had the tendency to crash. In Fellow you must fiddle with the settings: 500 Kb, no second discdrive and real loading emulation on. Once set, the game should cause no problems.
By the way, Quik & Silva is one of the few emulated Amiga games that runs fine on my P90. -It really is time to upgrade to a new pc. :D

Kid Chaos is a fine game but way too difficult. If you do not use the game's cheats (type in HARDASNAILS or ARCADEGAMES as pasword) it is very difficult to finish its worlds. World 1, the Magic Garden, is an easy one but the second World is impossible to finish. You see, in the second level in this world you must finish a giant map within a very tight timelimit. I get stuck in some yellow jelly, run out of time or get killed by spikes.
If Magnetic Fields just tested the gameplay a little more it would be a classic. Now it is a bit too difficult.

My copy (crack) of Mister Nutz has the tendency to crash at unexpected moments so I have not played it much. From what I have seen I think the game runs too fast on my Amiga. Once that squirrel is running he is very difficult to control. The game has some very annoying details: There are some stars to be collected throughout the game but they bump on and off the screen. I hate it when I have to run behind some bouncing power-ups. Second, I am not a big fan of these typical Mario-bros gamemaps in which you move from one location to an other.

Akira
14 May 2001, 19:22
Well, I try nothing but Winfellow DOS. I have a P133, you know ;) It's not time to upgrade though! Hehe, I like pushing it to the limit :) I'll give the game a try then, thanks for the tips!

About Kid Chaos, I agree the gameplay is a bit unbalanced. I sill won't be cheating it ;) Once you memorized what you have to do, the time-limit level gets easier. This demands many plays thru the game, of course.

I haven't tried the copy of Mr. Nutz I dloaded, I only play with the one I have on disks. It runs just fine, no lockups. Yes, the game is FAST, and the inertia is loose, this borrows quite a bit from Sonic (though Sonic's inertia is better balanced). It's a matter of getting used to it. By the way, the stars did not bounce, the Hitpoints did. And it was kind of annoying to loose more hitpoints trying to grab the one you just lost :) (and the fact that they laugh at you is not funny either. My, how I cursed those sneaky basts!).
However if you learned how to trick'em, it was easy to catch'em. It was just a matter of trying to stay still once you were hit, so they fall from the hitpoint counter right onto your head. Failing this, you had to corner the bastards.

Still, the game was too easy. And the Mario-like map, should have been left out. Not only is shitty to walk around it, but in one of the worlds (can't remember which one, teh purple map methinks), you could get LOST and wander for minutes around it. I hated that!!! Brian the Lion's map was fine. There's another fine platformer!

Tim Janssen
15 May 2001, 14:05
P133? Once I played emulated Amiga games on my friend's Pentium 200 but I was not impressed with the screen update. -Especially when it had parallax scrolling. Let's hope my future P4 1,5 Gigahertz can handle emulated Amigas. ;)

Brian the Lion is one of the most difficult platformgames I've ever played. (Hmm, I just discover I use the words "most" and "difficult" very often :D).
Once you have completed the Volcano Islands the levels get shorter, number of enemies and traps increase and the game almost becomes impossible to finish. It is a nice game, though. I especially like the level were you fly on the back of a bird and must shoot the enemy-birdmomma. The bonuslevels are also very nicely done.

Although I have never tried next-gen platform games like Rayman 3D, for me nothing beats Turrican. But then again, I am a bit biassed to that ancient game. It was the first game with multidirectional scrolling I had ever seen.

Akira
15 May 2001, 19:36
Who needs decent refresh speeds? I have a frigging Amiga :D I only use the emus to test the games I download, once. If they are pish, I don't even bother sending' em to the Amiga.

About next-gen platformers... there are not any more 2D platformers anymore. Rayman is what I call a '3D roamabouter', like Mario 64. The gameplay is very different and, to me, they are not games in the same category as the good old 2D platformer, which is, today, quite dead, except for the new incarnations it's getting on the Gameboy Advance (god bless that little machine!).

Rayman on the Jaguar qas quite good though. 2D platformer with raytraced graphics. The Gameboy Advance version will be based on this cool Jaguar ver.

What a coincidence... Turrican 2 was the first game I've seen with multidirectional, copper banding and parallax scrolling. I was amazed by all these technical treats

Tim Janssen
31 May 2001, 14:17
I just remember a demo from a group who call themselves Timex. In this demo you could control the Turrican-sprite. It had the typical Turrican 1 first world backdrops. The sprite lead you to different parts of the demo.
Now what is the name of the demo?

Bloodwych
03 June 2001, 21:01
This midi sounds awesome on my sblive! with 32 meg soundfonts!

Turrican 2 Midi (http://homepage.ntlworld.com/deanodarlo/turrican2_desert.mid)

Right click, save as and Relive the tune!

RCK
03 June 2001, 22:19
haha, the funny midi sound :)
not bad on my monster sound.

Bloodwych, have you ever heard the "official" remix of turrican by Chris Huelsbeck ?
(on his turrican CD soundtrack)

Bloodwych
03 June 2001, 22:38
Never heard the official remix, where can you buy the cd? :hooooo

RCK
03 June 2001, 23:02
Starting with the official website of Chris is a good idea :)
http://www.huelsbeck.com/

Chain
05 August 2001, 15:03
is it really "Timex" group? i have two demos from timex and none is in turrican style..

Tim Janssen
07 August 2001, 07:54
The Timex demo featuring the Turrican sprite was reviewed in magazine CU Amiga in July 1991. The graphics were taken from the first world of Turrican 1. I wish I could scan that article with pictures from the demo. Just wait until I get my new computer...

Drake1009
07 August 2001, 17:57
I voted for the 2nd game in the series. I remember the first long time when I played the game, I had a ½(Or maybe less) level demo of Turrican 2 on my C=64. I can't remember how many times I beat that part of the level. It was just up till right after you kill that dragon thing stuck to the ground (As far as I remember). Still though it wasn't much of a level I kept replaying it again and again, it must've been the demo I've ever spent the most time on. Never saw a finished release of the game. Throughout the playing of the demo I found a good deal of secrets too, one of them turned out to be a small tunnel which led to another part of the level some way behind the dragon thing. It would seem that the demo stopped with a trigger in the level which I thus managed to bypass and there was some more of the level. I don't know if this was intentional or if they had finished the first level, decided to release a demo of it and just didn't want to cut the level down thinking their triggers would keep people from playing on. There were other triggers in the game too though so I never got to the end.

I just remember how awestruck I was at the graphics and the rapid gameplay.

After I got amiga emulation I found the 3 games and tried them out. I had forgotten most about the game (Don't even know how to use the ball like thing you can do to roll around with any longer). I still think the 2nd game is the best of the 3. I don't know if it's because I spent so much time on the demo or if it was because it really had a lot more to offer.

As for the Kid chaos/Mr. Nutz discussion here. I must admit I never really liked Kid chaos, maybe because I didn't play it too much to find out the cool things about it. I really liked the map part of Mr. Nutz which would allow you to get a feeling of going somewhere instead of just romping through levels again and again without knowing how far you've got.

Akira
07 August 2001, 19:15
IMO Kid Chaos was amazing technically, but Mr. Nutz was far more playable and 'Sonic-like;, which is great in my book :) I didn't likethe map parts as much because you could actually GET LOST in that bloody map of the second (or was it third?) world!

Drake1009
07 August 2001, 22:29
I don't know about getting lost on the second or third world Akira. I didn't play too long and I couldn't find the last level in the first world. And I don't know how to save the game either so I couldn't save and continue later on.

Akira
07 August 2001, 22:52
Heh, told ya, if you got lost on the FIRST map, good luck on teh other worlds.

To save you need to use a Star on the Save teleporter. It's really easy. There is a level where you have to fly to the top to reach the exit, use it to gain a huge number of of gems, thus earning a Star.

Remember, red-flagged levels ar the only ones you need to complete to go to the next world. The last level is somewhere over there, I think you need to hop thru a few teleporters. Will check it out at home.

Drake1009
08 August 2001, 03:31
Thanks for the tip on the star Akira.

I figured I'd only need the red flags. And I just remembered I did finally find the last level I missed but never completed it since I kept drowning again and again. Up until that point I had lost 2 lives in total and found a couple of extra ones.

DesertWolf
26 August 2001, 12:30
i liked part 1 and 2 the most, but part 3 wasn't that good (but 1000times better than Super Turrican 2 on SNES :shocked )

Shatterhand
04 December 2002, 21:08
Here I am, reliving another old poll.. :D

I am the ONLY one who voted for Turrican 3. I LOVE the series, and for me, turrican 2 comes very close to 3, but I still prefer 3, mainly because I hate how you don't get invencible for a while when you´re hit in Turrican 2. But it's hard to choose between 2 and 3, as both are just fantastic games.

-SolidSnake-
05 December 2002, 04:37
No doubt about it, the second in the series are the best... but the first have more nostalgia...

Turrican was the first game EVER to try on the miggy... played it day and night but as the rest of the cracked editions, it get F"#k'ed at the end...(had one that worked a while ago)

The first thing that impressed me at turrican was the sample; "Welcome to turrican, hahahaha..." it was so cool back then(stil is btw), remembering rebooting my amiga several times just to hear the sample :D

As the time passed, and i started to collect game music, i've realised how fantastic the turrican theme is, it's one of the best tunes ever created... the music in turrican 2 is best... more theme based music, wich is the way i like it, the intro tune on turrican 3 is also darn good, Chris Huelsbeck THANK YOU for one of the best times in my life. guess it's time to buy some cd's from the fella... just have to buy some cd's from Allister Brimle first :rolleyes

It's sad to say that the only turrican game iv'e have completed is turrican 3, but one day... but one day...:lol

mtb
05 December 2002, 21:20
Turrican 2: for the gameplay, for the music, and for horizontal shoot'em up.

I have recently tried Mega Turrican, and it is mega slooow.
And the ones for super nes: the first is sloow too, and lacks in the music ( imo ), and super turrican 2 is not a real turrican game for me.

Shatterhand
05 December 2002, 23:29
Super Turrican isnt half bad, I like it. But Super Turrican 2 truly isnt a real Turrican game. I like it too, but its too different from the series.

Mega Turrican is identical to Turrican 3, just the music isnt as good as in the miggy version.

Isnt you problem within the emulators ?

Antiriad
05 December 2002, 23:48
As i was meandering through my whd dat i went through T and enjoyed revisited the Turrican series.

I took a look at the Mega Drive and SNES versions of Turrican and found em disappointing as well.

Akira
06 December 2002, 00:02
Mega Turrican is not *exactly* teh same as Turrican 3 but it's very damn close. I don;t find it disappointing, it's a good game, as much as T3 Amiga.

Shatterhand
06 December 2002, 03:37
What's the difference between Turrican 3 and Mega Turrican? I don't have played Mega Turrican THAT much, but from what I've played, apart from the less-cool tunes, the display mode (On Amiga energy and lifes are showed on a dedicated area at thebottom screen, on Mega-Drive the life is showed at the top of the screen, over the main area) and the control method (That takes advantage from the 3 button joystick), it's the very same game. The same levels, the same secret areas, the same bosses, the same intro, the same graphics, and even the songs are more or less the same, they just don't sound as cool as on amiga.

Edit: And if my memory works correctly, Super Turrican have some songs from T1, 2 and 3. Super Turrican is actually pretty good. Super Turrican 2 is the only disappointing game in the series IMO, but it's still pretty good. It just isn't on par with the other games on the series.

-SolidSnake-
06 December 2002, 04:17
Hmm... wondering if Factor 5 is willing to Remake\port the turrican games for the gba?... that would be greate wouldn't it?

manicx
06 December 2002, 09:50
All of them. Simply beautiful. That was pure computer art, not just a series of games. I feel so lucky in my life that I had the great chance to play these games in my home computers, ST and Amiga.

Akira
06 December 2002, 21:18
Originally posted by Shatterhand
it's the very same game. The same levels, the same secret areas, the same bosses, the same intro, the same graphics, and even the songs are more or less the same, they just don't sound as cool as on amiga.
No no no, te levels are VERY different! I'll post comparisons later,m no time now

Galahad/FLT
06 December 2002, 21:30
Megadrive/Genesis version also has scrolling backdrop whereas Amiga version doesn't.

Intro is slightly different on Megadrive (pictures are generally larger).

Music is the same, but obviously the Amiga version sounds a lot better.

Shatterhand
07 December 2002, 03:32
I wanto to see those comparisions. Up to the level I played on Mega Turrican, the game was identical. If I remember well, I finished at least world 1, and I even got all extra lifes and diamonds in the same places of the Amiga Version.

Akira
08 December 2002, 04:10
World 1 is exactly the same, so is World 2. I'll post pics later, I promise. I just need to hook up my Nomad or, *argh*, lameulate.

mtb
08 December 2002, 10:08
Maybe it is the megadrive emulator i am using ( wgens ), but the action on the megadrive is much slower.

And also Super Turrican SNES is in slow-motion compared for example to Turrican 2 Amiga.

T.R.Schmidt
08 December 2002, 11:32
Mega Turrican has much more coloured graphics and some more effects and animations. Later on it also plays a good lot harder than Turrican 3.

Only sad that Megadrive Music sounds this bad...

@SolidSnake: Factor 5 hasn´t got the copyrights on Turrican, THQ (which include Rainbow Arts) have them. And they already failed in Turrican 3d....

PS: for the interested, at http://kickme.to/turri I´ve put a lot of stuff and facts about Turrican and new (yeah, new!) Turrican conversions.

T.R.Schmidt
08 December 2002, 12:19
Originally posted by Tim Janssen
The Timex demo featuring the Turrican sprite was reviewed in magazine CU Amiga in July 1991. The graphics were taken from the first world of Turrican 1. I wish I could scan that article with pictures from the demo. Just wait until I get my new computer...

Waaah.... anybody got it?:nervous

Tim Janssen
09 December 2002, 09:06
I have the Timex Demo. It is actually called Hydrozone by a German scenegroup called Timex. I once requested this demo here at EAB. It is not that spectacular. You only move the Turrican-sprite through some horizontal scrolling (and very badly designed) landscapes.

I will upload the demo once my PC is repaired (maybe already tonight).:)

Bobbin
09 December 2002, 16:39
Originally posted by T.R.Schmidt
Mega Turrican has much more coloured graphics and some more effects and animations. Later on it also plays a good lot harder than Turrican 3.

Only sad that Megadrive Music sounds this bad...

@SolidSnake: Factor 5 hasn´t got the copyrights on Turrican, THQ (which include Rainbow Arts) have them. And they already failed in Turrican 3d....

PS: for the interested, at http://kickme.to/turri I´ve put a lot of stuff and facts about Turrican and new (yeah, new!) Turrican conversions.

Always nice to the webmaster of one of these sites I regularly visit. It's also great that you're helping Turricane4Ever!

T.R.Schmidt
09 December 2002, 19:28
@Bobbin: let´s see if T4e gets great :D

ferrycorsten
04 September 2004, 17:52
i didnt like the music on turrican 2, and also found the game really hard

turrican 1 is easier and had a lovely tune imo

Shoonay
04 September 2004, 21:45
@Bobbin: let´s see if T4e gets great :D
LOL :evilgrin

Bamiga2002
06 September 2004, 12:43
I never liked Turrican 3 so much, it was a slight drawback from the earlier 1 & 2 IMO. Best Turrican is Turrican 2 of course (played it through), then comes Turrican 1 (also played thru :)) and then 3 (first 2 levels completed, but gonna play through...). I think Turrican 2 was easier to play through, it was easier in some way than Turrican 1. I really miss that drilling beam in Turrican 1 & 2 (being somewhat different in both) that cuold have been in T-3 instead of the grabbling hook in it. We'll see if i begin to like it more (doubt it...).

Retroplay
14 September 2004, 03:19
Can't decide.. it's either 1 or 2.
When I got my Amiga the "Power Up" compilation was included with Turrican being one of the games.
Now, problem was you couldn't complete the game because the levels after the alien world were missing. :(

Hillsy_
14 September 2004, 04:44
I voted for all of them...Well....I like them all in their own way...

@Akira....Yeah, Level 1.2 of Turrican 1 rocked!!!!

I thought the first and second were best easily. The third I thought got boring on world 4...alien level...I fell asleep...zzzzzz....:shocked But...But...damn it's late...but Turrican 3 music I liked alot especially the factory and aircombat music. So I voted for them all!!

So....to conclude..to conclude..The remake...Turrican 4...is....zzzzzzzz

Hizzzzzssyyyy....

wlcina
14 September 2004, 07:37
I had T1 (1disk version) but last level has some mistakes (freezing, bad graphics) - I think one sector was deleted by virus. T2 was great, and in T3 some levels was missing I think.

wanderer
15 September 2004, 11:24
Turrican 2 is the most accomplished one, more gfx, more music, more everything but...it's like comparing "Alien" with "Aliens". First is best! T1 always a great challenge , T2 was easier. On the Huelsbeck front, Turrican 2 is in a class of its own, and T1 follows closely. My fav. is Level 1_1 from T2, a vast tune with this sense of exploration perfectly matched with the immense 1st level of one of the greatest games ever.
T3, a very good game on its own, but hardly lives up to Turrican legend. The "Bionic Commando" thingy, while well-implemented, mutated the game. Too "consoley", right from the start/options menu. Glad that Huelsbeck maintained the Level 1_1 awesome music tradition in T3.
BTW I have the Turrican soundtrack (unsuccesful IMHO) but the booklet is in German. :sad
I've asked some time ago in the Huelsbeck site but got no reply.
Does an english translation exist?

adamst85
29 September 2004, 10:10
I love all of them. Turrican 2 is a masterpiece, amazing graphics, music, complex level, bosses, great playability - 10/10. Turrican 1 - 8/10 and Turrican 3 - 8/10 (but Mega Turrican on Megedrive is better 8,5/10 :( (better graphs but sound is awful). I also like Super Turrican 1 (very good for me - 9/10), Super Turrican 2 - is good but not great - 7/10.
Did you play Rendering Ranger for Snes?? Funny game - similar to Turrican, with Manfred Trenz (correct??) graphics - 7/10.

Tim Janssen
14 December 2004, 22:45
I am into SNES gaming lately and the first games I've downloaded are Super Turrican and Super Turrican 2. I will always be a big fan of the Turrican-series but Super Turrican 2 caused a major shock to me.

Where shall I start? The game is too much action orientated with short arcade sequences, the 360 degrees electrical beam is replaced by an 'ice'-beam which stuns baddies for a couple of seconds, Turrican has a female voice, the rotating SNES Mode (Mode-7) is really abused here and worst of all.... the crapling hook makes a return. Now this would not be a problem because I could control it in Amiga Turrican 3 but on the SNES you really have to be an expert to get past some stages.

My worst crapling-hook nightmare became true in a level where I was bungling under a huge spaceship. My only lifeline was the crapling hook which I had to use to swing to the far right of the level. Then some little walkers came fly by, using lasers to unconnect me from the ship. So far, it cost me all lives, all continues and I haven't progressed any pixel. Super Turrican 2 is difficult and bad beyond belief.

keropi
15 December 2004, 13:40
All turrican games are classics, I remember the first turrican game I played was on GameBoy :) and then turrican 2 on PC .... which rocked hard and was better than the amiga version.... Now thanx to whdload I replay them all :D

manicx
15 December 2004, 15:49
PC better than the Amiga? Burn him...

Tolismlf
15 December 2004, 16:17
turrican 2 on PC .... which rocked hard and was better than the amiga version....
:shocked
What? PC version was better from the Amiga? :crazy
PC were sucking hard those days. After many many years from when Amiga passed away, the PC SVGA cards managed to produce scrolling of an equal quality of the Amiga.

Tim Janssen
15 December 2004, 19:26
Turrican 2 for PC was released in spring 1996. I think it was one of the last PC games that only ran in SM-DOS. I once got a crack of this game for my mighty Pentium 90, but could not start it up. I had to free up over 530Kb of basic DOS-memory which was nigh-on impossible. After a couple of hours I gave up and booted Turrican 2 on my Miggy. Within a couple of seconds I was playing the game.

keropi
16 December 2004, 08:14
LOL!
I played ALL THE TIME turrican2 PC, on my 386sx/20 .... the truth is that it was BETTER, but also it was released a little later than the amiga... It is a true DOS game, and is very picky on what u have to load before playing it... and it had PERFECT scrolling too! a very rare case on pc games that days... and why I think it was better?
1. It has all the time 256 colors
2. It has new intro gfx, better
3. Sound mixing up to 48Khz :D

oh, and techically speaking every vga card is capable of perfect scrolling... the programmer's aren't! examples are turrican2, jaz jackrabbit... it's been so many years! ah, and pinball fantasies was better in terms of colors, 256 on pc... and a hi-res mode

and please don't burn me...

RCK
16 December 2004, 09:29
PC version of turrican2 was good, but I will have to start it again in order to remind how much :)

Bloodwych
16 December 2004, 16:05
Keropi, you keep on posting about the same PC game examples as if it's a total shock to Amiga users that the PC can handle them.

It really is no surprise that examples such as Pinball Fantasies and Turrican II are just as good/better on the PC.

As already pointed out, one fact is they were released much later giving programmers the chance to concentrate on good conversion routines.

The main reason however is simple - the PC uses a vastly more powerful CPU to power through the games requirements. These titles use a sound emulator to play the music and routines that replace the unique nature of the Amiga’s custom chips. On a CPU that is many many times more powerful than a 68000, this isn’t anything surprising or special.

The Acorn Archimedes used to do the same thing with Amiga and ST ports years before at the start of the 1990’s – using the shear power of the revolutionary RISC ARM CPU and its impressive 8 channel sound output.

If I were being a real hardcore Amiga fan, I'd say Amiga Turrican II probably has more than 256 colours due to the copper background and the PC version looks ugly as hell (blocky) on a VGA monitor. Not to mention the crappy joysticks available to PC users of that era..... :p

keropi
16 December 2004, 16:47
bloodwych: I post based on my experience, not some random stuff I heared in places... these games I had, and these games I can use as an example... and the copper is not that impressive either.... so what if the radiant background has many colors? and the pc version was not blocky at all, it used a custom resolution of 320x400 AFAIK .... I am not trying to start a war here, just made a statement. After all these years we need to be objective... sure I like the amiga, that's why I bougt ~800euro of stuff on the past 2 months to build mine, but when something is true I cannot deny it.

oldpx
16 December 2004, 17:14
Hmm sorry but no copper=no turrican 2 for me :)

T_hairy_bootson
16 December 2004, 17:17
And it was blocky, looked like a lego man. :spin

Bloodwych
16 December 2004, 17:59
bloodwych: I post based on my experience, not some random stuff I heared in places... these games I had, and these games I can use as an example... and the copper is not that impressive either.... so what if the radiant background has many colors? and the pc version was not blocky at all, it used a custom resolution of 320x400 AFAIK .... I am not trying to start a war here, just made a statement. After all these years we need to be objective... sure I like the amiga, that's why I bougt ~800euro of stuff on the past 2 months to build mine, but when something is true I cannot deny it.

I think you mis-interpreted what I said. Your reply above is worded as if I addressed your opinion of these PC games with no objectivity, totally bias to the Amiga. This is untrue.

If you re-read, you’ll see there’s no chance of a war as I mainly agree with you about those games :) - just commented on the way you keep posting the same titles with certain features in capitals as if we should be surprised.

In fact, and ironically looking at the situation objectivity, we shouldn't (be surprised). Those games being equal/better is perfectly understandable for reasons outlined in my last post.

Blah, what does it matter? Let's just say Turrican II rocks on any platform! :spin

Tolismlf
17 December 2004, 11:27
I agree with Bloodwych. If there was a powerful CPU let's say an imaginary 68080/100 Mhz that was more powerful than a Pentium 75/90, for the Amiga those days, also and a better chipset (AAA?) and a lot of time for the programmers, the Amiga could handle great games. You have to remember before you say something that the 68000 is ~equal to a 286/12 Mhz CPU. The 386/20 Mhz is ~equal to a 68020/16 Mhz (not EC). So it is more powerful than an original A1200. Also not even a 10% of A500 owners had a hard drive that was a standard on the PCs. The Amiga 500 was a great gaming system but only until 1990. After that time the PCs that were trying to take over the home market, were getting better and better as gaming systems. So today PCs are nearly gaming consoles in a computer box. The PC developers understood after all the obvious thing: there is no way to take the Amiga market or say better the home market without producing great games..

keropi
17 December 2004, 11:34
I am not mad... sorry if it seemed that way.... imagine if the amiga had a "normal" gfx chipset, not that old-tech IMHO chipram situation... AGA should have dedicated vram... that would rock!

Tolismlf
17 December 2004, 11:44
Agreed. It's obvious that there is no way to mark Shaquille O'Neal if you are only 5" tall! Amiga simply couldn't stand in the market after 1992 with that blocky architecture. No Jay Miner, no miracles happen baby.
:crazy

7-Zark-7
21 December 2004, 16:20
Whilst a fan of 1 & esp. 2 on the Amiga, great games they were, it's still a marvel that Manfred Trenz managed to design/squeeze them onto a C64 in the first place,(with all other versions being conversions).

mtb
21 December 2004, 18:52
LOL!
I played ALL THE TIME turrican2 PC, on my 386sx/20 .... the truth is that it was BETTER, but also it was released a little later than the amiga... It is a true DOS game, and is very picky on what u have to load before playing it... and it had PERFECT scrolling too! a very rare case on pc games that days... and why I think it was better?
1. It has all the time 256 colors
2. It has new intro gfx, better
3. Sound mixing up to 48Khz :D

oh, and techically speaking every vga card is capable of perfect scrolling... the programmer's aren't! examples are turrican2, jaz jackrabbit... it's been so many years! ah, and pinball fantasies was better in terms of colors, 256 on pc... and a hi-res mode

and please don't burn me...

I'm trying to run it with dosbox, but i obtain nothing.

And with a real 486 with 4mb i haven't enought ram :( or i have to look at expanded extended conventional memory division that has caused me an headache after 2 minutes.

T.R.Schmidt
21 December 2004, 19:33
I guess you have to Babelfish it, but look here for a Dosbox-T2PC-Tutorial:

http://br0nk0.bb.funpic.de/T2PC.htm

AliZafri
29 December 2004, 09:30
I liked the Turrican games too,especially part 1.I thought it has the best atmosphere.Many nice recordings arise in me when I think of this games.

Fred the Fop
29 December 2004, 09:37
Funny, I was just reading this thread on the Vogons Dosbox forum.

http://vogons.zetafleet.com/viewtopic.php?t=2091&highlight=turrican&sid=58d32b5592fc80093ae65c7e3b7ca1ca

One of the coders of Turrican 2 started a thread! it's about trying to get the game to run in Dosbox (there are graphics errors).

The solution he posted is way over my head. Can anyone make sense of it?

7-Zark-7
04 January 2005, 12:55
I'm with Fred. Could've solved it much easier-get either a)WinUAE +Turrican 1/2 or ditto CCS64/Vice & Turrican 1/2. Far simpler solution! Typical PC coders, gotta make everything difficult! :nuts :p

mtb
04 January 2005, 22:07
I guess you have to Babelfish it, but look here for a Dosbox-T2PC-Tutorial:

http://br0nk0.bb.funpic.de/T2PC.htm

Thank you for the link.

I tried it ( excuse me for the late reply ) but nothing, sometimes it starts to load, other times it doesn't load at all.

This spring i'll retry with the real 486 ( it's in a room where during winter the temp is ~ 0° C , it's too cool ;) )

keropi
04 January 2005, 23:32
As far as I remember, you must make a config.sys to load ONLY himem.sys, no device drivers and such which consume Conventional Memory... and your autoexec.bat should not contain any drivers also, like mouse and stuff... I remember it needed ONLY XMS mem to run, and about 590kb of conventional mem... It is a mem-greedy game, but it worths it!
Just remember, never load emm386 if u want to play it...

adgloride
13 January 2005, 02:29
Turrican 2 is an awesome game, some of the best music if not the best music on the amiga. Turrican also has good music but Turrican 2 seems to have everything, even a great intro. I've played turrican and turrican 2 on the c64 at first, its disappointing theres no music but the graphics!!!! Don't know how they managed to get a game like that to ever convert so well onto the c64 most of the games that have been converted over from the amiga where a load of rubbish.

Though its impressive on the c64 I prefer the amiga just for the music, this game had me playing on it for hours, and I must have finished it loads of times. Its quite rare to get a game and then after you've finished it you want to finish it again. Usually you just move onto the next game, but turrican 2 had something that made you keep coming back. What ever happened with Turrican 3???? Never finished this one, just thought it was a load of rubbish and never should have been released.

7-Zark-7
13 January 2005, 15:55
@adgloride.
Convert? The reason the C64 game "converted" so well, is that it was designed primarily for the C64 first & foremost, by main designer/programmer Manfred Trenz! Turrican 1 & 2 originated on the C64,with the other versions being conversions of the C64 game. It's testament to the sheer brilliance of his design that it subsequently still rated well & looked/played impressively on the 16bit formats as it did on the humble C64. :great

mtb
14 April 2005, 23:42
Thank you for the link.

I tried it ( excuse me for the late reply ) but nothing, sometimes it starts to load, other times it doesn't load at all.

This spring i'll retry with the real 486 ( it's in a room where during winter the temp is ~ 0° C , it's too cool ;) )

I have tried it today, seems good but perhaps the vertical of the screen is a bit smaller than the amiga one.

The only thing that make is strange is the gfx: with the good amiga gfx, why they have changed almost everything ( and imo in a not so good way )?

Also the sound works only up to 22khz, if i choose sb16 it doesn't work :(.
Anyway i think it's one of the first tfmx player on the pc.

amuleth
16 April 2005, 15:27
Turrican series was great!

Do you know Turrican name comes from?

It's an Italian name in the telephone book! :)

mtb
17 April 2005, 09:52
Turrican series was great!

Do you know Turrican name comes from?

It's an Italian name in the telephone book! :)

Are you sure?

I'm italian, but i have never heard a name/surname like Turrican.

CodyJarrett
17 April 2005, 09:52
I think that the surname was "Turricano"

mtb
17 April 2005, 10:17
I think that the surname was "Turricano"

This is better, even if still quite a strange surname imo.

oldpx
17 April 2005, 13:09
http://www.imdb.com/title/tt0443673/trivia

amuleth
17 April 2005, 17:23
I think that the surname was "Turricano"

Yeah, you are right.

I said "comes from" anyway.