Marcuz
13 August 2006, 11:32
as projects here, because they born and breed of our free time, they 1) may span months and have their threads long and articulate and 2) i've unsticky-ed them all, i thought it would be nice to have a summary of what's the plan, what's going on, and of what's the status of any of them. a rough give or take.
here you go, in alphabetic order:
Abime Map Maker (http://eab.abime.net/showthread.php?t=24445)
Gimbal' map maker with a load of features planned and already implemented; alpha yet to be released,
Annihilation (http://eab.abime.net/showthread.php?t=20499)
Graham Humphrey shot'em up project: the engine is 100% done, backrounds and main sprite are 100% done too; there is some audio already done and a load of graphic still needed.
Day of the Tentacle AGA (http://eab.abime.net/showthread.php?t=24934)
born out of AGF this cool project by pbareges and others is almost finished, it requires a musician.
Eye of the Beholder related:
EoB AGA conversion (http://eab.abime.net/showthread.php?t=24296)
by CFOU! who has done an insane amount of great work for it; intro and outro are 90% finished, still the ingame has to be done
EoB structure investigation (http://eab.abime.net/showthread.php?t=24436)
the repository for the data on the code of the episodes, which will be used for further conversion work, for instance a cool cbm64 conversion by JackAsser. there is also a wiki (http://eob.wikispaces.com/)!
EoB Translations Galore! (http://eab.abime.net/showthread.php?t=24189)
there are currently in the work the translation in: FRENCH, ITALIAN, POLISH; all three of them should be at about the 80% of work done: they still have the text hiding in the engine of the game to be translated, and some tweak maybe to the drawn text in the intro/outro.
The plan here is yet to be defined, but i think that is safe to say the enthusiasm will be carried over to the other episodes of the saga of EoB and maybe to an editor too!
Wuzzi! (http://eab.abime.net/showthread.php?t=20481)
Foody' puzzle game. the game is finished and realesed (http://eab.abime.net/showthread.php?t=20481)!
Xenon III - Gygablast (http://eab.abime.net/showthread.php?t=20909)
by DaphydTheBard: the project has slowed but it is still on; there's no beta yet.
No Name Yet Project (http://eab.abime.net/showthread.php?t=24839)
by foody: the game design is mostly finished; engine, graphic and audio yet to start.
that's it: actually there are amiga as well as pc running projects here, but the proportion is saved :)
there will be more i hope in the coming months: we still need a flag project, after all.
feel free to send me any corrections by pm!
here you go, in alphabetic order:
Abime Map Maker (http://eab.abime.net/showthread.php?t=24445)
Gimbal' map maker with a load of features planned and already implemented; alpha yet to be released,
Annihilation (http://eab.abime.net/showthread.php?t=20499)
Graham Humphrey shot'em up project: the engine is 100% done, backrounds and main sprite are 100% done too; there is some audio already done and a load of graphic still needed.
Day of the Tentacle AGA (http://eab.abime.net/showthread.php?t=24934)
born out of AGF this cool project by pbareges and others is almost finished, it requires a musician.
Eye of the Beholder related:
EoB AGA conversion (http://eab.abime.net/showthread.php?t=24296)
by CFOU! who has done an insane amount of great work for it; intro and outro are 90% finished, still the ingame has to be done
EoB structure investigation (http://eab.abime.net/showthread.php?t=24436)
the repository for the data on the code of the episodes, which will be used for further conversion work, for instance a cool cbm64 conversion by JackAsser. there is also a wiki (http://eob.wikispaces.com/)!
EoB Translations Galore! (http://eab.abime.net/showthread.php?t=24189)
there are currently in the work the translation in: FRENCH, ITALIAN, POLISH; all three of them should be at about the 80% of work done: they still have the text hiding in the engine of the game to be translated, and some tweak maybe to the drawn text in the intro/outro.
The plan here is yet to be defined, but i think that is safe to say the enthusiasm will be carried over to the other episodes of the saga of EoB and maybe to an editor too!
Wuzzi! (http://eab.abime.net/showthread.php?t=20481)
Foody' puzzle game. the game is finished and realesed (http://eab.abime.net/showthread.php?t=20481)!
Xenon III - Gygablast (http://eab.abime.net/showthread.php?t=20909)
by DaphydTheBard: the project has slowed but it is still on; there's no beta yet.
No Name Yet Project (http://eab.abime.net/showthread.php?t=24839)
by foody: the game design is mostly finished; engine, graphic and audio yet to start.
that's it: actually there are amiga as well as pc running projects here, but the proportion is saved :)
there will be more i hope in the coming months: we still need a flag project, after all.
feel free to send me any corrections by pm!