View Full Version : Indy Jones fate of atlantis (adv game)
05 November 2001, 22:33
My version plays fine from disks under UAE o.8.8r8 but when i install it into a virtual drive it splits the screen in two halfs in the copy protection system where it asks you to match the stones so it's impossible to even press the springle to go on? Anyone knows what's the matter, or any conf file to fix tgis?
06 November 2001, 19:23
From what I remember the pointer fucks up in all Lucasart games that I know of (at least it did it in Fellow, perhaps this doesnt happen in winUAE :P)
I uploaded my original version some time ago, and it worked just fine in an old WinAUE and Felow, IIRC.
Fred the Fop
06 November 2001, 19:47
The same thing happens in my HD version of Monkey Island 2:O
07 November 2001, 16:53
It's a Lucasarts thing then, an emulator problem and no mistake.
07 November 2001, 16:58
Akira, I just counted three new responses of yours in 1.5 minutes. How do you manage that? I wish I had such a quick response-time ;)
07 November 2001, 17:15
Cablemodem+fastfingers+Amigafreak = Akira ;)
07 November 2001, 17:22
Cablemodem+fastfingers+Amigafreak+Struggling with translation Dutch-to-English = Slow responsetime Tim Janssen
07 November 2001, 20:21
http://www.cyplon.com/car/images/donkey.gif What Amigaboy sees when equations are thrown around
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