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View Full Version : Duke nukem3d amiga version


utri007
03 December 2001, 11:48
I remember that couble years ago there was a lot of rumours of that (Escom years). I know that it was made. Does anyone know about it?

kriz
03 December 2001, 11:49
i dont think it was made for the Amiga, never heard about it ...

99,9% sure it was never made for the amy...

kriz
03 December 2001, 11:51
The only way you can get Duke 3D running on an amiga, is to run the Mac version through an emulator (Shapehifter or Fusion...).

Duke3D on the mac is 68k.

utri007
03 December 2001, 12:05
If I remember right, it was some kind of amiga show, lot of talk about Walker (old prototype)

I think it was running on walker?????

Yes I know it's possible play it with shapeshifter it's allmoust playable with TurboEVD

Fred the Fop
03 December 2001, 13:38
Duke Nukem 3D made it to the Megadrive, slut.

Drake1009
03 December 2001, 14:14
The duke3D megadrive looks a lot like a hack or something like that. The levels and gameplay are miles from the original.

Fred the Fop
03 December 2001, 15:04
It plays like a rusty nail scratching on a blackboard with Whoopi Goldberg's face permanently etched on it:P

MethodGit
03 December 2001, 18:51
I think it was an official Mega Drive release in Brazil, from what I remember hearing about it.

Warlock99
04 December 2001, 12:21
There was a french guy working on an amiga version of duke 3d and also another game called strife. I have a early version of the duke 3d project, but i have had no luck in getting it working, maybe it was a fake, hard to say...

utri007
04 December 2001, 12:29
I'm quite sure that some kind of version exist.

But true... there was a lot of fakes, I have seen tomp raider and couble of duke nukens.

Gotta remember that before click-booms quake, there was allready illeagal version, same thing about Myst

kriz
04 December 2001, 12:55
yeah, lots of fakes... There was also a version of Resident Evil sirculating, this was made in (l)amos...

Warlock99
04 December 2001, 13:13
I wouldn't mind seeing some of these fakes or illegal versions. Does anyone have any? That resident evil sounds interesting, dunno how it would be possible in amos though...

I have tomb raider and a duke nukem 3d, probably both fakes, but i dunno. I'll upload if anyone is interested. Anyone else got more?

utri007
04 December 2001, 13:34
It's hardy playable could say joke, still pictures taken for the game.

Personally I like more duke than quake, so is sad that they port wrong game to amiga..

But I'm "proud" owner of orginal amiga quake anyway

kriz
04 December 2001, 15:44
hehe me too, in fact i got 2 copies of Quake for AMiga :)

CodyJarrett
04 December 2001, 15:58
I'll buy one copy off you! I need it for the database.

MethodGit
04 December 2001, 17:51
Surely there's an Amiga port addon lurking around on the net that can be used in conjunction with the PC version? That's clearly the case with Doom & Quake, so perhaps Duke 3D gets this treatment as well?

Oh, and I'd really like to see screenshots of this Amos-powered Resident Evil kriz is talking about! :D

Akira
04 December 2001, 17:56
Originally posted by MarzAttakz
Oh, and I'd really like to see screenshots of this Amos-powered Resident Evil kriz is talking about! :D

I wouldn't call it Amos-powered, I'd call it underpowered :D

kriz
05 December 2001, 10:50
Originally posted by CodyJarrett
I'll buy one copy off you! I need it for the database.

yeah sure .. do you have anything to trade for ??

ill trade it for an amiga cd or another amiga game... :)

just give me your adress (private mail me) and ill send it off ... (just return something and i will be happy..)

Puzzle
05 December 2001, 15:33
I think thereīs one potential problem when it comes to porting Duke3D to the Amiga...

The original PC-version was written in a mix of C and assembler. Obviously, they rewrote large parts of the program for the Mac-version. However, most Amiga-owners didnīt have a machine that was powerful enough for the game (this was back in 1995, remember?) for the game. Therefore, there wasnīt any marked either.

Akira
05 December 2001, 18:18
Originally posted by Puzzle
However, most Amiga-owners didnīt have a machine that was powerful enough for the game (this was back in 1995, remember?) for the game. Therefore, there wasnīt any marked either.

Would this be a problem? Old games like Shogo and stuff have been ported to the Amiga years after their original PC release, when they were out of fashion already...

Who needs those PC games anyway :)

Warlock99
05 December 2001, 22:13
I remember when doom was released on the pc, a lot of mags made statements that doom could would not be possible on the amiga because of the different way that it handled graphics compared to the pc. This has been proven wrong.

It seems there is a lot of myths surrounding what can and can't be done on the amiga. It seems obvious to me, that as long as the speed is there, that it is definitely possible, after all the duke nukem engine isn't a full 3d engine like the quake engine. You'd almost definitely need a 040 accelerator or higher i expect.

Puzzle
06 December 2001, 10:30
Originally posted by Akira


Would this be a problem? Old games like Shogo and stuff have been ported to the Amiga years after their original PC release, when they were out of fashion already...

Yes, but this was also when a larger percentage of Amiga-owners had upgraded their machines with fast processors, graphics cards, etc. From what I can remember, those games you mention were release around 1998-1999 on the Amiga.

However, I don't think that the companies who ported the games made much money off it.

Puzzle
06 December 2001, 10:40
Originally posted by warlock99
I remember when doom was released on the pc, a lot of mags made statements that doom could would not be possible on the amiga because of the different way that it handled graphics compared to the pc. This has been proven wrong.

It seems there is a lot of myths surrounding what can and can't be done on the amiga. It seems obvious to me, that as long as the speed is there, that it is definitely possible, after all the duke nukem engine isn't a full 3d engine like the quake engine. You'd almost definitely need a 040 accelerator or higher i expect.

Sure, just about anything can be done on any computer, as long as it has the speed and hardware to do it.

I remember those days as well. And it was partly true what the magazines wrote, Doom couldn't be ported to the Amiga's that were common back then. Remember that most people used plain A500's and A1200's.

Upgrading an A1200 (which was the most likely candidate) to something that could play Doom, would cost just as much as a new 66MHz 486. And the current Doom-ports on the Amiga aren't much fun without a graphics-card, which you couldn't put on an A1200 back then.

So, no wonder that people switched to PC's.

kriz
06 December 2001, 10:46
well Doom worked fine on an 1200/030 - 50Mhz ...

I remember when ID Software decided to release the source code for doom, wow ports of the game was out just a few days after ... (or the next day or something, i remember a lot of different ports were being compiled ... )

And the first versions actually worked too ! :)

kriz
06 December 2001, 12:51
yeye ofcourse, but DoomAttack or ADoom on an 030 was not bad (but probably not too smooth though, but i remember playing it lot :))... I remember setting it up to low resultion , speeded up things abit...

yeah , aga is the problem .. excellent for 2d but not that good for 3d stuff :)

utri007
07 December 2001, 08:13
It just need much CPU power. Heretic II needs PPC and AGA remember.

I have A1200 040 40mzh Doom ports work just fine, Hexen and Heretic work allso fine, Quake is just and just playable with those speedup patches.

I don't try to say that aga is good.

Just remember 030 50mzh makes 10 MIPS, it's about 486 25mzh, 040 40mzh 30 MIPS (Motorola says 40) it's 486 75-100mzh

I have played Doom with 486 25mzh, it wasn't enjoyable either.

I have met lot of people who plames aga about everything, but how much we can wait for 030 50mzh, not much I'm afraid.

utri007
07 December 2001, 08:21
Zorro II and III are sooo....... slow that Doom and Quake plays faster without them.

Only those Blizzardvision cards give more speed cause they are connected direcly to PPC-board

kriz
07 December 2001, 10:08
yeah ! thats true Utrii ..